mapillary-js
Version:
WebGL JavaScript library for displaying street level imagery from mapillary.com
46 lines (39 loc) • 1.25 kB
text/typescript
import {
ICurrentState,
IRotation,
State,
TransitionMode,
} from "../../State";
import {Node} from "../../Graph";
export interface IStateContext extends ICurrentState {
earth(): void;
traverse(): void;
wait(): void;
waitInteractively(): void;
update(fps: number): void;
append(nodes: Node[]): void;
prepend(nodes: Node[]): void;
remove(n: number): void;
clear(): void;
clearPrior(): void;
cut(): void;
set(nodes: Node[]): void;
rotate(delta: IRotation): void;
rotateUnbounded(delta: IRotation): void;
rotateWithoutInertia(delta: IRotation): void;
rotateBasic(basicRotation: number[]): void;
rotateBasicUnbounded(basicRotation: number[]): void;
rotateBasicWithoutInertia(basicRotation: number[]): void;
rotateToBasic(basic: number[]): void;
move(delta: number): void;
moveTo(position: number): void;
zoomIn(delta: number, reference: number[]): void;
getCenter(): number[];
setCenter(center: number[]): void;
setZoom(zoom: number): void;
setSpeed(speed: number): void;
setTransitionMode(mode: TransitionMode): void;
dolly(delta: number): void;
orbit(rotation: IRotation): void;
truck(direction: number[]): void;
}