mapbox-gl
Version:
A WebGL interactive maps library
297 lines (279 loc) • 11.2 kB
JavaScript
// @flow
import {
Uniform1i,
Uniform1f,
Uniform2f,
Uniform3f,
UniformMatrix4f
} from '../uniform_binding.js';
import {mat4} from 'gl-matrix';
import {extend} from '../../util/util.js';
import browser from '../../util/browser.js';
import {OverscaledTileID} from '../../source/tile_id.js';
import type Context from '../../gl/context.js';
import type Painter from '../painter.js';
import type {UniformValues} from '../uniform_binding.js';
import {globeECEFOrigin} from '../../geo/projection/globe_util.js';
import type Projection from '../../geo/projection/projection.js';
import type {InterpolatedSize} from '../../symbol/symbol_size.js';
export type SymbolIconUniformsType = {|
'u_is_size_zoom_constant': Uniform1i,
'u_is_size_feature_constant': Uniform1i,
'u_size_t': Uniform1f,
'u_size': Uniform1f,
'u_camera_to_center_distance': Uniform1f,
'u_rotate_symbol': Uniform1i,
'u_aspect_ratio': Uniform1f,
'u_fade_change': Uniform1f,
'u_matrix': UniformMatrix4f,
'u_label_plane_matrix': UniformMatrix4f,
'u_coord_matrix': UniformMatrix4f,
'u_is_text': Uniform1i,
'u_pitch_with_map': Uniform1i,
'u_texsize': Uniform2f,
'u_tile_id': Uniform3f,
'u_zoom_transition': Uniform1f,
'u_inv_rot_matrix': UniformMatrix4f,
'u_merc_center': Uniform2f,
'u_camera_forward': Uniform3f,
'u_tile_matrix': UniformMatrix4f,
'u_up_vector': Uniform3f,
'u_ecef_origin': Uniform3f,
'u_texture': Uniform1i
|};
export type SymbolSDFUniformsType = {|
'u_is_size_zoom_constant': Uniform1i,
'u_is_size_feature_constant': Uniform1i,
'u_size_t': Uniform1f,
'u_size': Uniform1f,
'u_camera_to_center_distance': Uniform1f,
'u_rotate_symbol': Uniform1i,
'u_aspect_ratio': Uniform1f,
'u_fade_change': Uniform1f,
'u_matrix': UniformMatrix4f,
'u_label_plane_matrix': UniformMatrix4f,
'u_coord_matrix': UniformMatrix4f,
'u_is_text': Uniform1i,
'u_pitch_with_map': Uniform1i,
'u_texsize': Uniform2f,
'u_texture': Uniform1i,
'u_gamma_scale': Uniform1f,
'u_device_pixel_ratio': Uniform1f,
'u_tile_id': Uniform3f,
'u_zoom_transition': Uniform1f,
'u_inv_rot_matrix': UniformMatrix4f,
'u_merc_center': Uniform2f,
'u_camera_forward': Uniform3f,
'u_tile_matrix': UniformMatrix4f,
'u_up_vector': Uniform3f,
'u_ecef_origin': Uniform3f,
'u_is_halo': Uniform1i
|};
export type symbolTextAndIconUniformsType = {|
'u_is_size_zoom_constant': Uniform1i,
'u_is_size_feature_constant': Uniform1i,
'u_size_t': Uniform1f,
'u_size': Uniform1f,
'u_camera_to_center_distance': Uniform1f,
'u_rotate_symbol': Uniform1i,
'u_aspect_ratio': Uniform1f,
'u_fade_change': Uniform1f,
'u_matrix': UniformMatrix4f,
'u_label_plane_matrix': UniformMatrix4f,
'u_coord_matrix': UniformMatrix4f,
'u_is_text': Uniform1i,
'u_pitch_with_map': Uniform1i,
'u_texsize': Uniform2f,
'u_texsize_icon': Uniform2f,
'u_texture': Uniform1i,
'u_texture_icon': Uniform1i,
'u_gamma_scale': Uniform1f,
'u_device_pixel_ratio': Uniform1f,
'u_is_halo': Uniform1i
|};
export type SymbolDefinesType = 'PITCH_WITH_MAP_TERRAIN';
const symbolIconUniforms = (context: Context): SymbolIconUniformsType => ({
'u_is_size_zoom_constant': new Uniform1i(context),
'u_is_size_feature_constant': new Uniform1i(context),
'u_size_t': new Uniform1f(context),
'u_size': new Uniform1f(context),
'u_camera_to_center_distance': new Uniform1f(context),
'u_rotate_symbol': new Uniform1i(context),
'u_aspect_ratio': new Uniform1f(context),
'u_fade_change': new Uniform1f(context),
'u_matrix': new UniformMatrix4f(context),
'u_label_plane_matrix': new UniformMatrix4f(context),
'u_coord_matrix': new UniformMatrix4f(context),
'u_is_text': new Uniform1i(context),
'u_pitch_with_map': new Uniform1i(context),
'u_texsize': new Uniform2f(context),
'u_tile_id': new Uniform3f(context),
'u_zoom_transition': new Uniform1f(context),
'u_inv_rot_matrix': new UniformMatrix4f(context),
'u_merc_center': new Uniform2f(context),
'u_camera_forward': new Uniform3f(context),
'u_tile_matrix': new UniformMatrix4f(context),
'u_up_vector': new Uniform3f(context),
'u_ecef_origin': new Uniform3f(context),
'u_texture': new Uniform1i(context)
});
const symbolSDFUniforms = (context: Context): SymbolSDFUniformsType => ({
'u_is_size_zoom_constant': new Uniform1i(context),
'u_is_size_feature_constant': new Uniform1i(context),
'u_size_t': new Uniform1f(context),
'u_size': new Uniform1f(context),
'u_camera_to_center_distance': new Uniform1f(context),
'u_rotate_symbol': new Uniform1i(context),
'u_aspect_ratio': new Uniform1f(context),
'u_fade_change': new Uniform1f(context),
'u_matrix': new UniformMatrix4f(context),
'u_label_plane_matrix': new UniformMatrix4f(context),
'u_coord_matrix': new UniformMatrix4f(context),
'u_is_text': new Uniform1i(context),
'u_pitch_with_map': new Uniform1i(context),
'u_texsize': new Uniform2f(context),
'u_texture': new Uniform1i(context),
'u_gamma_scale': new Uniform1f(context),
'u_device_pixel_ratio': new Uniform1f(context),
'u_tile_id': new Uniform3f(context),
'u_zoom_transition': new Uniform1f(context),
'u_inv_rot_matrix': new UniformMatrix4f(context),
'u_merc_center': new Uniform2f(context),
'u_camera_forward': new Uniform3f(context),
'u_tile_matrix': new UniformMatrix4f(context),
'u_up_vector': new Uniform3f(context),
'u_ecef_origin': new Uniform3f(context),
'u_is_halo': new Uniform1i(context)
});
const symbolTextAndIconUniforms = (context: Context): symbolTextAndIconUniformsType => ({
'u_is_size_zoom_constant': new Uniform1i(context),
'u_is_size_feature_constant': new Uniform1i(context),
'u_size_t': new Uniform1f(context),
'u_size': new Uniform1f(context),
'u_camera_to_center_distance': new Uniform1f(context),
'u_rotate_symbol': new Uniform1i(context),
'u_aspect_ratio': new Uniform1f(context),
'u_fade_change': new Uniform1f(context),
'u_matrix': new UniformMatrix4f(context),
'u_label_plane_matrix': new UniformMatrix4f(context),
'u_coord_matrix': new UniformMatrix4f(context),
'u_is_text': new Uniform1i(context),
'u_pitch_with_map': new Uniform1i(context),
'u_texsize': new Uniform2f(context),
'u_texsize_icon': new Uniform2f(context),
'u_texture': new Uniform1i(context),
'u_texture_icon': new Uniform1i(context),
'u_gamma_scale': new Uniform1f(context),
'u_device_pixel_ratio': new Uniform1f(context),
'u_is_halo': new Uniform1i(context)
});
const identityMatrix = mat4.create();
const symbolIconUniformValues = (
functionType: string,
size: ?InterpolatedSize,
rotateInShader: boolean,
pitchWithMap: boolean,
painter: Painter,
matrix: Float32Array,
labelPlaneMatrix: Float32Array,
glCoordMatrix: Float32Array,
isText: boolean,
texSize: [number, number],
coord: OverscaledTileID,
zoomTransition: number,
mercatorCenter: [number, number],
invMatrix: Float32Array,
upVector: [number, number, number],
projection: Projection
): UniformValues<SymbolIconUniformsType> => {
const transform = painter.transform;
const values = {
'u_is_size_zoom_constant': +(functionType === 'constant' || functionType === 'source'),
'u_is_size_feature_constant': +(functionType === 'constant' || functionType === 'camera'),
'u_size_t': size ? size.uSizeT : 0,
'u_size': size ? size.uSize : 0,
'u_camera_to_center_distance': transform.cameraToCenterDistance,
'u_rotate_symbol': +rotateInShader,
'u_aspect_ratio': transform.width / transform.height,
'u_fade_change': painter.options.fadeDuration ? painter.symbolFadeChange : 1,
'u_matrix': matrix,
'u_label_plane_matrix': labelPlaneMatrix,
'u_coord_matrix': glCoordMatrix,
'u_is_text': +isText,
'u_pitch_with_map': +pitchWithMap,
'u_texsize': texSize,
'u_texture': 0,
'u_tile_id': [0, 0, 0],
'u_zoom_transition': 0,
'u_inv_rot_matrix': identityMatrix,
'u_merc_center': [0, 0],
'u_camera_forward': [0, 0, 0],
'u_ecef_origin': [0, 0, 0],
'u_tile_matrix': identityMatrix,
'u_up_vector': [0, -1, 0]
};
if (projection.name === 'globe') {
values['u_tile_id'] = [coord.canonical.x, coord.canonical.y, 1 << coord.canonical.z];
values['u_zoom_transition'] = zoomTransition;
values['u_inv_rot_matrix'] = invMatrix;
values['u_merc_center'] = mercatorCenter;
values['u_camera_forward'] = ((transform._camera.forward(): any): [number, number, number]);
values['u_ecef_origin'] = globeECEFOrigin(transform.globeMatrix, coord.toUnwrapped());
values['u_tile_matrix'] = Float32Array.from(transform.globeMatrix);
values['u_up_vector'] = upVector;
}
return values;
};
const symbolSDFUniformValues = (
functionType: string,
size: ?InterpolatedSize,
rotateInShader: boolean,
pitchWithMap: boolean,
painter: Painter,
matrix: Float32Array,
labelPlaneMatrix: Float32Array,
glCoordMatrix: Float32Array,
isText: boolean,
texSize: [number, number],
isHalo: boolean,
coord: OverscaledTileID,
zoomTransition: number,
mercatorCenter: [number, number],
invMatrix: Float32Array,
upVector: [number, number, number],
projection: Projection
): UniformValues<SymbolSDFUniformsType> => {
return extend(symbolIconUniformValues(functionType, size, rotateInShader,
pitchWithMap, painter, matrix, labelPlaneMatrix, glCoordMatrix, isText,
texSize, coord, zoomTransition, mercatorCenter, invMatrix, upVector, projection), {
'u_gamma_scale': pitchWithMap ? painter.transform.cameraToCenterDistance * Math.cos(painter.terrain ? 0 : painter.transform._pitch) : 1,
'u_device_pixel_ratio': browser.devicePixelRatio,
'u_is_halo': +isHalo
});
};
const symbolTextAndIconUniformValues = (
functionType: string,
size: ?InterpolatedSize,
rotateInShader: boolean,
pitchWithMap: boolean,
painter: Painter,
matrix: Float32Array,
labelPlaneMatrix: Float32Array,
glCoordMatrix: Float32Array,
texSizeSDF: [number, number],
texSizeIcon: [number, number],
coord: OverscaledTileID,
zoomTransition: number,
mercatorCenter: [number, number],
invMatrix: Float32Array,
upVector: [number, number, number],
projection: Projection
): UniformValues<SymbolIconUniformsType> => {
return extend(symbolSDFUniformValues(functionType, size, rotateInShader,
pitchWithMap, painter, matrix, labelPlaneMatrix, glCoordMatrix, true, texSizeSDF,
true, coord, zoomTransition, mercatorCenter, invMatrix, upVector, projection), {
'u_texsize_icon': texSizeIcon,
'u_texture_icon': 1
});
};
export {symbolIconUniforms, symbolSDFUniforms, symbolIconUniformValues, symbolSDFUniformValues, symbolTextAndIconUniformValues, symbolTextAndIconUniforms};