maplibre-gl
Version:
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
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text/typescript
import RenderToTexture from './render_to_texture';
import type Painter from './painter';
import type LineStyleLayer from '../style/style_layer/line_style_layer';
import type SymbolStyleLayer from '../style/style_layer/symbol_style_layer';
describe('render to texture', () => {
test('should render text after a line by not adding the text to the stack', () => {
const painterMock = {
style: {
terrain: {
sourceCache: {
getRenderableTiles: () => [],
removeOutdated: () => {}
},
clearRerenderCache: () => {}
},
_order: []
}
} as any as Painter;
const uut = new RenderToTexture(painterMock);
const lineLayer = {
id: 'maine-line',
type: 'line',
source: 'maine'
} as LineStyleLayer;
const symbolLayer = {
id: 'maine-text',
type: 'symbol',
source: 'maine',
layout: {
'text-field': 'maine',
'symbol-placement': 'line'
}
} as any as SymbolStyleLayer;
expect(uut.renderLayer(lineLayer)).toBeTruthy();
painterMock.style._order = ['maine-line', 'maine-text'];
painterMock.currentLayer = 1;
expect(uut.renderLayer(symbolLayer)).toBeFalsy();
});
});