UNPKG

mapbox-gl

Version:
18 lines (15 loc) 452 B
// @flow import { clamp } from '../util/util'; /** * Packs two numbers, interpreted as 8-bit unsigned integers, into a single * float. Unpack them in the shader using the `unpack_float()` function, * defined in _prelude.vertex.glsl * * @private */ export function packUint8ToFloat(a: number, b: number) { // coerce a and b to 8-bit ints a = clamp(Math.floor(a), 0, 255); b = clamp(Math.floor(b), 0, 255); return 256 * a + b; }