maplibre-gl
Version:
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
35 lines (27 loc) • 1.32 kB
text/typescript
import {Uniform2f} from '../uniform_binding';
import type {Context} from '../../gl/context';
import type {UniformValues, UniformLocations} from '../uniform_binding';
import type {IReadonlyTransform} from '../../geo/transform_interface';
export type CollisionUniformsType = {
'u_pixel_extrude_scale': Uniform2f;
};
export type CollisionCircleUniformsType = {
'u_viewport_size': Uniform2f;
};
const collisionUniforms = (context: Context, locations: UniformLocations): CollisionUniformsType => ({
'u_pixel_extrude_scale': new Uniform2f(context, locations.u_pixel_extrude_scale)
});
const collisionCircleUniforms = (context: Context, locations: UniformLocations): CollisionCircleUniformsType => ({
'u_viewport_size': new Uniform2f(context, locations.u_viewport_size)
});
const collisionUniformValues = (transform: {width: number; height: number}): UniformValues<CollisionUniformsType> => {
return {
'u_pixel_extrude_scale': [1.0 / transform.width, 1.0 / transform.height],
};
};
const collisionCircleUniformValues = (transform: IReadonlyTransform): UniformValues<CollisionCircleUniformsType> => {
return {
'u_viewport_size': [transform.width, transform.height]
};
};
export {collisionUniforms, collisionUniformValues, collisionCircleUniforms, collisionCircleUniformValues};