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maplibre-gl

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BSD licensed community fork of mapbox-gl, a WebGL interactive maps library

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import Point from '@mapbox/point-geometry'; import {Terrain} from './terrain'; import gl from 'gl'; import {Context} from '../gl/context'; import {RGBAImage} from '../util/image'; import {Texture} from './texture'; import type {SourceCache} from '../source/source_cache'; import {OverscaledTileID} from '../source/tile_id'; import type {TerrainSpecification} from '@maplibre/maplibre-gl-style-spec'; import type {DEMData} from '../data/dem_data'; import {Tile} from '../source/tile'; import {Painter} from './painter'; import {mat4} from 'gl-matrix'; import {LngLat} from '../geo/lng_lat'; describe('Terrain', () => { test('pointCoordiate should not return null', () => { expect.assertions(1); const painter = { context: new Context(gl(1, 1) as any), width: 1, height: 1, transform: {center: {lng: 0}} } as any as Painter; const sourceCache = {} as SourceCache; const getTileByID = (tileID) : Tile => { if (tileID !== 'abcd') { return null as any as Tile; } return { tileID: { canonical: { x: 0, y: 0, z: 0 } } } as any as Tile; }; const terrain = new Terrain(painter, sourceCache, {} as any as TerrainSpecification); terrain.sourceCache.getTileByID = getTileByID; const context = painter.context as Context; const pixels = new Uint8Array([0, 0, 255, 255]); const image = new RGBAImage({width: 1, height: 1}, pixels); const imageTexture = new Texture(context, image, context.gl.RGBA); terrain.getFramebuffer('coords'); // allow init of frame buffers terrain._fboCoordsTexture.texture = imageTexture.texture; terrain.coordsIndex.push('abcd'); const coordinate = terrain.pointCoordinate(new Point(0, 0)); expect(coordinate).not.toBeNull(); }); const setupMercatorOverflow = (centerLng: number) => { const WORLD_WIDTH = 4; const painter = { context: new Context(gl(WORLD_WIDTH, 1) as any), width: WORLD_WIDTH, height: 1, transform: {center: {lng: centerLng}} } as any as Painter; const sourceCache = {} as SourceCache; const terrain = new Terrain(painter, sourceCache, {} as any as TerrainSpecification); const mockTile = {tileID: {canonical: {x: 0, y: 0, z: 0}}}; terrain.sourceCache.getTileByID = () => mockTile as any as Tile; terrain.getElevation = () => 0; terrain.coordsIndex = ['abcd']; terrain._coordsTextureSize = WORLD_WIDTH; const pixels = new Uint8Array([2, 0, 0, 255, 3, 0, 0, 255, 0, 0, 0, 255, 1, 0, 0, 255]); const image = new RGBAImage({width: WORLD_WIDTH, height: 1}, pixels); const imageTexture = new Texture(painter.context, image, painter.context.gl.RGBA); terrain.getFramebuffer('coords'); // allow init of frame buffers terrain._fboCoordsTexture.texture = imageTexture.texture; return terrain; }; test( `pointCoordiate should return negative mercator x if center.lng is to the right of 180 meridian and a given point is to the left of 180`, () => { expect.assertions(2); const centerLng = -170; const pointX = 1; // x in the left half of the 4-px world const terrain = setupMercatorOverflow(centerLng); const coordinate = terrain.pointCoordinate(new Point(pointX, 0)); expect(coordinate.x).toBeLessThan(0); expect(coordinate.x).toBeGreaterThan(-1); }); test( `pointCoordiate should return mercator x greater than 1 if center.lng is to the left of 180 meridian and a given point is to the right of 180`, () => { expect.assertions(2); const centerLng = 170; const pointX = 3; // x in the right half of the 4-px world const terrain = setupMercatorOverflow(centerLng); const coordinate = terrain.pointCoordinate(new Point(pointX, 0)); expect(coordinate.x).toBeGreaterThan(1); expect(coordinate.x).toBeLessThan(2); }); test('Calculate tile minimum and maximum elevation', () => { const tileID = new OverscaledTileID(5, 0, 5, 17, 11); const tile = new Tile(tileID, 256); tile.dem = { min: 0, max: 100, getPixels: () => new RGBAImage({width: 1, height: 1}, new Uint8Array(1 * 4)), getUnpackVector: () => [6553.6, 25.6, 0.1, 10000.0], } as any as DEMData; const painter = { context: new Context(gl(1, 1) as any), width: 1, height: 1, getTileTexture: () => null } as any as Painter; const sourceCache = { _source: {maxzoom: 12}, _cache: {max: 10}, getTileByID: () => { return tile; }, } as any as SourceCache; const terrain = new Terrain( painter, sourceCache, {exaggeration: 2} as any as TerrainSpecification, ); terrain.sourceCache._tiles[tileID.key] = tile; const {minElevation, maxElevation} = terrain.getMinMaxElevation(tileID); expect(minElevation).toBe(0); expect(maxElevation).toBe(200); }); test('Return null elevation values when no tile', () => { const tileID = new OverscaledTileID(5, 0, 5, 17, 11); const painter = { context: new Context(gl(1, 1) as any), width: 1, height: 1, getTileTexture: () => null } as any as Painter; const sourceCache = { _source: {maxzoom: 12}, _cache: {max: 10}, getTileByID: () => null, } as any as SourceCache; const terrain = new Terrain( painter, sourceCache, {exaggeration: 2} as any as TerrainSpecification, ); const minMaxNoTile = terrain.getMinMaxElevation(tileID); expect(minMaxNoTile.minElevation).toBeNull(); expect(minMaxNoTile.maxElevation).toBeNull(); }); test('Return null elevation values when no DEM', () => { const tileID = new OverscaledTileID(5, 0, 5, 17, 11); const tile = new Tile(tileID, 256); tile.dem = null as any as DEMData; const painter = { context: new Context(gl(1, 1) as any), width: 1, height: 1, getTileTexture: () => null } as any as Painter; const sourceCache = { _source: {maxzoom: 12}, _cache: {max: 10}, getTileByID: () => { return tile; }, } as any as SourceCache; const terrain = new Terrain( painter, sourceCache, {exaggeration: 2} as any as TerrainSpecification, ); const minMaxNoDEM = terrain.getMinMaxElevation(tileID); expect(minMaxNoDEM.minElevation).toBeNull(); expect(minMaxNoDEM.maxElevation).toBeNull(); }); test('create mesh with border', () => { let actualIndexArray; let actualVertexArray; const painter = { context: { createIndexBuffer: array => { actualIndexArray = Array.from(array.uint16); }, createVertexBuffer: array => { actualVertexArray = Array.from(array.int16); } }, width: 1, height: 1, } as any as Painter; const sourceCache = { _source: {maxzoom: 12}, _cache: {max: 10} } as any as SourceCache; const terrain = new Terrain( painter, sourceCache, {exaggeration: 1} as any as TerrainSpecification, ); terrain.meshSize = 4; terrain.getTerrainMesh(); expect(terrain.getMeshFrameDelta(16)).toBe(122.16256373312942); expect(actualIndexArray).toStrictEqual([0, 5, 6, 0, 6, 1, 1, 6, 7, 1, 7, 2, 2, 7, 8, 2, 8, 3, 3, 8, 9, 3, 9, 4, 5, 10, 11, 5, 11, 6, 6, 11, 12, 6, 12, 7, 7, 12, 13, 7, 13, 8, 8, 13, 14, 8, 14, 9, 10, 15, 16, 10, 16, 11, 11, 16, 17, 11, 17, 12, 12, 17, 18, 12, 18, 13, 13, 18, 19, 13, 19, 14, 15, 20, 21, 15, 21, 16, 16, 21, 22, 16, 22, 17, 17, 22, 23, 17, 23, 18, 18, 23, 24, 18, 24, 19, 35, 36, 38, 35, 38, 37, 25, 28, 26, 25, 27, 28, 37, 38, 40, 37, 40, 39, 27, 30, 28, 27, 29, 30, 39, 40, 42, 39, 42, 41, 29, 32, 30, 29, 31, 32, 41, 42, 44, 41, 44, 43, 31, 34, 32, 31, 33, 34, 45, 46, 48, 45, 48, 47, 55, 58, 56, 55, 57, 58, 47, 48, 50, 47, 50, 49, 57, 60, 58, 57, 59, 60, 49, 50, 52, 49, 52, 51, 59, 62, 60, 59, 61, 62, 51, 52, 54, 51, 54, 53, 61, 64, 62, 61, 63, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); expect(actualVertexArray).toStrictEqual([0, 0, 0, 2048, 0, 0, 4096, 0, 0, 6144, 0, 0, 8192, 0, 0, 0, 2048, 0, 2048, 2048, 0, 4096, 2048, 0, 6144, 2048, 0, 8192, 2048, 0, 0, 4096, 0, 2048, 4096, 0, 4096, 4096, 0, 6144, 4096, 0, 8192, 4096, 0, 0, 6144, 0, 2048, 6144, 0, 4096, 6144, 0, 6144, 6144, 0, 8192, 6144, 0, 0, 8192, 0, 2048, 8192, 0, 4096, 8192, 0, 6144, 8192, 0, 8192, 8192, 0, 0, 0, 0, 0, 0, 1, 2048, 0, 0, 2048, 0, 1, 4096, 0, 0, 4096, 0, 1, 6144, 0, 0, 6144, 0, 1, 8192, 0, 0, 8192, 0, 1, 0, 8192, 0, 0, 8192, 1, 2048, 8192, 0, 2048, 8192, 1, 4096, 8192, 0, 4096, 8192, 1, 6144, 8192, 0, 6144, 8192, 1, 8192, 8192, 0, 8192, 8192, 1, 0, 0, 0, 0, 0, 1, 0, 2048, 0, 0, 2048, 1, 0, 4096, 0, 0, 4096, 1, 0, 6144, 0, 0, 6144, 1, 0, 8192, 0, 0, 8192, 1, 8192, 0, 0, 8192, 0, 1, 8192, 2048, 0, 8192, 2048, 1, 8192, 4096, 0, 8192, 4096, 1, 8192, 6144, 0, 8192, 6144, 1, 8192, 8192, 0, 8192, 8192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); }); test('interpolation works', () => { const mockTerrain = { getDEMElevation: Terrain.prototype.getDEMElevation, getTerrainData() { return { // eslint-disable-next-line camelcase u_terrain_matrix: mat4.create(), tile: { dem: { dim: 1, get(x:number, y:number) { expect(x % 1).toBe(0); expect(y % 1).toBe(0); return 100 * x + 10 * y; } } } }; } }; expect(mockTerrain.getDEMElevation(null, 0, 0)).toBeCloseTo(0); expect(mockTerrain.getDEMElevation(null, 1, 1)).toBeCloseTo(110); expect(mockTerrain.getDEMElevation(null, 0, 0.5)).toBeCloseTo(5); expect(mockTerrain.getDEMElevation(null, 1, 0.5)).toBeCloseTo(105); expect(mockTerrain.getDEMElevation(null, 0.5, 0)).toBeCloseTo(50); expect(mockTerrain.getDEMElevation(null, 0.5, 1)).toBeCloseTo(60); expect(mockTerrain.getDEMElevation(null, 0.4, 0.2)).toBeCloseTo(42); }); test('getElevationForLngLatZoom with lng less than -180 wraps correctly', () => { const terrain = new Terrain(null, {} as any, {} as any); const OVERSCALETILEID_DOES_NOT_THROW = 4; terrain.getElevation = () => OVERSCALETILEID_DOES_NOT_THROW; expect(terrain.getElevationForLngLatZoom(new LngLat(-183, 40), 0)).toBe(OVERSCALETILEID_DOES_NOT_THROW); }); test('getMinTileElevationForLngLatZoom with lng less than -180 wraps correctly', () => { const terrain = new Terrain(null, {} as any, {} as any); const OVERSCALETILEID_DOES_NOT_THROW = 4; terrain.getMinMaxElevation = () => ({minElevation: OVERSCALETILEID_DOES_NOT_THROW, maxElevation: 42}); expect(terrain.getMinTileElevationForLngLatZoom(new LngLat(-183, 40), 0)).toBe(OVERSCALETILEID_DOES_NOT_THROW); }); });