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markdown-flow-ui

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A React UI library for rendering markdown with interactive flow components, typewriter effects, and plugin support

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{"version":3,"file":"cytoscape.esm-DfdJODL8.mjs","sources":["../node_modules/cytoscape/dist/cytoscape.esm.mjs"],"sourcesContent":["/**\n * Copyright (c) 2016-2025, The Cytoscape Consortium.\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy of\n * this software and associated documentation files (the “Software”), to deal in\n * the Software without restriction, including without limitation the rights to\n * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies\n * of the Software, and to permit persons to whom the Software is furnished to do\n * so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in all\n * copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\n * SOFTWARE.\n */\n\nfunction _arrayLikeToArray(r, a) {\n (null == a || a > r.length) && (a = r.length);\n for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e];\n return n;\n}\nfunction _arrayWithHoles(r) {\n if (Array.isArray(r)) return r;\n}\nfunction _arrayWithoutHoles(r) {\n if (Array.isArray(r)) return _arrayLikeToArray(r);\n}\nfunction _classCallCheck(a, n) {\n if (!(a instanceof n)) throw new TypeError(\"Cannot call a class as a function\");\n}\nfunction _defineProperties(e, r) {\n for (var t = 0; t < r.length; t++) {\n var o = r[t];\n o.enumerable = o.enumerable || false, o.configurable = true, \"value\" in o && (o.writable = true), Object.defineProperty(e, _toPropertyKey(o.key), o);\n }\n}\nfunction _createClass(e, r, t) {\n return r && _defineProperties(e.prototype, r), Object.defineProperty(e, \"prototype\", {\n writable: false\n }), e;\n}\nfunction _createForOfIteratorHelper(r, e) {\n var t = \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"];\n if (!t) {\n if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e) {\n t && (r = t);\n var n = 0,\n F = function () {};\n return {\n s: F,\n n: function () {\n return n >= r.length ? {\n done: true\n } : {\n done: false,\n value: r[n++]\n };\n },\n e: function (r) {\n throw r;\n },\n f: F\n };\n }\n throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n }\n var o,\n a = true,\n u = false;\n return {\n s: function () {\n t = t.call(r);\n },\n n: function () {\n var r = t.next();\n return a = r.done, r;\n },\n e: function (r) {\n u = true, o = r;\n },\n f: function () {\n try {\n a || null == t.return || t.return();\n } finally {\n if (u) throw o;\n }\n }\n };\n}\nfunction _defineProperty$1(e, r, t) {\n return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, {\n value: t,\n enumerable: true,\n configurable: true,\n writable: true\n }) : e[r] = t, e;\n}\nfunction _iterableToArray(r) {\n if (\"undefined\" != typeof Symbol && null != r[Symbol.iterator] || null != r[\"@@iterator\"]) return Array.from(r);\n}\nfunction _iterableToArrayLimit(r, l) {\n var t = null == r ? null : \"undefined\" != typeof Symbol && r[Symbol.iterator] || r[\"@@iterator\"];\n if (null != t) {\n var e,\n n,\n i,\n u,\n a = [],\n f = true,\n o = false;\n try {\n if (i = (t = t.call(r)).next, 0 === l) {\n if (Object(t) !== t) return;\n f = !1;\n } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0);\n } catch (r) {\n o = true, n = r;\n } finally {\n try {\n if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return;\n } finally {\n if (o) throw n;\n }\n }\n return a;\n }\n}\nfunction _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}\nfunction _slicedToArray(r, e) {\n return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest();\n}\nfunction _toConsumableArray(r) {\n return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread();\n}\nfunction _toPrimitive(t, r) {\n if (\"object\" != typeof t || !t) return t;\n var e = t[Symbol.toPrimitive];\n if (undefined !== e) {\n var i = e.call(t, r);\n if (\"object\" != typeof i) return i;\n throw new TypeError(\"@@toPrimitive must return a primitive value.\");\n }\n return (String )(t);\n}\nfunction _toPropertyKey(t) {\n var i = _toPrimitive(t, \"string\");\n return \"symbol\" == typeof i ? i : i + \"\";\n}\nfunction _typeof(o) {\n \"@babel/helpers - typeof\";\n\n return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (o) {\n return typeof o;\n } : function (o) {\n return o && \"function\" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? \"symbol\" : typeof o;\n }, _typeof(o);\n}\nfunction _unsupportedIterableToArray(r, a) {\n if (r) {\n if (\"string\" == typeof r) return _arrayLikeToArray(r, a);\n var t = {}.toString.call(r).slice(8, -1);\n return \"Object\" === t && r.constructor && (t = r.constructor.name), \"Map\" === t || \"Set\" === t ? Array.from(r) : \"Arguments\" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : undefined;\n }\n}\n\nvar _window = typeof window === 'undefined' ? null : window; // eslint-disable-line no-undef\n\nvar navigator = _window ? _window.navigator : null;\n_window ? _window.document : null;\nvar typeofstr = _typeof('');\nvar typeofobj = _typeof({});\nvar typeoffn = _typeof(function () {});\nvar typeofhtmlele = typeof HTMLElement === \"undefined\" ? \"undefined\" : _typeof(HTMLElement);\nvar instanceStr = function instanceStr(obj) {\n return obj && obj.instanceString && fn$6(obj.instanceString) ? obj.instanceString() : null;\n};\n\nvar string = function string(obj) {\n return obj != null && _typeof(obj) == typeofstr;\n};\nvar fn$6 = function fn(obj) {\n return obj != null && _typeof(obj) === typeoffn;\n};\nvar array = function array(obj) {\n return !elementOrCollection(obj) && (Array.isArray ? Array.isArray(obj) : obj != null && obj instanceof Array);\n};\nvar plainObject = function plainObject(obj) {\n return obj != null && _typeof(obj) === typeofobj && !array(obj) && obj.constructor === Object;\n};\nvar object = function object(obj) {\n return obj != null && _typeof(obj) === typeofobj;\n};\nvar number$1 = function number(obj) {\n return obj != null && _typeof(obj) === _typeof(1) && !isNaN(obj);\n};\nvar integer = function integer(obj) {\n return number$1(obj) && Math.floor(obj) === obj;\n};\nvar htmlElement = function htmlElement(obj) {\n if ('undefined' === typeofhtmlele) {\n return undefined;\n } else {\n return null != obj && obj instanceof HTMLElement;\n }\n};\nvar elementOrCollection = function elementOrCollection(obj) {\n return element(obj) || collection(obj);\n};\nvar element = function element(obj) {\n return instanceStr(obj) === 'collection' && obj._private.single;\n};\nvar collection = function collection(obj) {\n return instanceStr(obj) === 'collection' && !obj._private.single;\n};\nvar core = function core(obj) {\n return instanceStr(obj) === 'core';\n};\nvar stylesheet = function stylesheet(obj) {\n return instanceStr(obj) === 'stylesheet';\n};\nvar event = function event(obj) {\n return instanceStr(obj) === 'event';\n};\nvar emptyString = function emptyString(obj) {\n if (obj === undefined || obj === null) {\n // null is empty\n return true;\n } else if (obj === '' || obj.match(/^\\s+$/)) {\n return true; // empty string is empty\n }\n return false; // otherwise, we don't know what we've got\n};\nvar domElement = function domElement(obj) {\n if (typeof HTMLElement === 'undefined') {\n return false; // we're not in a browser so it doesn't matter\n } else {\n return obj instanceof HTMLElement;\n }\n};\nvar boundingBox = function boundingBox(obj) {\n return plainObject(obj) && number$1(obj.x1) && number$1(obj.x2) && number$1(obj.y1) && number$1(obj.y2);\n};\nvar promise = function promise(obj) {\n return object(obj) && fn$6(obj.then);\n};\nvar ms = function ms() {\n return navigator && navigator.userAgent.match(/msie|trident|edge/i);\n}; // probably a better way to detect this...\n\nvar memoize = function memoize(fn, keyFn) {\n if (!keyFn) {\n keyFn = function keyFn() {\n if (arguments.length === 1) {\n return arguments[0];\n } else if (arguments.length === 0) {\n return 'undefined';\n }\n var args = [];\n for (var i = 0; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n return args.join('$');\n };\n }\n var _memoizedFn = function memoizedFn() {\n var self = this;\n var args = arguments;\n var ret;\n var k = keyFn.apply(self, args);\n var cache = _memoizedFn.cache;\n if (!(ret = cache[k])) {\n ret = cache[k] = fn.apply(self, args);\n }\n return ret;\n };\n _memoizedFn.cache = {};\n return _memoizedFn;\n};\n\nvar camel2dash = memoize(function (str) {\n return str.replace(/([A-Z])/g, function (v) {\n return '-' + v.toLowerCase();\n });\n});\nvar dash2camel = memoize(function (str) {\n return str.replace(/(-\\w)/g, function (v) {\n return v[1].toUpperCase();\n });\n});\nvar prependCamel = memoize(function (prefix, str) {\n return prefix + str[0].toUpperCase() + str.substring(1);\n}, function (prefix, str) {\n return prefix + '$' + str;\n});\nvar capitalize = function capitalize(str) {\n if (emptyString(str)) {\n return str;\n }\n return str.charAt(0).toUpperCase() + str.substring(1);\n};\nvar endsWith = function endsWith(string, suffix) {\n return string.slice(-1 * suffix.length) === suffix;\n};\n\nvar number = '(?:[-+]?(?:(?:\\\\d+|\\\\d*\\\\.\\\\d+)(?:[Ee][+-]?\\\\d+)?))';\nvar rgba = 'rgb[a]?\\\\((' + number + '[%]?)\\\\s*,\\\\s*(' + number + '[%]?)\\\\s*,\\\\s*(' + number + '[%]?)(?:\\\\s*,\\\\s*(' + number + '))?\\\\)';\nvar rgbaNoBackRefs = 'rgb[a]?\\\\((?:' + number + '[%]?)\\\\s*,\\\\s*(?:' + number + '[%]?)\\\\s*,\\\\s*(?:' + number + '[%]?)(?:\\\\s*,\\\\s*(?:' + number + '))?\\\\)';\nvar hsla = 'hsl[a]?\\\\((' + number + ')\\\\s*,\\\\s*(' + number + '[%])\\\\s*,\\\\s*(' + number + '[%])(?:\\\\s*,\\\\s*(' + number + '))?\\\\)';\nvar hslaNoBackRefs = 'hsl[a]?\\\\((?:' + number + ')\\\\s*,\\\\s*(?:' + number + '[%])\\\\s*,\\\\s*(?:' + number + '[%])(?:\\\\s*,\\\\s*(?:' + number + '))?\\\\)';\nvar hex3 = '\\\\#[0-9a-fA-F]{3}';\nvar hex6 = '\\\\#[0-9a-fA-F]{6}';\n\nvar ascending = function ascending(a, b) {\n if (a < b) {\n return -1;\n } else if (a > b) {\n return 1;\n } else {\n return 0;\n }\n};\nvar descending = function descending(a, b) {\n return -1 * ascending(a, b);\n};\n\nvar extend = Object.assign != null ? Object.assign.bind(Object) : function (tgt) {\n var args = arguments;\n for (var i = 1; i < args.length; i++) {\n var obj = args[i];\n if (obj == null) {\n continue;\n }\n var keys = Object.keys(obj);\n for (var j = 0; j < keys.length; j++) {\n var k = keys[j];\n tgt[k] = obj[k];\n }\n }\n return tgt;\n};\n\n// get [r, g, b] from #abc or #aabbcc\nvar hex2tuple = function hex2tuple(hex) {\n if (!(hex.length === 4 || hex.length === 7) || hex[0] !== '#') {\n return;\n }\n var shortHex = hex.length === 4;\n var r, g, b;\n var base = 16;\n if (shortHex) {\n r = parseInt(hex[1] + hex[1], base);\n g = parseInt(hex[2] + hex[2], base);\n b = parseInt(hex[3] + hex[3], base);\n } else {\n r = parseInt(hex[1] + hex[2], base);\n g = parseInt(hex[3] + hex[4], base);\n b = parseInt(hex[5] + hex[6], base);\n }\n return [r, g, b];\n};\n\n// get [r, g, b, a] from hsl(0, 0, 0) or hsla(0, 0, 0, 0)\nvar hsl2tuple = function hsl2tuple(hsl) {\n var ret;\n var h, s, l, a, r, g, b;\n function hue2rgb(p, q, t) {\n if (t < 0) t += 1;\n if (t > 1) t -= 1;\n if (t < 1 / 6) return p + (q - p) * 6 * t;\n if (t < 1 / 2) return q;\n if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;\n return p;\n }\n var m = new RegExp('^' + hsla + '$').exec(hsl);\n if (m) {\n // get hue\n h = parseInt(m[1]);\n if (h < 0) {\n h = (360 - -1 * h % 360) % 360;\n } else if (h > 360) {\n h = h % 360;\n }\n h /= 360; // normalise on [0, 1]\n\n s = parseFloat(m[2]);\n if (s < 0 || s > 100) {\n return;\n } // saturation is [0, 100]\n s = s / 100; // normalise on [0, 1]\n\n l = parseFloat(m[3]);\n if (l < 0 || l > 100) {\n return;\n } // lightness is [0, 100]\n l = l / 100; // normalise on [0, 1]\n\n a = m[4];\n if (a !== undefined) {\n a = parseFloat(a);\n if (a < 0 || a > 1) {\n return;\n } // alpha is [0, 1]\n }\n\n // now, convert to rgb\n // code from http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript\n if (s === 0) {\n r = g = b = Math.round(l * 255); // achromatic\n } else {\n var q = l < 0.5 ? l * (1 + s) : l + s - l * s;\n var p = 2 * l - q;\n r = Math.round(255 * hue2rgb(p, q, h + 1 / 3));\n g = Math.round(255 * hue2rgb(p, q, h));\n b = Math.round(255 * hue2rgb(p, q, h - 1 / 3));\n }\n ret = [r, g, b, a];\n }\n return ret;\n};\n\n// get [r, g, b, a] from rgb(0, 0, 0) or rgba(0, 0, 0, 0)\nvar rgb2tuple = function rgb2tuple(rgb) {\n var ret;\n var m = new RegExp('^' + rgba + '$').exec(rgb);\n if (m) {\n ret = [];\n var isPct = [];\n for (var i = 1; i <= 3; i++) {\n var channel = m[i];\n if (channel[channel.length - 1] === '%') {\n isPct[i] = true;\n }\n channel = parseFloat(channel);\n if (isPct[i]) {\n channel = channel / 100 * 255; // normalise to [0, 255]\n }\n if (channel < 0 || channel > 255) {\n return;\n } // invalid channel value\n\n ret.push(Math.floor(channel));\n }\n var atLeastOneIsPct = isPct[1] || isPct[2] || isPct[3];\n var allArePct = isPct[1] && isPct[2] && isPct[3];\n if (atLeastOneIsPct && !allArePct) {\n return;\n } // must all be percent values if one is\n\n var alpha = m[4];\n if (alpha !== undefined) {\n alpha = parseFloat(alpha);\n if (alpha < 0 || alpha > 1) {\n return;\n } // invalid alpha value\n\n ret.push(alpha);\n }\n }\n return ret;\n};\nvar colorname2tuple = function colorname2tuple(color) {\n return colors[color.toLowerCase()];\n};\nvar color2tuple = function color2tuple(color) {\n return (array(color) ? color : null) || colorname2tuple(color) || hex2tuple(color) || rgb2tuple(color) || hsl2tuple(color);\n};\nvar colors = {\n // special colour names\n transparent: [0, 0, 0, 0],\n // NB alpha === 0\n\n // regular colours\n aliceblue: [240, 248, 255],\n antiquewhite: [250, 235, 215],\n aqua: [0, 255, 255],\n aquamarine: [127, 255, 212],\n azure: [240, 255, 255],\n beige: [245, 245, 220],\n bisque: [255, 228, 196],\n black: [0, 0, 0],\n blanchedalmond: [255, 235, 205],\n blue: [0, 0, 255],\n blueviolet: [138, 43, 226],\n brown: [165, 42, 42],\n burlywood: [222, 184, 135],\n cadetblue: [95, 158, 160],\n chartreuse: [127, 255, 0],\n chocolate: [210, 105, 30],\n coral: [255, 127, 80],\n cornflowerblue: [100, 149, 237],\n cornsilk: [255, 248, 220],\n crimson: [220, 20, 60],\n cyan: [0, 255, 255],\n darkblue: [0, 0, 139],\n darkcyan: [0, 139, 139],\n darkgoldenrod: [184, 134, 11],\n darkgray: [169, 169, 169],\n darkgreen: [0, 100, 0],\n darkgrey: [169, 169, 169],\n darkkhaki: [189, 183, 107],\n darkmagenta: [139, 0, 139],\n darkolivegreen: [85, 107, 47],\n darkorange: [255, 140, 0],\n darkorchid: [153, 50, 204],\n darkred: [139, 0, 0],\n darksalmon: [233, 150, 122],\n darkseagreen: [143, 188, 143],\n darkslateblue: [72, 61, 139],\n darkslategray: [47, 79, 79],\n darkslategrey: [47, 79, 79],\n darkturquoise: [0, 206, 209],\n darkviolet: [148, 0, 211],\n deeppink: [255, 20, 147],\n deepskyblue: [0, 191, 255],\n dimgray: [105, 105, 105],\n dimgrey: [105, 105, 105],\n dodgerblue: [30, 144, 255],\n firebrick: [178, 34, 34],\n floralwhite: [255, 250, 240],\n forestgreen: [34, 139, 34],\n fuchsia: [255, 0, 255],\n gainsboro: [220, 220, 220],\n ghostwhite: [248, 248, 255],\n gold: [255, 215, 0],\n goldenrod: [218, 165, 32],\n gray: [128, 128, 128],\n grey: [128, 128, 128],\n green: [0, 128, 0],\n greenyellow: [173, 255, 47],\n honeydew: [240, 255, 240],\n hotpink: [255, 105, 180],\n indianred: [205, 92, 92],\n indigo: [75, 0, 130],\n ivory: [255, 255, 240],\n khaki: [240, 230, 140],\n lavender: [230, 230, 250],\n lavenderblush: [255, 240, 245],\n lawngreen: [124, 252, 0],\n lemonchiffon: [255, 250, 205],\n lightblue: [173, 216, 230],\n lightcoral: [240, 128, 128],\n lightcyan: [224, 255, 255],\n lightgoldenrodyellow: [250, 250, 210],\n lightgray: [211, 211, 211],\n lightgreen: [144, 238, 144],\n lightgrey: [211, 211, 211],\n lightpink: [255, 182, 193],\n lightsalmon: [255, 160, 122],\n lightseagreen: [32, 178, 170],\n lightskyblue: [135, 206, 250],\n lightslategray: [119, 136, 153],\n lightslategrey: [119, 136, 153],\n lightsteelblue: [176, 196, 222],\n lightyellow: [255, 255, 224],\n lime: [0, 255, 0],\n limegreen: [50, 205, 50],\n linen: [250, 240, 230],\n magenta: [255, 0, 255],\n maroon: [128, 0, 0],\n mediumaquamarine: [102, 205, 170],\n mediumblue: [0, 0, 205],\n mediumorchid: [186, 85, 211],\n mediumpurple: [147, 112, 219],\n mediumseagreen: [60, 179, 113],\n mediumslateblue: [123, 104, 238],\n mediumspringgreen: [0, 250, 154],\n mediumturquoise: [72, 209, 204],\n mediumvioletred: [199, 21, 133],\n midnightblue: [25, 25, 112],\n mintcream: [245, 255, 250],\n mistyrose: [255, 228, 225],\n moccasin: [255, 228, 181],\n navajowhite: [255, 222, 173],\n navy: [0, 0, 128],\n oldlace: [253, 245, 230],\n olive: [128, 128, 0],\n olivedrab: [107, 142, 35],\n orange: [255, 165, 0],\n orangered: [255, 69, 0],\n orchid: [218, 112, 214],\n palegoldenrod: [238, 232, 170],\n palegreen: [152, 251, 152],\n paleturquoise: [175, 238, 238],\n palevioletred: [219, 112, 147],\n papayawhip: [255, 239, 213],\n peachpuff: [255, 218, 185],\n peru: [205, 133, 63],\n pink: [255, 192, 203],\n plum: [221, 160, 221],\n powderblue: [176, 224, 230],\n purple: [128, 0, 128],\n red: [255, 0, 0],\n rosybrown: [188, 143, 143],\n royalblue: [65, 105, 225],\n saddlebrown: [139, 69, 19],\n salmon: [250, 128, 114],\n sandybrown: [244, 164, 96],\n seagreen: [46, 139, 87],\n seashell: [255, 245, 238],\n sienna: [160, 82, 45],\n silver: [192, 192, 192],\n skyblue: [135, 206, 235],\n slateblue: [106, 90, 205],\n slategray: [112, 128, 144],\n slategrey: [112, 128, 144],\n snow: [255, 250, 250],\n springgreen: [0, 255, 127],\n steelblue: [70, 130, 180],\n tan: [210, 180, 140],\n teal: [0, 128, 128],\n thistle: [216, 191, 216],\n tomato: [255, 99, 71],\n turquoise: [64, 224, 208],\n violet: [238, 130, 238],\n wheat: [245, 222, 179],\n white: [255, 255, 255],\n whitesmoke: [245, 245, 245],\n yellow: [255, 255, 0],\n yellowgreen: [154, 205, 50]\n};\n\n// sets the value in a map (map may not be built)\nvar setMap = function setMap(options) {\n var obj = options.map;\n var keys = options.keys;\n var l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (plainObject(key)) {\n throw Error('Tried to set map with object key');\n }\n if (i < keys.length - 1) {\n // extend the map if necessary\n if (obj[key] == null) {\n obj[key] = {};\n }\n obj = obj[key];\n } else {\n // set the value\n obj[key] = options.value;\n }\n }\n};\n\n// gets the value in a map even if it's not built in places\nvar getMap = function getMap(options) {\n var obj = options.map;\n var keys = options.keys;\n var l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (plainObject(key)) {\n throw Error('Tried to get map with object key');\n }\n obj = obj[key];\n if (obj == null) {\n return obj;\n }\n }\n return obj;\n};\n\nvar commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};\n\nfunction getDefaultExportFromCjs (x) {\n\treturn x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\n\nvar isObject_1;\nvar hasRequiredIsObject;\n\nfunction requireIsObject () {\n\tif (hasRequiredIsObject) return isObject_1;\n\thasRequiredIsObject = 1;\n\tfunction isObject(value) {\n\t var type = typeof value;\n\t return value != null && (type == 'object' || type == 'function');\n\t}\n\n\tisObject_1 = isObject;\n\treturn isObject_1;\n}\n\n/** Detect free variable `global` from Node.js. */\n\nvar _freeGlobal;\nvar hasRequired_freeGlobal;\n\nfunction require_freeGlobal () {\n\tif (hasRequired_freeGlobal) return _freeGlobal;\n\thasRequired_freeGlobal = 1;\n\tvar freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal;\n\n\t_freeGlobal = freeGlobal;\n\treturn _freeGlobal;\n}\n\nvar _root;\nvar hasRequired_root;\n\nfunction require_root () {\n\tif (hasRequired_root) return _root;\n\thasRequired_root = 1;\n\tvar freeGlobal = require_freeGlobal();\n\n\t/** Detect free variable `self`. */\n\tvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n\t/** Used as a reference to the global object. */\n\tvar root = freeGlobal || freeSelf || Function('return this')();\n\n\t_root = root;\n\treturn _root;\n}\n\nvar now_1;\nvar hasRequiredNow;\n\nfunction requireNow () {\n\tif (hasRequiredNow) return now_1;\n\thasRequiredNow = 1;\n\tvar root = require_root();\n\n\t/**\n\t * Gets the timestamp of the number of milliseconds that have elapsed since\n\t * the Unix epoch (1 January 1970 00:00:00 UTC).\n\t *\n\t * @static\n\t * @memberOf _\n\t * @since 2.4.0\n\t * @category Date\n\t * @returns {number} Returns the timestamp.\n\t * @example\n\t *\n\t * _.defer(function(stamp) {\n\t * console.log(_.now() - stamp);\n\t * }, _.now());\n\t * // => Logs the number of milliseconds it took for the deferred invocation.\n\t */\n\tvar now = function() {\n\t return root.Date.now();\n\t};\n\n\tnow_1 = now;\n\treturn now_1;\n}\n\n/** Used to match a single whitespace character. */\n\nvar _trimmedEndIndex;\nvar hasRequired_trimmedEndIndex;\n\nfunction require_trimmedEndIndex () {\n\tif (hasRequired_trimmedEndIndex) return _trimmedEndIndex;\n\thasRequired_trimmedEndIndex = 1;\n\tvar reWhitespace = /\\s/;\n\n\t/**\n\t * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n\t * character of `string`.\n\t *\n\t * @private\n\t * @param {string} string The string to inspect.\n\t * @returns {number} Returns the index of the last non-whitespace character.\n\t */\n\tfunction trimmedEndIndex(string) {\n\t var index = string.length;\n\n\t while (index-- && reWhitespace.test(string.charAt(index))) {}\n\t return index;\n\t}\n\n\t_trimmedEndIndex = trimmedEndIndex;\n\treturn _trimmedEndIndex;\n}\n\nvar _baseTrim;\nvar hasRequired_baseTrim;\n\nfunction require_baseTrim () {\n\tif (hasRequired_baseTrim) return _baseTrim;\n\thasRequired_baseTrim = 1;\n\tvar trimmedEndIndex = require_trimmedEndIndex();\n\n\t/** Used to match leading whitespace. */\n\tvar reTrimStart = /^\\s+/;\n\n\t/**\n\t * The base implementation of `_.trim`.\n\t *\n\t * @private\n\t * @param {string} string The string to trim.\n\t * @returns {string} Returns the trimmed string.\n\t */\n\tfunction baseTrim(string) {\n\t return string\n\t ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n\t : string;\n\t}\n\n\t_baseTrim = baseTrim;\n\treturn _baseTrim;\n}\n\nvar _Symbol;\nvar hasRequired_Symbol;\n\nfunction require_Symbol () {\n\tif (hasRequired_Symbol) return _Symbol;\n\thasRequired_Symbol = 1;\n\tvar root = require_root();\n\n\t/** Built-in value references. */\n\tvar Symbol = root.Symbol;\n\n\t_Symbol = Symbol;\n\treturn _Symbol;\n}\n\nvar _getRawTag;\nvar hasRequired_getRawTag;\n\nfunction require_getRawTag () {\n\tif (hasRequired_getRawTag) return _getRawTag;\n\thasRequired_getRawTag = 1;\n\tvar Symbol = require_Symbol();\n\n\t/** Used for built-in method references. */\n\tvar objectProto = Object.prototype;\n\n\t/** Used to check objects for own properties. */\n\tvar hasOwnProperty = objectProto.hasOwnProperty;\n\n\t/**\n\t * Used to resolve the\n\t * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n\t * of values.\n\t */\n\tvar nativeObjectToString = objectProto.toString;\n\n\t/** Built-in value references. */\n\tvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n\t/**\n\t * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n\t *\n\t * @private\n\t * @param {*} value The value to query.\n\t * @returns {string} Returns the raw `toStringTag`.\n\t */\n\tfunction getRawTag(value) {\n\t var isOwn = hasOwnProperty.call(value, symToStringTag),\n\t tag = value[symToStringTag];\n\n\t try {\n\t value[symToStringTag] = undefined;\n\t var unmasked = true;\n\t } catch (e) {}\n\n\t var result = nativeObjectToString.call(value);\n\t if (unmasked) {\n\t if (isOwn) {\n\t value[symToStringTag] = tag;\n\t } else {\n\t delete value[symToStringTag];\n\t }\n\t }\n\t return result;\n\t}\n\n\t_getRawTag = getRawTag;\n\treturn _getRawTag;\n}\n\n/** Used for built-in method references. */\n\nvar _objectToString;\nvar hasRequired_objectToString;\n\nfunction require_objectToString () {\n\tif (hasRequired_objectToString) return _objectToString;\n\thasRequired_objectToString = 1;\n\tvar objectProto = Object.prototype;\n\n\t/**\n\t * Used to resolve the\n\t * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n\t * of values.\n\t */\n\tvar nativeObjectToString = objectProto.toString;\n\n\t/**\n\t * Converts `value` to a string using `Object.prototype.toString`.\n\t *\n\t * @private\n\t * @param {*} value The value to convert.\n\t * @returns {string} Returns the converted string.\n\t */\n\tfunction objectToString(value) {\n\t return nativeObjectToString.call(value);\n\t}\n\n\t_objectToString = objectToString;\n\treturn _objectToString;\n}\n\nvar _baseGetTag;\nvar hasRequired_baseGetTag;\n\nfunction require_baseGetTag () {\n\tif (hasRequired_baseGetTag) return _baseGetTag;\n\thasRequired_baseGetTag = 1;\n\tvar Symbol = require_Symbol(),\n\t getRawTag = require_getRawTag(),\n\t objectToString = require_objectToString();\n\n\t/** `Object#toString` result references. */\n\tvar nullTag = '[object Null]',\n\t undefinedTag = '[object Undefined]';\n\n\t/** Built-in value references. */\n\tvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n\t/**\n\t * The base implementation of `getTag` without fallbacks for buggy environments.\n\t *\n\t * @private\n\t * @param {*} value The value to query.\n\t * @returns {string} Returns the `toStringTag`.\n\t */\n\tfunction baseGetTag(value) {\n\t if (value == null) {\n\t return value === undefined ? undefinedTag : nullTag;\n\t }\n\t return (symToStringTag && symToStringTag in Object(value))\n\t ? getRawTag(value)\n\t : objectToString(value);\n\t}\n\n\t_baseGetTag = baseGetTag;\n\treturn _baseGetTag;\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\n\nvar isObjectLike_1;\nvar hasRequiredIsObjectLike;\n\nfunction requireIsObjectLike () {\n\tif (hasRequiredIsObjectLike) return isObjectLike_1;\n\thasRequiredIsObjectLike = 1;\n\tfunction isObjectLike(value) {\n\t return value != null && typeof value == 'object';\n\t}\n\n\tisObjectLike_1 = isObjectLike;\n\treturn isObjectLike_1;\n}\n\nvar isSymbol_1;\nvar hasRequiredIsSymbol;\n\nfunction requireIsSymbol () {\n\tif (hasRequiredIsSymbol) return isSymbol_1;\n\thasRequiredIsSymbol = 1;\n\tvar baseGetTag = require_baseGetTag(),\n\t isObjectLike = requireIsObjectLike();\n\n\t/** `Object#toString` result references. */\n\tvar symbolTag = '[object Symbol]';\n\n\t/**\n\t * Checks if `value` is classified as a `Symbol` primitive or object.\n\t *\n\t * @static\n\t * @memberOf _\n\t * @since 4.0.0\n\t * @category Lang\n\t * @param {*} value The value to check.\n\t * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n\t * @example\n\t *\n\t * _.isSymbol(Symbol.iterator);\n\t * // => true\n\t *\n\t * _.isSymbol('abc');\n\t * // => false\n\t */\n\tfunction isSymbol(value) {\n\t return typeof value == 'symbol' ||\n\t (isObjectLike(value) && baseGetTag(value) == symbolTag);\n\t}\n\n\tisSymbol_1 = isSymbol;\n\treturn isSymbol_1;\n}\n\nvar toNumber_1;\nvar hasRequiredToNumber;\n\nfunction requireToNumber () {\n\tif (hasRequiredToNumber) return toNumber_1;\n\thasRequiredToNumber = 1;\n\tvar baseTrim = require_baseTrim(),\n\t isObject = requireIsObject(),\n\t isSymbol = requireIsSymbol();\n\n\t/** Used as references for various `Number` constants. */\n\tvar NAN = 0 / 0;\n\n\t/** Used to detect bad signed hexadecimal string values. */\n\tvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n\t/** Used to detect binary string values. */\n\tvar reIsBinary = /^0b[01]+$/i;\n\n\t/** Used to detect octal string values. */\n\tvar reIsOctal = /^0o[0-7]+$/i;\n\n\t/** Built-in method references without a dependency on `root`. */\n\tvar freeParseInt = parseInt;\n\n\t/**\n\t * Converts `value` to a number.\n\t *\n\t * @static\n\t * @memberOf _\n\t * @since 4.0.0\n\t * @category Lang\n\t * @param {*} value The value to process.\n\t * @returns {number} Returns the number.\n\t * @example\n\t *\n\t * _.toNumber(3.2);\n\t * // => 3.2\n\t *\n\t * _.toNumber(Number.MIN_VALUE);\n\t * // => 5e-324\n\t *\n\t * _.toNumber(Infinity);\n\t * // => Infinity\n\t *\n\t * _.toNumber('3.2');\n\t * // => 3.2\n\t */\n\tfunction toNumber(value) {\n\t if (typeof value == 'number') {\n\t return value;\n\t }\n\t if (isSymbol(value)) {\n\t return NAN;\n\t }\n\t if (isObject(value)) {\n\t var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n\t value = isObject(other) ? (other + '') : other;\n\t }\n\t if (typeof value != 'string') {\n\t return value === 0 ? value : +value;\n\t }\n\t value = baseTrim(value);\n\t var isBinary = reIsBinary.test(value);\n\t return (isBinary || reIsOctal.test(value))\n\t ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n\t : (reIsBadHex.test(value) ? NAN : +value);\n\t}\n\n\ttoNumber_1 = toNumber;\n\treturn toNumber_1;\n}\n\nvar debounce_1;\nvar hasRequiredDebounce;\n\nfunction requireDebounce () {\n\tif (hasRequiredDebounce) return debounce_1;\n\thasRequiredDebounce = 1;\n\tvar isObject = requireIsObject(),\n\t now = requireNow(),\n\t toNumber = requireToNumber();\n\n\t/** Error message constants. */\n\tvar FUNC_ERROR_TEXT = 'Expected a function';\n\n\t/* Built-in method references for those with the same name as other `lodash` methods. */\n\tvar nativeMax = Math.max,\n\t nativeMin = Math.min;\n\n\t/**\n\t * Creates a debounced function that delays invoking `func` until after `wait`\n\t * milliseconds have elapsed since the last time the debounced function was\n\t * invoked. The debounced function comes with a `cancel` method to cancel\n\t * delayed `func` invocations and a `flush` method to immediately invoke them.\n\t * Provide `options` to indicate whether `func` should be invoked on the\n\t * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n\t * with the last arguments provided to the debounced function. Subsequent\n\t * calls to the debounced function return the result of the last `func`\n\t * invocation.\n\t *\n\t * **Note:** If `leading` and `trailing` options are `true`, `func` is\n\t * invoked on the trailing edge of the timeout only if the debounced function\n\t * is invoked more than once during the `wait` timeout.\n\t *\n\t * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n\t * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n\t *\n\t * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n\t * for details over the differences between `_.debounce` and `_.throttle`.\n\t *\n\t * @static\n\t * @memberOf _\n\t * @since 0.1.0\n\t * @category Function\n\t * @param {Function} func The function to debounce.\n\t * @param {number} [wait=0] The number of milliseconds to delay.\n\t * @param {Object} [options={}] The options object.\n\t * @param {boolean} [options.leading=false]\n\t * Specify invoking on the leading edge of the timeout.\n\t * @param {number} [options.maxWait]\n\t * The maximum time `func` is allowed to be delayed before it's invoked.\n\t * @param {boolean} [options.trailing=true]\n\t * Specify invoking on the trailing edge of the timeout.\n\t * @returns {Function} Returns the new debounced function.\n\t * @example\n\t *\n\t * // Avoid costly calculations while the window size is in flux.\n\t * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n\t *\n\t * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n\t * jQuery(element).on('click', _.debounce(sendMail, 300, {\n\t * 'leading': true,\n\t * 'trailing': false\n\t * }));\n\t *\n\t * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n\t * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n\t * var source = new EventSource('/stream');\n\t * jQuery(source).on('message', debounced);\n\t *\n\t * // Cancel the trailing debounced invocation.\n\t * jQuery(window).on('popstate', debounced.cancel);\n\t */\n\tfunction debounce(func, wait, options) {\n\t var lastArgs,\n\t lastThis,\n\t maxWait,\n\t result,\n\t timerId,\n\t lastCallTime,\n\t lastInvokeTime = 0,\n\t leading = false,\n\t maxing = false,\n\t trailing = true;\n\n\t if (typeof func != 'function') {\n\t throw new TypeError(FUNC_ERROR_TEXT);\n\t }\n\t wait = toNumber(wait) || 0;\n\t if (isObject(options)) {\n\t leading = !!options.leading;\n\t maxing = 'maxWait' in options;\n\t maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n\t trailing = 'trailing' in options ? !!options.trailing : trailing;\n\t }\n\n\t function invokeFunc(time) {\n\t var args = lastArgs,\n\t thisArg = lastThis;\n\n\t lastArgs = lastThis = undefined;\n\t lastInvokeTime = time;\n\t result = func.apply(thisArg, args);\n\t return result;\n\t }\n\n\t function leadingEdge(time) {\n\t // Reset any `maxWait` timer.\n\t lastInvokeTime = time;\n\t // Start the timer for the trailing edge.\n\t timerId = setTimeout(timerExpired, wait);\n\t // Invoke the leading edge.\n\t return leading ? invokeFunc(time) : result;\n\t }\n\n\t function remainingWait(time) {\n\t var timeSinceLastCall = time - lastCallTime,\n\t timeSinceLastInvoke = time - lastInvokeTime,\n\t timeWaiting = wait - timeSinceLastCall;\n\n\t return maxing\n\t ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n\t : timeWaiting;\n\t }\n\n\t function shouldInvoke(time) {\n\t var timeSinceLastCall = time - lastCallTime,\n\t timeSinceLastInvoke = time - lastInvokeTime;\n\n\t // Either this is the first call, activity has stopped and we're at the\n\t // trailing edge, the system time has gone backwards and we're treating\n\t // it as the trailing edge, or we've hit the `maxWait` limit.\n\t return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n\t (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n\t }\n\n\t function timerExpired() {\n\t var time = now();\n\t if (shouldInvoke(time)) {\n\t return trailingEdge(time);\n\t }\n\t // Restart the timer.\n\t timerId = setTimeout(timerExpired, remainingWait(time));\n\t }\n\n\t function trailingEdge(time) {\n\t timerId = undefined;\n\n\t // Only invoke if we have `lastArgs` which means `func` has been\n\t // debounced at least once.\n\t if (trailing && lastArgs) {\n\t return invokeFunc(time);\n\t }\n\t lastArgs = lastThis = undefined;\n\t return result;\n\t }\n\n\t function cancel() {\n\t if (timerId !== undefined) {\n\t clearTimeout(timerId);\n\t }\n\t lastInvokeTime = 0;\n\t lastArgs = lastCallTime = lastThis = timerId = undefined;\n\t }\n\n\t function flush() {\n\t return timerId === undefined ? result : trailingEdge(now());\n\t }\n\n\t function debounced() {\n\t var time = now(),\n\t isInvoking = shouldInvoke(time);\n\n\t lastArgs = arguments;\n\t lastThis = this;\n\t lastCallTime = time;\n\n\t if (isInvoking) {\n\t if (timerId === undefined) {\n\t return leadingEdge(lastCallTime);\n\t }\n\t if (maxing) {\n\t // Handle invocations in a tight loop.\n\t clearTimeout(timerId);\n\t timerId = setTimeout(timerExpired, wait);\n\t return invokeFunc(lastCallTime);\n\t }\n\t }\n\t if (timerId === undefined) {\n\t timerId = setTimeout(timerExpired, wait);\n\t }\n\t return result;\n\t }\n\t debounced.cancel = cancel;\n\t debounced.flush = flush;\n\t return debounced;\n\t}\n\n\tdebounce_1 = debounce;\n\treturn debounce_1;\n}\n\nvar debounceExports = requireDebounce();\nvar debounce = /*@__PURE__*/getDefaultExportFromCjs(debounceExports);\n\nvar performance$1 = _window ? _window.performance : null;\nvar pnow = performance$1 && performance$1.now ? function () {\n return performance$1.now();\n} : function () {\n return Date.now();\n};\nvar raf = function () {\n if (_window) {\n if (_window.requestAnimationFrame) {\n return function (fn) {\n _window.requestAnimationFrame(fn);\n };\n } else if (_window.mozRequestAnimationFrame) {\n return function (fn) {\n _window.mozRequestAnimationFrame(fn);\n };\n } else if (_window.webkitRequestAnimationFrame) {\n return function (fn) {\n _window.webkitRequestAnimationFrame(fn);\n };\n } else if (_window.msRequestAnimationFrame) {\n return function (fn) {\n _window.msRequestAnimationFrame(fn);\n };\n }\n }\n return function (fn) {\n if (fn) {\n setTimeout(function () {\n fn(pnow());\n }, 1000 / 60);\n }\n };\n}();\nvar requestAnimationFrame = function requestAnimationFrame(fn) {\n return raf(fn);\n};\nvar performanceNow = pnow;\n\nvar DEFAULT_HASH_SEED = 9261;\nvar K = 65599; // 37 also works pretty well\nvar DEFAULT_HASH_SEED_ALT = 5381;\nvar hashIterableInts = function hashIterableInts(iterator) {\n var seed = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_HASH_SEED;\n // sdbm/string-hash\n var hash = seed;\n var entry;\n for (;;) {\n entry = iterator.next();\n if (entry.done) {\n break;\n }\n hash = hash * K + entry.value | 0;\n }\n return hash;\n};\nvar hashInt = function hashInt(num) {\n var seed = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_HASH_SEED;\n // sdbm/string-hash\n return seed * K + num | 0;\n};\nvar hashIntAlt = function hashIntAlt(num) {\n var seed = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_HASH_SEED_ALT;\n // djb2/string-hash\n return (seed << 5) + seed + num | 0;\n};\nvar combineHashes = function combineHashes(hash1, hash2) {\n return hash1 * 0x200000 + hash2;\n};\nvar combineHashesArray = function combineHashesArray(hashes) {\n return hashes[0] * 0x200000 + hashes[1];\n};\nvar hashArrays = function hashArrays(hashes1, hashes2) {\n return [hashInt(hashes1[0], hashes2[0]), hashIntAlt(hashes1[1], hashes2[1])];\n};\nvar hashIntsArray = function hashIntsArray(ints, seed) {\n var entry = {\n value: 0,\n done: false\n };\n var i = 0;\n var length = ints.length;\n var iterator = {\n next: function next() {\n if (i < length) {\n entry.value = ints[i++];\n } else {\n entry.done = true;\n }\n return entry;\n }\n };\n return hashIterableInts(iterator, seed);\n};\nvar hashString = function hashString(str, seed) {\n var entry = {\n value: 0,\n done: false\n };\n var i = 0;\n var length = str.length;\n var iterator = {\n next: function next() {\n if (i < length) {\n entry.value = str.charCodeAt(i++);\n } else {\n entry.done = true;\n }\n return entry;\n }\n };\n return hashIterableInts(iterator, seed);\n};\nvar hashStrings = function hashStrings() {\n return hashStringsArray(arguments);\n};\nvar hashStringsArray = function hashStringsArray(strs) {\n var hash;\n for (var i = 0; i < strs.length; i++) {\n var str = strs[i];\n if (i === 0) {\n hash = hashString(str);\n } else {\n hash = hashString(str, hash);\n }\n }\n return hash;\n};\n\nfunction rotatePoint(x, y, centerX, centerY, angleDegrees) {\n var angleRadians = angleDegrees * Math.PI / 180;\n var rotatedX = Math.cos(angleRadians) * (x - centerX) - Math.sin(angleRadians) * (y - centerY) + centerX;\n var rotatedY = Math.sin(angleRadians) * (x - centerX) + Math.cos(angleRadians) * (y - centerY) + centerY;\n return {\n x: rotatedX,\n y: rotatedY\n };\n}\nvar movePointByBoxAspect = function movePointByBoxAspect(x, y, boxX, boxY, skewX, skewY) {\n return {\n x: (x - boxX) * skewX + boxX,\n y: (y - boxY) * skewY + boxY\n };\n};\nfunction rotatePosAndSkewByBox(pos, box, angleDegrees) {\n if (angleDegrees === 0) return pos;\n var centerX = (box.x1 + box.x2) / 2;\n var centerY = (box.y1 + box.y2) / 2;\n var skewX = box.w / box.h;\n var skewY = 1 / skewX;\n var rotated = rotatePoint(pos.x, pos.y, centerX, centerY, angleDegrees);\n var skewed = movePointByBoxAspect(rotated.x, rotated.y, centerX, centerY, skewX, skewY);\n return {\n x: skewed.x,\n y: skewed.y\n };\n}\n\nvar warningsEnabled = true;\nvar warnSupported = console.warn != null;\nvar traceSupported = console.trace != null;\nvar MAX_INT$1 = Number.MAX_SAFE_INTEGER || 9007199254740991;\nvar trueify = function trueify() {\n return true;\n};\nvar falsify = function falsify() {\n return false;\n};\nvar zeroify = function zeroify() {\n return 0;\n};\nvar noop$1 = function noop() {};\nvar error = function error(msg) {\n throw new Error(msg);\n};\nvar warnings = function warnings(enabled) {\n if (enabled !== undefined) {\n warningsEnabled = !!enabled;\n } else {\n return warningsEnabled;\n }\n};\nvar warn = function warn(msg) {\n if (!warnings()) {\n return;\n }\n if (warnSupported) {\n console.warn(msg);\n } else {\n console.log(msg);\n if (traceSupported) {\n console.trace();\n }\n }\n};\nvar clone = function clone(obj) {\n return extend({}, obj);\n};\n\n// gets a shallow copy of the argument\nvar copy = function copy(obj) {\n if (obj == null) {\n return obj;\n }\n if (array(obj)) {\n return obj.slice();\n } else if (plainObject(obj)) {\n return clone(obj);\n } else {\n return obj;\n }\n};\nvar copyArray = function copyArray(arr) {\n return arr.slice();\n};\nvar uuid = function uuid(a, b /* placeholders */) {\n for (\n // loop :)\n b = a = '';\n // b - result , a - numeric letiable\n a++ < 36;\n //\n b += a * 51 & 52 // if \"a\" is not 9 or 14 or 19 or 24\n ?\n // return a random number or 4\n (a ^ 15 // if \"a\" is not 15\n ?\n // generate a random number from 0 to 15\n 8 ^ Math.random() * (a ^ 20 ? 16 : 4) // unless \"a\" is 20, in which case a random number from 8 to 11\n : 4 // otherwise 4\n ).toString(16) : '-' // in other cases (if \"a\" is 9,14,19,24) insert \"-\"\n );\n return b;\n};\nvar _staticEmptyObject = {};\nvar staticEmptyObject = function staticEmptyObject() {\n return _staticEmptyObject;\n};\nvar defaults$g = function defaults(_defaults) {\n var keys = Object.keys(_defaults);\n return function (opts) {\n var filledOpts = {};\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n var optVal = opts == null ? undefined : opts[key];\n filledOpts[key] = optVal === undefined ? _defaults[key] : optVal;\n }\n return filledOpts;\n };\n};\nvar removeFromArray = function removeFromArray(arr, ele, oneCopy) {\n for (var i = arr.length - 1; i >= 0; i--) {\n if (arr[i] === ele) {\n arr.splice(i, 1);\n }\n }\n};\nvar clearArray = function clearArray(arr) {\n arr.splice(0, arr.length);\n};\nvar push = function push(arr, otherArr) {\n for (var i = 0; i < otherArr.length; i++) {\n var el = otherArr[i];\n arr.push(el);\n }\n};\nvar getPrefixedProperty = function getPrefixedProperty(obj, propName, prefix) {\n if (prefix) {\n propName = prependCamel(prefix, propName); // e.g. (labelWidth, source) => sourceLabelWidth\n }\n return obj[propName];\n};\nvar setPrefixedProperty = function setPrefixedProperty(obj, propName, prefix, value) {\n if (prefix) {\n propName = prependCamel(prefix, propName); // e.g. (labelWidth, source) => sourceLabelWidth\n }\n obj[propName] = value;\n};\n\n/* global Map */\nvar ObjectMap = /*#__PURE__*/function () {\n function ObjectMap() {\n _classCallCheck(this, ObjectMap);\n this._obj = {};\n }\n return _createClass(ObjectMap, [{\n key: \"set\",\n value: function set(key, val) {\n this._obj[key] = val;\n return this;\n }\n }, {\n key: \"delete\",\n value: function _delete(key) {\n this._obj[key] = undefined;\n return this;\n }\n }, {\n key: \"clear\",\n value: function clear() {\n this._obj = {};\n }\n }, {\n key: \"has\",\n value: function has(key) {\n return this._obj[key] !== undefined;\n }\n }, {\n key: \"get\",\n value: function get(key) {\n return this._obj[key];\n }\n }]);\n}();\nvar Map$1 = typeof Map !== 'undefined' ? Map : ObjectMap;\n\n/* global Set */\n\nvar undef = \"undefined\" ;\nvar ObjectSet = /*#__PURE__*/function () {\n function ObjectSet(arrayOrObjectSet) {\n _classCallCheck(this, ObjectSet);\n this._obj = Object.create(null);\n this.size = 0;\n if (arrayOrObjectSet != null) {\n var arr;\n if (arrayOrObjectSet.instanceString != null && arrayOrObjectSet.instanceString() === this.instanceString()) {\n arr = arrayOrObjectSet.toArray();\n } else {\n arr = arrayOrObjectSet;\n }\n for (var i = 0; i < arr.length; i++) {\n this.add(arr[i]);\n }\n }\n }\n return _createClass(ObjectSet, [{\n key: \"instanceString\",\n value: function instanceString() {\n return 'set';\n }\n }, {\n key: \"add\",\n value: function add(val) {\n var o = this._obj;\n if (o[val] !== 1) {\n o[val] = 1;\n this.size++;\n }\n }\n }, {\n key: \"delete\",\n value: function _delete(val) {\n var o = this._obj;\n if (o[val] === 1) {\n o[val] = 0;\n this.size--;\n }\n }\n }, {\n key: \"clear\",\n value: function clear() {\n this._obj = Object.create(null);\n }\n }, {\n key: \"has\",\n value: function has(val) {\n return this._obj[val] === 1;\n }\n }, {\n key: \"toArray\",\n value: function toArray() {\n var _this = this;\n return Object.keys(this._obj).filter(function (key) {\n return _this.has(key);\n });\n }\n }, {\n key: \"forEach\",\n value: function forEach(callback, thisArg) {\n return this.toArray().forEach(callback, thisArg);\n }\n }]);\n}();\nvar Set$1 = (typeof Set === \"undefined\" ? \"undefined\" : _typeof(Set)) !== undef ? Set : ObjectSet;\n\n// represents a node or an edge\nvar Element = function