mapbox-gl
Version:
A WebGL interactive maps library
61 lines (53 loc) • 2.23 kB
JavaScript
import ValidationError from '../error/validation_error.js';
import validate from './validate.js';
import getType from '../util/get_type.js';
import {unbundle} from '../util/unbundle_jsonlint.js';
export default function validateTerrain(options) {
const terrain = options.value;
const key = options.key;
const style = options.style;
const styleSpec = options.styleSpec;
const terrainSpec = styleSpec.terrain;
let errors = [];
const rootType = getType(terrain);
if (terrain === undefined) {
return errors;
} else if (rootType !== 'object') {
errors = errors.concat([new ValidationError('terrain', terrain, `object expected, ${rootType} found`)]);
return errors;
}
for (const key in terrain) {
const transitionMatch = key.match(/^(.*)-transition$/);
if (transitionMatch && terrainSpec[transitionMatch[1]] && terrainSpec[transitionMatch[1]].transition) {
errors = errors.concat(validate({
key,
value: terrain[key],
valueSpec: styleSpec.transition,
style,
styleSpec
}));
} else if (terrainSpec[key]) {
errors = errors.concat(validate({
key,
value: terrain[key],
valueSpec: terrainSpec[key],
style,
styleSpec
}));
} else {
errors = errors.concat([new ValidationError(key, terrain[key], `unknown property "${key}"`)]);
}
}
if (!terrain.source) {
errors.push(new ValidationError(key, terrain, `terrain is missing required property "source"`));
} else {
const source = style.sources && style.sources[terrain.source];
const sourceType = source && unbundle(source.type);
if (!source) {
errors.push(new ValidationError(key, terrain.source, `source "${terrain.source}" not found`));
} else if (sourceType !== 'raster-dem') {
errors.push(new ValidationError(key, terrain.source, `terrain cannot be used with a source of type ${sourceType}, it only be used with a "raster-dem" source type`));
}
}
return errors;
}