maplibre-gl
Version:
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
282 lines (244 loc) • 9 kB
text/typescript
import {vi, expect} from 'vitest';
import {Map} from '../../ui/map';
import {extend} from '../../util/util';
import {type Dispatcher} from '../../util/dispatcher';
import {type IActor} from '../actor';
import {Evented} from '../evented';
import {type SourceSpecification, type StyleSpecification, type TerrainSpecification} from '@maplibre/maplibre-gl-style-spec';
import {MercatorTransform} from '../../geo/projection/mercator_transform';
import {RequestManager} from '../request_manager';
import {type IReadonlyTransform, type ITransform} from '../../geo/transform_interface';
import {type Style} from '../../style/style';
import {type Terrain} from '../../render/terrain';
import {Frustum} from '../primitives/frustum';
import {mat4} from 'gl-matrix';
export class StubMap extends Evented {
style: Style;
transform: IReadonlyTransform;
private _requestManager: RequestManager;
_terrain: TerrainSpecification;
constructor() {
super();
this.transform = new MercatorTransform();
this._requestManager = new RequestManager();
}
_getMapId() {
return 1;
}
getPixelRatio() {
return 1;
}
setTerrain(terrain) { this._terrain = terrain; }
getTerrain() { return this._terrain; }
migrateProjection(newTransform: ITransform) {
newTransform.apply(this.transform);
this.transform = newTransform;
}
}
export function createMap(options?) {
const container = window.document.createElement('div');
const defaultOptions = {
container,
interactive: false,
attributionControl: false,
maplibreLogo: false,
trackResize: true,
style: {
'version': 8,
'sources': {},
'layers': []
}
};
Object.defineProperty(container, 'clientWidth', {value: 200, configurable: true});
Object.defineProperty(container, 'clientHeight', {value: 200, configurable: true});
if (options?.deleteStyle) delete defaultOptions.style;
const map = new Map(extend(defaultOptions, options));
return map;
}
export function equalWithPrecision(test, expected, actual, multiplier, message, extra) {
message = message || `should be equal to within ${multiplier}`;
const expectedRounded = Math.round(expected / multiplier) * multiplier;
const actualRounded = Math.round(actual / multiplier) * multiplier;
return test.equal(expectedRounded, actualRounded, message, extra);
}
export function setPerformance() {
window.performance.mark = vi.fn();
window.performance.clearMeasures = vi.fn();
window.performance.clearMarks = vi.fn();
}
export function setMatchMedia() {
// https://jestjs.io/docs/manual-mocks#mocking-methods-which-are-not-implemented-in-jsdom
Object.defineProperty(window, 'matchMedia', {
writable: true,
value: vi.fn().mockImplementation(query => ({
matches: false,
media: query,
onchange: null,
addListener: vi.fn(), // deprecated
removeListener: vi.fn(), // deprecated
addEventListener: vi.fn(),
removeEventListener: vi.fn(),
dispatchEvent: vi.fn(),
})),
});
}
function setResizeObserver() {
global.ResizeObserver = vi.fn().mockImplementation(() => ({
observe: vi.fn(),
unobserve: vi.fn(),
disconnect: vi.fn(),
}));
}
export function beforeMapTest() {
setPerformance();
setMatchMedia();
setResizeObserver();
// remove the following when the following is merged and released: https://github.com/Adamfsk/jest-webgl-canvas-mock/pull/5
(WebGLRenderingContext.prototype as any).bindVertexArray = WebGLRenderingContext.prototype.getExtension('OES_vertex_array_object').bindVertexArrayOES;
(WebGLRenderingContext.prototype as any).createVertexArray = WebGLRenderingContext.prototype.getExtension('OES_vertex_array_object').createVertexArrayOES;
if (!WebGLRenderingContext.prototype.drawingBufferHeight && !WebGLRenderingContext.prototype.drawingBufferWidth) {
Object.defineProperty(WebGLRenderingContext.prototype, 'drawingBufferWidth', {
get: vi.fn(),
configurable: true,
});
Object.defineProperty(WebGLRenderingContext.prototype, 'drawingBufferHeight', {
get: vi.fn(),
configurable: true,
});
}
}
export function getWrapDispatcher() {
const wrapDispatcher = (actor: IActor) => {
return {
getActor() {
return actor;
}
} as any as Dispatcher;
};
return wrapDispatcher;
}
export function getMockDispatcher() {
const wrapDispatcher = getWrapDispatcher();
const mockDispatcher = wrapDispatcher({
sendAsync() { return Promise.resolve({}); },
});
return mockDispatcher;
}
export function stubAjaxGetImage(createImageBitmap) {
global.createImageBitmap = createImageBitmap;
global.URL.revokeObjectURL = () => {};
global.URL.createObjectURL = (_) => { return null; };
Object.defineProperty(global.Image.prototype, 'src', {
set(url: string) {
if (url === 'error') {
this.onerror();
} else if (this.onload) {
this.onload();
}
}
});
}
/**
* This should be used in test that use nise since the internal buffer returned from a file is not an instance of ArrayBuffer for some reason.
* @param data - the data read from a file, for example by `fs.readFileSync(...)`
* @returns a copy of the data in the file in `ArrayBuffer` format
*/
export function bufferToArrayBuffer(data: Buffer): ArrayBuffer {
const newBuffer = new ArrayBuffer(data.buffer.byteLength);
const view = new Uint8Array(newBuffer);
data.copy(view);
return view.buffer;
}
/**
* This allows test to wait for a certain amount of time before continuing.
* @param milliseconds - the amount of time to wait in milliseconds
* @returns - a promise that resolves after the specified amount of time
*/
export const sleep = (milliseconds: number = 0) => {
return new Promise<void>(resolve => setTimeout(resolve, milliseconds));
};
export function waitForMetadataEvent(source: Evented): Promise<void> {
return new Promise((resolve) => {
source.on('data', (e) => {
if (e.sourceDataType === 'metadata') {
resolve();
}
});
});
}
export function createStyleSource() {
return {
type: 'geojson',
data: {
type: 'FeatureCollection',
features: []
}
} as SourceSpecification;
}
export function createStyle(): StyleSpecification {
return {
version: 8,
center: [-73.9749, 40.7736],
zoom: 12.5,
bearing: 29,
pitch: 50,
sources: {},
layers: []
};
}
export function expectToBeCloseToArray(actual: Array<number>, expected: Array<number>, precision?: number) {
expect(actual).toHaveLength(expected.length);
for (let i = 0; i < expected.length; i++) {
expect(actual[i]).toBeCloseTo(expected[i], precision);
}
}
export function createTerrain(): Terrain {
return {
pointCoordinate: () => null,
getElevationForLngLatZoom: () => 1000,
getMinTileElevationForLngLatZoom: () => 0,
getFramebuffer: () => ({}),
getCoordsTexture: () => ({}),
depthAtPoint: () => .9,
sourceCache: {
update: () => {},
getRenderableTiles: () => [],
anyTilesAfterTime: () => false
}
} as any as Terrain;
}
export function createFramebuffer() {
return {
colorAttachment: {
get: () => null,
set: () => {}
},
depthAttachment: {
get: () => null,
set: () => {}
},
destroy: () => {}
};
}
export function waitForEvent(evented: Evented, eventName: string, predicate: (e: any) => boolean): Promise<any> {
return new Promise((resolve) => {
const listener = (e: Event) => {
if (predicate(e)) {
resolve(e);
}
};
evented.on(eventName, listener);
});
}
export function createTestCameraFrustum(fovy: number, aspectRatio: number, zNear: number, zFar: number, elevation: number, rotation: number): Frustum {
const proj = new Float64Array(16) as any as mat4;
const invProj = new Float64Array(16) as any as mat4;
// Note that left handed coordinate space is used where z goes towards the sky.
// Y has to be flipped as well because it's part of the projection/camera matrix used in transform.js
mat4.perspective(proj, fovy, aspectRatio, zNear, zFar);
mat4.scale(proj, proj, [1, -1, 1]);
mat4.translate(proj, proj, [0, 0, elevation]);
mat4.rotateZ(proj, proj, rotation);
mat4.invert(invProj, proj);
return Frustum.fromInvProjectionMatrix(invProj, 1.0, 0.0);
};