maplibre-gl
Version:
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
60 lines (44 loc) • 2.75 kB
text/typescript
type BlendFuncConstant = WebGLRenderingContext['ZERO'] | WebGLRenderingContext['ONE'] | WebGLRenderingContext['SRC_COLOR'] | WebGLRenderingContext['ONE_MINUS_SRC_COLOR'] | WebGLRenderingContext['DST_COLOR'] | WebGLRenderingContext['ONE_MINUS_DST_COLOR'] | WebGLRenderingContext['SRC_ALPHA'] | WebGLRenderingContext['ONE_MINUS_SRC_ALPHA'] | WebGLRenderingContext['DST_ALPHA'] | WebGLRenderingContext['ONE_MINUS_DST_ALPHA'] | WebGLRenderingContext['CONSTANT_COLOR'] | WebGLRenderingContext['ONE_MINUS_CONSTANT_COLOR'] | WebGLRenderingContext['CONSTANT_ALPHA'] | WebGLRenderingContext['ONE_MINUS_CONSTANT_ALPHA'] | WebGLRenderingContext['BLEND_COLOR'];
export type BlendFuncType = [BlendFuncConstant, BlendFuncConstant];
export type BlendEquationType = WebGLRenderingContext['FUNC_ADD'] | WebGLRenderingContext['FUNC_SUBTRACT'] | WebGLRenderingContext['FUNC_REVERSE_SUBTRACT'];
export type ColorMaskType = [boolean, boolean, boolean, boolean];
export type CompareFuncType = WebGLRenderingContext['NEVER'] | WebGLRenderingContext['LESS'] | WebGLRenderingContext['EQUAL'] | WebGLRenderingContext['LEQUAL'] | WebGLRenderingContext['GREATER'] | WebGLRenderingContext['NOTEQUAL'] | WebGLRenderingContext['GEQUAL'] | WebGLRenderingContext['ALWAYS'];
export type DepthMaskType = boolean;
export type DepthRangeType = [number, number];
export type DepthFuncType = CompareFuncType;
export type StencilFuncType = {
func: CompareFuncType;
ref: number;
mask: number;
};
export type StencilOpConstant = WebGLRenderingContext['KEEP'] | WebGLRenderingContext['ZERO'] | WebGLRenderingContext['REPLACE'] | WebGLRenderingContext['INCR'] | WebGLRenderingContext['INCR_WRAP'] | WebGLRenderingContext['DECR'] | WebGLRenderingContext['DECR_WRAP'] | WebGLRenderingContext['INVERT'];
export type StencilOpType = [StencilOpConstant, StencilOpConstant, StencilOpConstant];
export type TextureUnitType = number;
export type ViewportType = [number, number, number, number];
export type StencilTestGL = {
func: WebGLRenderingContext['NEVER'];
mask: 0;
} | {
func: WebGLRenderingContext['LESS'];
mask: number;
} | {
func: WebGLRenderingContext['EQUAL'];
mask: number;
} | {
func: WebGLRenderingContext['LEQUAL'];
mask: number;
} | {
func: WebGLRenderingContext['GREATER'];
mask: number;
} | {
func: WebGLRenderingContext['NOTEQUAL'];
mask: number;
} | {
func: WebGLRenderingContext['GEQUAL'];
mask: number;
} | {
func: WebGLRenderingContext['ALWAYS'];
mask: 0;
};
export type CullFaceModeType = WebGLRenderingContext['FRONT'] | WebGLRenderingContext['BACK'] | WebGLRenderingContext['FRONT_AND_BACK'];
export type FrontFaceType = WebGLRenderingContext['CW'] | WebGLRenderingContext['CCW'];