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maplibre-gl

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BSD licensed community fork of mapbox-gl, a WebGL interactive maps library

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import {ImageRequest} from '../util/image_request'; import {ResourceType} from '../util/request_manager'; import {extend, isImageBitmap} from '../util/util'; import {Evented} from '../util/evented'; import {browser} from '../util/browser'; import {offscreenCanvasSupported} from '../util/offscreen_canvas_supported'; import {OverscaledTileID} from './tile_id'; import {RasterTileSource} from './raster_tile_source'; // ensure DEMData is registered for worker transfer on main thread: import '../data/dem_data'; import type {Source} from './source'; import type {Dispatcher} from '../util/dispatcher'; import type {Tile} from './tile'; import type {Callback} from '../types/callback'; import type {RasterDEMSourceSpecification} from '@maplibre/maplibre-gl-style-spec'; import type {ExpiryData} from '../util/ajax'; /** * A source containing raster DEM tiles (See the [Style Specification](https://maplibre.org/maplibre-style-spec/) for detailed documentation of options.) * This source can be used to show hillshading and 3D terrain * * @group Sources * * @example * ```ts * map.addSource('raster-dem-source', { * type: 'raster-dem', * url: 'https://demotiles.maplibre.org/terrain-tiles/tiles.json', * tileSize: 256 * }); * ``` * @see [3D Terrain](https://maplibre.org/maplibre-gl-js/docs/examples/3d-terrain/) */ export class RasterDEMTileSource extends RasterTileSource implements Source { encoding: 'mapbox' | 'terrarium'; constructor(id: string, options: RasterDEMSourceSpecification, dispatcher: Dispatcher, eventedParent: Evented) { super(id, options, dispatcher, eventedParent); this.type = 'raster-dem'; this.maxzoom = 22; this._options = extend({type: 'raster-dem'}, options); this.encoding = options.encoding || 'mapbox'; } serialize() { return { type: 'raster-dem', url: this.url, tileSize: this.tileSize, tiles: this.tiles, bounds: this.bounds, encoding: this.encoding }; } loadTile(tile: Tile, callback: Callback<void>) { const url = tile.tileID.canonical.url(this.tiles, this.map.getPixelRatio(), this.scheme); tile.request = ImageRequest.getImage(this.map._requestManager.transformRequest(url, ResourceType.Tile), imageLoaded.bind(this), this.map._refreshExpiredTiles); tile.neighboringTiles = this._getNeighboringTiles(tile.tileID); function imageLoaded(err: Error, img: (HTMLImageElement | ImageBitmap) & ExpiryData) { delete tile.request; if (tile.aborted) { tile.state = 'unloaded'; callback(null); } else if (err) { tile.state = 'errored'; callback(err); } else if (img) { if (this.map._refreshExpiredTiles) tile.setExpiryData(img); delete img.cacheControl; delete img.expires; const transfer = isImageBitmap(img) && offscreenCanvasSupported(); const rawImageData = transfer ? img : browser.getImageData(img, 1); const params = { uid: tile.uid, coord: tile.tileID, source: this.id, rawImageData, encoding: this.encoding }; if (!tile.actor || tile.state === 'expired') { tile.actor = this.dispatcher.getActor(); tile.actor.send('loadDEMTile', params, done.bind(this)); } } } function done(err, data) { if (err) { tile.state = 'errored'; callback(err); } if (data) { tile.dem = data; tile.needsHillshadePrepare = true; tile.needsTerrainPrepare = true; tile.state = 'loaded'; callback(null); } } } _getNeighboringTiles(tileID: OverscaledTileID) { const canonical = tileID.canonical; const dim = Math.pow(2, canonical.z); const px = (canonical.x - 1 + dim) % dim; const pxw = canonical.x === 0 ? tileID.wrap - 1 : tileID.wrap; const nx = (canonical.x + 1 + dim) % dim; const nxw = canonical.x + 1 === dim ? tileID.wrap + 1 : tileID.wrap; const neighboringTiles = {}; // add adjacent tiles neighboringTiles[new OverscaledTileID(tileID.overscaledZ, pxw, canonical.z, px, canonical.y).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, nxw, canonical.z, nx, canonical.y).key] = {backfilled: false}; // Add upper neighboringTiles if (canonical.y > 0) { neighboringTiles[new OverscaledTileID(tileID.overscaledZ, pxw, canonical.z, px, canonical.y - 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, tileID.wrap, canonical.z, canonical.x, canonical.y - 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, nxw, canonical.z, nx, canonical.y - 1).key] = {backfilled: false}; } // Add lower neighboringTiles if (canonical.y + 1 < dim) { neighboringTiles[new OverscaledTileID(tileID.overscaledZ, pxw, canonical.z, px, canonical.y + 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, tileID.wrap, canonical.z, canonical.x, canonical.y + 1).key] = {backfilled: false}; neighboringTiles[new OverscaledTileID(tileID.overscaledZ, nxw, canonical.z, nx, canonical.y + 1).key] = {backfilled: false}; } return neighboringTiles; } unloadTile(tile: Tile) { if (tile.demTexture) this.map.painter.saveTileTexture(tile.demTexture); if (tile.fbo) { tile.fbo.destroy(); delete tile.fbo; } if (tile.dem) delete tile.dem; delete tile.neighboringTiles; tile.state = 'unloaded'; if (tile.actor) { tile.actor.send('removeDEMTile', {uid: tile.uid, source: this.id}); } } }