mapillary-js
Version:
WebGL JavaScript library for displaying street level imagery from mapillary.com
47 lines (37 loc) • 2.19 kB
text/typescript
import * as fs from "fs";
import * as path from "path";
import {IShader} from "../../Component";
export class Shaders {
public static equirectangular: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./equirectangular.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./equirectangular.vertex.glsl"), "utf8"),
};
public static equirectangularCurtain: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./equirectangular_curtain.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./equirectangular_curtain.vertex.glsl"), "utf8"),
};
public static perspective: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./perspective.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./perspective.vertex.glsl"), "utf8"),
};
public static perspectiveCurtain: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./perspective_curtain.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./perspective_curtain.vertex.glsl"), "utf8"),
};
public static fisheye: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./fisheye.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./fisheye.vertex.glsl"), "utf8"),
};
public static fisheyeCurtain: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./fisheye_curtain.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./fisheye_curtain.vertex.glsl"), "utf8"),
};
public static perspectiveDistorted: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./perspective_distorted.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./perspective_distorted.vertex.glsl"), "utf8"),
};
public static perspectiveDistortedCurtain: IShader = {
fragment: fs.readFileSync(path.join(__dirname, "./perspective_distorted_curtain.fragment.glsl"), "utf8"),
vertex: fs.readFileSync(path.join(__dirname, "./perspective_distorted_curtain.vertex.glsl"), "utf8"),
};
}