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maplibre-gl

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BSD licensed community fork of mapbox-gl, a WebGL interactive maps library

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import {describe, expect, test} from 'vitest'; import {shaders} from './shaders.ts'; describe('shaders', () => { /** `flat` varyings make ANGLE's Metal backend rewrite the index buffer of a draw: https://issues.angleproject.org/issues/558254910 */ test('avoids flat varyings for Safari compatibility', () => { for (const [name, {vertexSource, fragmentSource}] of Object.entries(shaders)) { expect(vertexSource, `${name} vertex shader`).not.toMatch(/\bflat\b/); expect(fragmentSource, `${name} fragment shader`).not.toMatch(/\bflat\b/); } }); });