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mapillary-js

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WebGL JavaScript library for displaying street level imagery from mapillary.com

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import {IComponentConfiguration} from "../../Component"; /** * Interface for configuration of cache depth. * * @interface * @example * ``` * var viewer = new Mapillary.Viewer('<element-id>', '<client-id>', '<image-key>', * { * component: { * cache: { * depth: { * pano: 2, * sequence: 3, * } * }, * }, * }) * ``` */ export interface ICacheDepth { /** * Cache depth in the sequence directions. * * @description Max value is 4. Value will be coerced * to the interval [0, 4]. * @default 2 */ sequence: number; /** * Cache depth in the pano direction. * * @description Max value is 2. Value will be coerced * to the interval [0, 2]. * @default 1 */ pano: number; /** * Cache depth in the step directions. * * @description Max value is 3. Value will be coerced * to the interval [0, 3]. * @default 1 */ step: number; /** * Cache depth in the turn directions. * * @description Max value is 1. Value will be coerced * to the interval [0, 1]. * @default 0 */ turn: number; } /** * Interface for configuration of cache component. * * @interface */ export interface ICacheConfiguration extends IComponentConfiguration { /** * Cache depth struct. */ depth?: ICacheDepth; } export default ICacheConfiguration;