material-motion
Version:
Makes it easy to add rich, interactive motion to your application.
27 lines (26 loc) • 1.34 kB
TypeScript
/** @license
* Copyright 2016 - present The Material Motion Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
import { Constructor, MotionMappable, ObservableWithMotionOperators } from '../types';
export declare type PluckPath<T> = keyof T;
export declare type PluckArgs<T> = {
path: PluckPath<T>;
};
export interface MotionPluckable<T> {
pluck<K extends keyof T, U extends T[K]>(kwargs: PluckArgs<T>): ObservableWithMotionOperators<U>;
pluck<K extends keyof T, U extends T[K]>(path: PluckPath<T>): ObservableWithMotionOperators<U>;
}
export declare function withPluck<T, S extends Constructor<MotionMappable<T>>>(superclass: S): S & Constructor<MotionPluckable<T>>;
export declare function createPlucker<K extends string>(path: K): <T extends Record<K, any>>(value: T) => T[K];