mapbox-gl
Version:
A WebGL interactive maps library
49 lines (38 loc) • 1.32 kB
JavaScript
// @flow
import {Color} from './values';
import type {FormattedSection} from './types/formatted';
import type {GlobalProperties, Feature, FeatureState} from './index';
const geometryTypes = ['Unknown', 'Point', 'LineString', 'Polygon'];
class EvaluationContext {
globals: GlobalProperties;
feature: ?Feature;
featureState: ?FeatureState;
formattedSection: ?FormattedSection;
availableImages: ?Array<string>;
_parseColorCache: {[string]: ?Color};
constructor() {
this.globals = (null: any);
this.feature = null;
this.featureState = null;
this.formattedSection = null;
this._parseColorCache = {};
this.availableImages = null;
}
id() {
return this.feature && 'id' in this.feature ? this.feature.id : null;
}
geometryType() {
return this.feature ? typeof this.feature.type === 'number' ? geometryTypes[this.feature.type] : this.feature.type : null;
}
properties() {
return this.feature && this.feature.properties || {};
}
parseColor(input: string): ?Color {
let cached = this._parseColorCache[input];
if (!cached) {
cached = this._parseColorCache[input] = Color.parse(input);
}
return cached;
}
}
export default EvaluationContext;