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maplibre-gl

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BSD licensed community fork of mapbox-gl, a WebGL interactive maps library

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import {ExpiryData, getArrayBuffer} from '../util/ajax'; import vt from '@mapbox/vector-tile'; import Protobuf from 'pbf'; import {WorkerTile} from './worker_tile'; import {extend} from '../util/util'; import {RequestPerformance} from '../util/performance'; import type { WorkerSource, WorkerTileParameters, WorkerTileCallback, TileParameters } from '../source/worker_source'; import type {Actor} from '../util/actor'; import type {StyleLayerIndex} from '../style/style_layer_index'; import type {Callback} from '../types/callback'; import type {VectorTile} from '@mapbox/vector-tile'; export type LoadVectorTileResult = { vectorTile: VectorTile; rawData: ArrayBuffer; resourceTiming?: Array<PerformanceResourceTiming>; } & ExpiryData; type FetchingState = { rawTileData: ArrayBuffer; cacheControl: ExpiryData; resourceTiming: any; } /** * The callback when finished loading vector data */ export type LoadVectorDataCallback = Callback<LoadVectorTileResult>; export type AbortVectorData = () => void; export type LoadVectorData = (params: WorkerTileParameters, callback: LoadVectorDataCallback) => AbortVectorData | void; /** * Loads a vector tile */ function loadVectorTile(params: WorkerTileParameters, callback: LoadVectorDataCallback) { const request = getArrayBuffer(params.request, (err?: Error | null, data?: ArrayBuffer | null, cacheControl?: string | null, expires?: string | null) => { if (err) { callback(err); } else if (data) { try { const vectorTile = new vt.VectorTile(new Protobuf(data)); callback(null, { vectorTile, rawData: data, cacheControl, expires }); } catch (ex) { const bytes = new Uint8Array(data); const isGzipped = bytes[0] === 0x1f && bytes[1] === 0x8b; let errorMessage = `Unable to parse the tile at ${params.request.url}, `; if (isGzipped) { errorMessage += 'please make sure the data is not gzipped and that you have configured the relevant header in the server'; } else { errorMessage += `got error: ${ex.messge}`; } callback(new Error(errorMessage)); } } }); return () => { request.cancel(); callback(); }; } /** * The {@link WorkerSource} implementation that supports {@link VectorTileSource}. * This class is designed to be easily reused to support custom source types * for data formats that can be parsed/converted into an in-memory VectorTile * representation. To do so, create it with * `new VectorTileWorkerSource(actor, styleLayers, customLoadVectorDataFunction)`. */ export class VectorTileWorkerSource implements WorkerSource { actor: Actor; layerIndex: StyleLayerIndex; availableImages: Array<string>; loadVectorData: LoadVectorData; fetching: {[_: string]: FetchingState }; loading: {[_: string]: WorkerTile}; loaded: {[_: string]: WorkerTile}; /** * @param loadVectorData - Optional method for custom loading of a VectorTile * object based on parameters passed from the main-thread Source. See * {@link VectorTileWorkerSource#loadTile}. The default implementation simply * loads the pbf at `params.url`. */ constructor(actor: Actor, layerIndex: StyleLayerIndex, availableImages: Array<string>, loadVectorData?: LoadVectorData | null) { this.actor = actor; this.layerIndex = layerIndex; this.availableImages = availableImages; this.loadVectorData = loadVectorData || loadVectorTile; this.fetching = {}; this.loading = {}; this.loaded = {}; } /** * Implements {@link WorkerSource#loadTile}. Delegates to * {@link VectorTileWorkerSource#loadVectorData} (which by default expects * a `params.url` property) for fetching and producing a VectorTile object. */ loadTile(params: WorkerTileParameters, callback: WorkerTileCallback) { const uid = params.uid; if (!this.loading) this.loading = {}; const perf = (params && params.request && params.request.collectResourceTiming) ? new RequestPerformance(params.request) : false; const workerTile = this.loading[uid] = new WorkerTile(params); workerTile.abort = this.loadVectorData(params, (err, response) => { delete this.loading[uid]; if (err || !response) { workerTile.status = 'done'; this.loaded[uid] = workerTile; return callback(err); } const rawTileData = response.rawData; const cacheControl = {} as ExpiryData; if (response.expires) cacheControl.expires = response.expires; if (response.cacheControl) cacheControl.cacheControl = response.cacheControl; const resourceTiming = {} as {resourceTiming: any}; if (perf) { const resourceTimingData = perf.finish(); // it's necessary to eval the result of getEntriesByName() here via parse/stringify // late evaluation in the main thread causes TypeError: illegal invocation if (resourceTimingData) resourceTiming.resourceTiming = JSON.parse(JSON.stringify(resourceTimingData)); } workerTile.vectorTile = response.vectorTile; workerTile.parse(response.vectorTile, this.layerIndex, this.availableImages, this.actor, (err, result) => { delete this.fetching[uid]; if (err || !result) return callback(err); // Transferring a copy of rawTileData because the worker needs to retain its copy. callback(null, extend({rawTileData: rawTileData.slice(0)}, result, cacheControl, resourceTiming)); }); this.loaded = this.loaded || {}; this.loaded[uid] = workerTile; // keep the original fetching state so that reload tile can pick it up if the original parse is cancelled by reloads' parse this.fetching[uid] = {rawTileData, cacheControl, resourceTiming}; }) as AbortVectorData; } /** * Implements {@link WorkerSource#reloadTile}. */ reloadTile(params: WorkerTileParameters, callback: WorkerTileCallback) { const loaded = this.loaded; const uid = params.uid; if (loaded && loaded[uid]) { const workerTile = loaded[uid]; workerTile.showCollisionBoxes = params.showCollisionBoxes; if (workerTile.status === 'parsing') { workerTile.parse(workerTile.vectorTile, this.layerIndex, this.availableImages, this.actor, (err, result) => { if (err || !result) return callback(err, result); // if we have cancelled the original parse, make sure to pass the rawTileData from the original fetch let parseResult; if (this.fetching[uid]) { const {rawTileData, cacheControl, resourceTiming} = this.fetching[uid]; delete this.fetching[uid]; parseResult = extend({rawTileData: rawTileData.slice(0)}, result, cacheControl, resourceTiming); } else { parseResult = result; } callback(null, parseResult); }); } else if (workerTile.status === 'done') { // if there was no vector tile data on the initial load, don't try and re-parse tile if (workerTile.vectorTile) { workerTile.parse(workerTile.vectorTile, this.layerIndex, this.availableImages, this.actor, callback); } else { callback(); } } } } /** * Implements {@link WorkerSource#abortTile}. * * @param params - The tile parameters * @param callback - The callback */ abortTile(params: TileParameters, callback: WorkerTileCallback) { const loading = this.loading, uid = params.uid; if (loading && loading[uid] && loading[uid].abort) { loading[uid].abort(); delete loading[uid]; } callback(); } /** * Implements {@link WorkerSource#removeTile}. * * @param params - The tile parameters * @param callback - The callback */ removeTile(params: TileParameters, callback: WorkerTileCallback) { const loaded = this.loaded, uid = params.uid; if (loaded && loaded[uid]) { delete loaded[uid]; } callback(); } }