material-motion
Version:
Makes it easy to add rich, interactive motion to your application.
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TypeScript
import { Constructor, Dimensions, MotionMathOperable, Observable, ObservableWithMotionOperators, Point2D } from '../types';
import { _ReactiveMapOptions } from './foundation/_reactiveMap';
export declare type DividedByValue<U> = U | Observable<U>;
export declare type DividedByArgs<U> = _ReactiveMapOptions & {
value$: DividedByValue<U>;
};
export interface MotionDivisible<T> {
dividedBy<U extends T & number>(kwargs: DividedByArgs<U>): ObservableWithMotionOperators<number>;
dividedBy<U extends T & number>(value$: DividedByValue<U>): ObservableWithMotionOperators<number>;
dividedBy<U extends T & Point2D>(kwargs: DividedByArgs<U>): ObservableWithMotionOperators<U>;
dividedBy<U extends T & Point2D>(value$: DividedByValue<U>): ObservableWithMotionOperators<U>;
dividedBy<U extends T & Dimensions>(kwargs: DividedByArgs<U>): ObservableWithMotionOperators<U>;
dividedBy<U extends T & Dimensions>(value$: DividedByValue<U>): ObservableWithMotionOperators<U>;
}
export declare function withDividedBy<T, S extends Constructor<MotionMathOperable<T>>>(superclass: S): S & Constructor<MotionDivisible<T>>;