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mapbox-gl

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// @flow import { clamp } from '../util/util'; import ImageSource from '../source/image_source'; import browser from '../util/browser'; import StencilMode from '../gl/stencil_mode'; import DepthMode from '../gl/depth_mode'; import CullFaceMode from '../gl/cull_face_mode'; import { rasterUniformValues } from './program/raster_program'; import type Painter from './painter'; import type SourceCache from '../source/source_cache'; import type RasterStyleLayer from '../style/style_layer/raster_style_layer'; import type {OverscaledTileID} from '../source/tile_id'; export default drawRaster; function drawRaster(painter: Painter, sourceCache: SourceCache, layer: RasterStyleLayer, coords: Array<OverscaledTileID>) { if (painter.renderPass !== 'translucent') return; if (layer.paint.get('raster-opacity') === 0) return; const context = painter.context; const gl = context.gl; const source = sourceCache.getSource(); const program = painter.useProgram('raster'); const stencilMode = StencilMode.disabled; const colorMode = painter.colorModeForRenderPass(); const minTileZ = coords.length && coords[0].overscaledZ; const align = !painter.options.moving; for (const coord of coords) { // Set the lower zoom level to sublayer 0, and higher zoom levels to higher sublayers // Use gl.LESS to prevent double drawing in areas where tiles overlap. const depthMode = painter.depthModeForSublayer(coord.overscaledZ - minTileZ, layer.paint.get('raster-opacity') === 1 ? DepthMode.ReadWrite : DepthMode.ReadOnly, gl.LESS); const tile = sourceCache.getTile(coord); const posMatrix = painter.transform.calculatePosMatrix(coord.toUnwrapped(), align); tile.registerFadeDuration(layer.paint.get('raster-fade-duration')); const parentTile = sourceCache.findLoadedParent(coord, 0), fade = getFadeValues(tile, parentTile, sourceCache, layer, painter.transform); let parentScaleBy, parentTL; const textureFilter = layer.paint.get('raster-resampling') === 'nearest' ? gl.NEAREST : gl.LINEAR; context.activeTexture.set(gl.TEXTURE0); tile.texture.bind(textureFilter, gl.CLAMP_TO_EDGE, gl.LINEAR_MIPMAP_NEAREST); context.activeTexture.set(gl.TEXTURE1); if (parentTile) { parentTile.texture.bind(textureFilter, gl.CLAMP_TO_EDGE, gl.LINEAR_MIPMAP_NEAREST); parentScaleBy = Math.pow(2, parentTile.tileID.overscaledZ - tile.tileID.overscaledZ); parentTL = [tile.tileID.canonical.x * parentScaleBy % 1, tile.tileID.canonical.y * parentScaleBy % 1]; } else { tile.texture.bind(textureFilter, gl.CLAMP_TO_EDGE, gl.LINEAR_MIPMAP_NEAREST); } const uniformValues = rasterUniformValues(posMatrix, parentTL || [0, 0], parentScaleBy || 1, fade, layer); if (source instanceof ImageSource) { program.draw(context, gl.TRIANGLES, depthMode, stencilMode, colorMode, CullFaceMode.disabled, uniformValues, layer.id, source.boundsBuffer, painter.quadTriangleIndexBuffer, source.boundsSegments); } else if (tile.maskedBoundsBuffer && tile.maskedIndexBuffer && tile.segments) { program.draw(context, gl.TRIANGLES, depthMode, stencilMode, colorMode, CullFaceMode.disabled, uniformValues, layer.id, tile.maskedBoundsBuffer, tile.maskedIndexBuffer, tile.segments, layer.paint, painter.transform.zoom); } else { program.draw(context, gl.TRIANGLES, depthMode, stencilMode, colorMode, CullFaceMode.disabled, uniformValues, layer.id, painter.rasterBoundsBuffer, painter.quadTriangleIndexBuffer, painter.rasterBoundsSegments); } } } function getFadeValues(tile, parentTile, sourceCache, layer, transform) { const fadeDuration = layer.paint.get('raster-fade-duration'); if (fadeDuration > 0) { const now = browser.now(); const sinceTile = (now - tile.timeAdded) / fadeDuration; const sinceParent = parentTile ? (now - parentTile.timeAdded) / fadeDuration : -1; const source = sourceCache.getSource(); const idealZ = transform.coveringZoomLevel({ tileSize: source.tileSize, roundZoom: source.roundZoom }); // if no parent or parent is older, fade in; if parent is younger, fade out const fadeIn = !parentTile || Math.abs(parentTile.tileID.overscaledZ - idealZ) > Math.abs(tile.tileID.overscaledZ - idealZ); const childOpacity = (fadeIn && tile.refreshedUponExpiration) ? 1 : clamp(fadeIn ? sinceTile : 1 - sinceParent, 0, 1); // we don't crossfade tiles that were just refreshed upon expiring: // once they're old enough to pass the crossfading threshold // (fadeDuration), unset the `refreshedUponExpiration` flag so we don't // incorrectly fail to crossfade them when zooming if (tile.refreshedUponExpiration && sinceTile >= 1) tile.refreshedUponExpiration = false; if (parentTile) { return { opacity: 1, mix: 1 - childOpacity }; } else { return { opacity: childOpacity, mix: 0 }; } } else { return { opacity: 1, mix: 0 }; } }