maplibre-gl
Version:
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
46 lines (35 loc) • 2.56 kB
text/typescript
import {StyleLayer} from '../style_layer';
import properties, {type HillshadePaintPropsPossiblyEvaluated} from './hillshade_style_layer_properties.g';
import {type Transitionable, type Transitioning, type PossiblyEvaluated} from '../properties';
import type {HillshadePaintProps} from './hillshade_style_layer_properties.g';
import type {Color, LayerSpecification} from '@maplibre/maplibre-gl-style-spec';
import {degreesToRadians} from '../../util/util';
import type {EvaluationParameters} from '../evaluation_parameters';
export const isHillshadeStyleLayer = (layer: StyleLayer): layer is HillshadeStyleLayer => layer.type === 'hillshade';
export class HillshadeStyleLayer extends StyleLayer {
_transitionablePaint: Transitionable<HillshadePaintProps>;
_transitioningPaint: Transitioning<HillshadePaintProps>;
paint: PossiblyEvaluated<HillshadePaintProps, HillshadePaintPropsPossiblyEvaluated>;
constructor(layer: LayerSpecification) {
super(layer, properties);
this.recalculate({zoom: 0, zoomHistory: {}} as EvaluationParameters, undefined);
}
getIlluminationProperties(): {directionRadians: number[]; altitudeRadians: number[]; shadowColor: Color[]; highlightColor: Color[]} {
let direction = this.paint.get('hillshade-illumination-direction').values;
let altitude = this.paint.get('hillshade-illumination-altitude').values;
let highlightColor = this.paint.get('hillshade-highlight-color').values;
let shadowColor = this.paint.get('hillshade-shadow-color').values;
// ensure all illumination properties have the same length
const numIlluminationSources = Math.max(direction.length, altitude.length, highlightColor.length, shadowColor.length);
direction = direction.concat(Array(numIlluminationSources - direction.length).fill(direction.at(-1)));
altitude = altitude.concat(Array(numIlluminationSources - altitude.length).fill(altitude.at(-1)));
highlightColor = highlightColor.concat(Array(numIlluminationSources - highlightColor.length).fill(highlightColor.at(-1)));
shadowColor = shadowColor.concat(Array(numIlluminationSources - shadowColor.length).fill(shadowColor.at(-1)));
const altitudeRadians = altitude.map(degreesToRadians);
const directionRadians = direction.map(degreesToRadians);
return {directionRadians, altitudeRadians, shadowColor, highlightColor};
}
hasOffscreenPass() {
return this.paint.get('hillshade-exaggeration') !== 0 && this.visibility !== 'none';
}
}