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material-design-lite

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Material Design Components in CSS, JS and HTML

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/** * @license * Copyright 2015 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * Class constructor for Animation MDL component. * Implements MDL component design pattern defined at: * https://github.com/jasonmayes/mdl-component-design-pattern * @param {HTMLElement} element The element that will be upgraded. */ function DemoAnimation(element) { 'use strict'; this.element_ = element; this.position_ = this.Constant_.STARTING_POSITION; this.movable_ = this.element_.querySelector('.' + this.CssClasses_.MOVABLE); // Initialize instance. this.init(); } /** * Store strings for class names defined by this component that are used in * JavaScript. This allows us to simply change it in one place should we * decide to modify at a later date. * @enum {string} * @private */ DemoAnimation.prototype.CssClasses_ = { MOVABLE: 'demo-animation__movable', POSITION_PREFIX: 'demo-animation--position-', FAST_OUT_SLOW_IN: 'mdl-animation--fast-out-slow-in', LINEAR_OUT_SLOW_IN: 'mdl-animation--linear-out-slow-in', FAST_OUT_LINEAR_IN: 'mdl-animation--fast-out-linear-in' }; /** * Store constants in one place so they can be updated easily. * @enum {string | number} * @private */ DemoAnimation.prototype.Constant_ = { STARTING_POSITION: 0, // Which animation to use for which state. Check demo.css for an explanation. ANIMATIONS: [ DemoAnimation.prototype.CssClasses_.FAST_OUT_LINEAR_IN, DemoAnimation.prototype.CssClasses_.LINEAR_OUT_SLOW_IN, DemoAnimation.prototype.CssClasses_.FAST_OUT_SLOW_IN, DemoAnimation.prototype.CssClasses_.FAST_OUT_LINEAR_IN, DemoAnimation.prototype.CssClasses_.LINEAR_OUT_SLOW_IN, DemoAnimation.prototype.CssClasses_.FAST_OUT_SLOW_IN ] }; /** * Handle click of element. * @param {Event} event The event that fired. * @private */ DemoAnimation.prototype.handleClick_ = function(event) { 'use strict'; this.movable_.classList.remove(this.CssClasses_.POSITION_PREFIX + this.position_); this.movable_.classList.remove(this.Constant_.ANIMATIONS[this.position_]); this.position_++; if (this.position_ > 5) { this.position_ = 0; } this.movable_.classList.add(this.Constant_.ANIMATIONS[this.position_]); this.movable_.classList.add(this.CssClasses_.POSITION_PREFIX + this.position_); }; /** * Initialize element. */ DemoAnimation.prototype.init = function() { 'use strict'; if (this.element_) { if (!this.movable_) { console.error('Was expecting to find an element with class name ' + this.CssClasses_.MOVABLE + ' inside of: ', this.element_); return; } this.element_.addEventListener('click', this.handleClick_.bind(this)); } }; // The component registers itself. It can assume componentHandler is available // in the global scope. componentHandler.register({ constructor: DemoAnimation, classAsString: 'DemoAnimation', cssClass: 'demo-js-animation' });