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mapbox-gl

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// @flow import { fillExtrusionUniforms, fillExtrusionPatternUniforms } from './fill_extrusion_program'; import { fillUniforms, fillPatternUniforms, fillOutlineUniforms, fillOutlinePatternUniforms } from './fill_program'; import { circleUniforms } from './circle_program'; import { collisionUniforms } from './collision_program'; import { debugUniforms } from './debug_program'; import { clippingMaskUniforms } from './clipping_mask_program'; import { heatmapUniforms, heatmapTextureUniforms } from './heatmap_program'; import { hillshadeUniforms, hillshadePrepareUniforms } from './hillshade_program'; import { lineUniforms, lineGradientUniforms, linePatternUniforms, lineSDFUniforms } from './line_program'; import { rasterUniforms } from './raster_program'; import { symbolIconUniforms, symbolSDFUniforms } from './symbol_program'; import { backgroundUniforms, backgroundPatternUniforms } from './background_program'; export const programUniforms = { fillExtrusion: fillExtrusionUniforms, fillExtrusionPattern: fillExtrusionPatternUniforms, fill: fillUniforms, fillPattern: fillPatternUniforms, fillOutline: fillOutlineUniforms, fillOutlinePattern: fillOutlinePatternUniforms, circle: circleUniforms, collisionBox: collisionUniforms, collisionCircle: collisionUniforms, debug: debugUniforms, clippingMask: clippingMaskUniforms, heatmap: heatmapUniforms, heatmapTexture: heatmapTextureUniforms, hillshade: hillshadeUniforms, hillshadePrepare: hillshadePrepareUniforms, line: lineUniforms, lineGradient: lineGradientUniforms, linePattern: linePatternUniforms, lineSDF: lineSDFUniforms, raster: rasterUniforms, symbolIcon: symbolIconUniforms, symbolSDF: symbolSDFUniforms, background: backgroundUniforms, backgroundPattern: backgroundPatternUniforms };