mapbox-gl
Version:
A WebGL interactive maps library
35 lines (29 loc) • 1.1 kB
JavaScript
// @flow
import LngLat from '../lng_lat.js';
import {mercatorXfromLng, mercatorYfromLat, lngFromMercatorX, latFromMercatorY} from '../mercator_coordinate.js';
import Projection from './projection.js';
import type {ProjectionSpecification} from '../../style-spec/types.js';
import type {ProjectedPoint} from './projection.js';
export default class Mercator extends Projection {
constructor(options: ProjectionSpecification) {
super(options);
this.wrap = true;
this.supportsWorldCopies = true;
this.supportsTerrain = true;
this.supportsFog = true;
this.supportsFreeCamera = true;
this.isReprojectedInTileSpace = false;
this.unsupportedLayers = [];
this.range = null;
}
project(lng: number, lat: number): ProjectedPoint {
const x = mercatorXfromLng(lng);
const y = mercatorYfromLat(lat);
return {x, y, z: 0};
}
unproject(x: number, y: number): LngLat {
const lng = lngFromMercatorX(x);
const lat = latFromMercatorY(y);
return new LngLat(lng, lat);
}
}