maplibre-gl
Version:
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
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text/typescript
import {Uniform1i, Uniform1f, Uniform2f, Uniform3f, UniformMatrix4f} from '../uniform_binding';
import pixelsToTileUnits from '../../source/pixels_to_tile_units';
import {extend} from '../../util/util';
import type Context from '../../gl/context';
import type {UniformValues, UniformLocations} from '../uniform_binding';
import type Transform from '../../geo/transform';
import type Tile from '../../source/tile';
import type {CrossFaded} from '../../style/properties';
import type LineStyleLayer from '../../style/style_layer/line_style_layer';
import type Painter from '../painter';
import type {CrossfadeParameters} from '../../style/evaluation_parameters';
import {OverscaledTileID} from '../../source/tile_id';
export type LineUniformsType = {
'u_matrix': UniformMatrix4f;
'u_ratio': Uniform1f;
'u_device_pixel_ratio': Uniform1f;
'u_units_to_pixels': Uniform2f;
};
export type LineGradientUniformsType = {
'u_matrix': UniformMatrix4f;
'u_ratio': Uniform1f;
'u_device_pixel_ratio': Uniform1f;
'u_units_to_pixels': Uniform2f;
'u_image': Uniform1i;
'u_image_height': Uniform1f;
};
export type LinePatternUniformsType = {
'u_matrix': UniformMatrix4f;
'u_texsize': Uniform2f;
'u_ratio': Uniform1f;
'u_device_pixel_ratio': Uniform1f;
'u_units_to_pixels': Uniform2f;
'u_image': Uniform1i;
'u_scale': Uniform3f;
'u_fade': Uniform1f;
};
export type LineSDFUniformsType = {
'u_matrix': UniformMatrix4f;
'u_ratio': Uniform1f;
'u_device_pixel_ratio': Uniform1f;
'u_units_to_pixels': Uniform2f;
'u_patternscale_a': Uniform2f;
'u_patternscale_b': Uniform2f;
'u_sdfgamma': Uniform1f;
'u_image': Uniform1i;
'u_tex_y_a': Uniform1f;
'u_tex_y_b': Uniform1f;
'u_mix': Uniform1f;
};
const lineUniforms = (context: Context, locations: UniformLocations): LineUniformsType => ({
'u_matrix': new UniformMatrix4f(context, locations.u_matrix),
'u_ratio': new Uniform1f(context, locations.u_ratio),
'u_device_pixel_ratio': new Uniform1f(context, locations.u_device_pixel_ratio),
'u_units_to_pixels': new Uniform2f(context, locations.u_units_to_pixels)
});
const lineGradientUniforms = (context: Context, locations: UniformLocations): LineGradientUniformsType => ({
'u_matrix': new UniformMatrix4f(context, locations.u_matrix),
'u_ratio': new Uniform1f(context, locations.u_ratio),
'u_device_pixel_ratio': new Uniform1f(context, locations.u_device_pixel_ratio),
'u_units_to_pixels': new Uniform2f(context, locations.u_units_to_pixels),
'u_image': new Uniform1i(context, locations.u_image),
'u_image_height': new Uniform1f(context, locations.u_image_height)
});
const linePatternUniforms = (context: Context, locations: UniformLocations): LinePatternUniformsType => ({
'u_matrix': new UniformMatrix4f(context, locations.u_matrix),
'u_texsize': new Uniform2f(context, locations.u_texsize),
'u_ratio': new Uniform1f(context, locations.u_ratio),
'u_device_pixel_ratio': new Uniform1f(context, locations.u_device_pixel_ratio),
'u_image': new Uniform1i(context, locations.u_image),
'u_units_to_pixels': new Uniform2f(context, locations.u_units_to_pixels),
'u_scale': new Uniform3f(context, locations.u_scale),
'u_fade': new Uniform1f(context, locations.u_fade)
});
const lineSDFUniforms = (context: Context, locations: UniformLocations): LineSDFUniformsType => ({
'u_matrix': new UniformMatrix4f(context, locations.u_matrix),
'u_ratio': new Uniform1f(context, locations.u_ratio),
'u_device_pixel_ratio': new Uniform1f(context, locations.u_device_pixel_ratio),
'u_units_to_pixels': new Uniform2f(context, locations.u_units_to_pixels),
'u_patternscale_a': new Uniform2f(context, locations.u_patternscale_a),
'u_patternscale_b': new Uniform2f(context, locations.u_patternscale_b),
'u_sdfgamma': new Uniform1f(context, locations.u_sdfgamma),
'u_image': new Uniform1i(context, locations.u_image),
'u_tex_y_a': new Uniform1f(context, locations.u_tex_y_a),
'u_tex_y_b': new Uniform1f(context, locations.u_tex_y_b),
'u_mix': new Uniform1f(context, locations.u_mix)
});
const lineUniformValues = (
painter: Painter,
tile: Tile,
layer: LineStyleLayer,
coord: OverscaledTileID
): UniformValues<LineUniformsType> => {
const transform = painter.transform;
return {
'u_matrix': calculateMatrix(painter, tile, layer, coord),
'u_ratio': 1 / pixelsToTileUnits(tile, 1, transform.zoom),
'u_device_pixel_ratio': painter.pixelRatio,
'u_units_to_pixels': [
1 / transform.pixelsToGLUnits[0],
1 / transform.pixelsToGLUnits[1]
]
};
};
const lineGradientUniformValues = (
painter: Painter,
tile: Tile,
layer: LineStyleLayer,
imageHeight: number,
coord: OverscaledTileID
): UniformValues<LineGradientUniformsType> => {
return extend(lineUniformValues(painter, tile, layer, coord), {
'u_image': 0,
'u_image_height': imageHeight,
});
};
const linePatternUniformValues = (
painter: Painter,
tile: Tile,
layer: LineStyleLayer,
crossfade: CrossfadeParameters,
coord: OverscaledTileID
): UniformValues<LinePatternUniformsType> => {
const transform = painter.transform;
const tileZoomRatio = calculateTileRatio(tile, transform);
return {
'u_matrix': calculateMatrix(painter, tile, layer, coord),
'u_texsize': tile.imageAtlasTexture.size,
// camera zoom ratio
'u_ratio': 1 / pixelsToTileUnits(tile, 1, transform.zoom),
'u_device_pixel_ratio': painter.pixelRatio,
'u_image': 0,
'u_scale': [tileZoomRatio, crossfade.fromScale, crossfade.toScale],
'u_fade': crossfade.t,
'u_units_to_pixels': [
1 / transform.pixelsToGLUnits[0],
1 / transform.pixelsToGLUnits[1]
]
};
};
const lineSDFUniformValues = (
painter: Painter,
tile: Tile,
layer: LineStyleLayer,
dasharray: CrossFaded<Array<number>>,
crossfade: CrossfadeParameters,
coord: OverscaledTileID
): UniformValues<LineSDFUniformsType> => {
const transform = painter.transform;
const lineAtlas = painter.lineAtlas;
const tileRatio = calculateTileRatio(tile, transform);
const round = layer.layout.get('line-cap') === 'round';
const posA = lineAtlas.getDash(dasharray.from, round);
const posB = lineAtlas.getDash(dasharray.to, round);
const widthA = posA.width * crossfade.fromScale;
const widthB = posB.width * crossfade.toScale;
return extend(lineUniformValues(painter, tile, layer, coord), {
'u_patternscale_a': [tileRatio / widthA, -posA.height / 2],
'u_patternscale_b': [tileRatio / widthB, -posB.height / 2],
'u_sdfgamma': lineAtlas.width / (Math.min(widthA, widthB) * 256 * painter.pixelRatio) / 2,
'u_image': 0,
'u_tex_y_a': posA.y,
'u_tex_y_b': posB.y,
'u_mix': crossfade.t
});
};
function calculateTileRatio(tile: Tile, transform: Transform) {
return 1 / pixelsToTileUnits(tile, 1, transform.tileZoom);
}
function calculateMatrix(painter, tile, layer, coord) {
return painter.translatePosMatrix(
coord ? coord.posMatrix : tile.tileID.posMatrix,
tile,
layer.paint.get('line-translate'),
layer.paint.get('line-translate-anchor')
);
}
export {
lineUniforms,
lineGradientUniforms,
linePatternUniforms,
lineSDFUniforms,
lineUniformValues,
lineGradientUniformValues,
linePatternUniformValues,
lineSDFUniformValues
};