UNPKG

mapbox-gl

Version:
115 lines (96 loc) 4.41 kB
// @flow const util = require('../util/util'); import type Dispatcher from '../util/dispatcher'; import type Evented from '../util/evented'; import type Map from '../ui/map'; import type Tile from './tile'; import type TileCoord from './tile_coord'; /** * The `Source` interface must be implemented by each source type, including "core" types (`vector`, `raster`, * `video`, etc.) and all custom, third-party types. * * @class Source * @private * * @param {string} id The id for the source. Must not be used by any existing source. * @param {Object} options Source options, specific to the source type (except for `options.type`, which is always * required). * @param {string} options.type The source type, matching the value of `name` used in {@link Style#addSourceType}. * @param {Dispatcher} dispatcher A {@link Dispatcher} instance, which can be used to send messages to the workers. * * @fires data with `{dataType: 'source', sourceDataType: 'metadata'}` to indicate that any necessary metadata * has been loaded so that it's okay to call `loadTile`; and with `{dataType: 'source', sourceDataType: 'content'}` * to indicate that the source data has changed, so that any current caches should be flushed. * @property {string} id The id for the source. Must match the id passed to the constructor. * @property {number} minzoom * @property {number} maxzoom * @property {boolean} isTileClipped `false` if tiles can be drawn outside their boundaries, `true` if they cannot. * @property {boolean} reparseOverscaled `true` if tiles should be sent back to the worker for each overzoomed zoom * level, `false` if not. * @property {boolean} roundZoom `true` if zoom levels are rounded to the nearest integer in the source data, `false` * if they are floor-ed to the nearest integer. */ export interface Source { /** * An optional URL to a script which, when run by a Worker, registers a {@link WorkerSource} * implementation for this Source type by calling `self.registerWorkerSource(workerSource: WorkerSource)`. */ static workerSourceURL?: URL; +type: string; id: string; minzoom: number, maxzoom: number, tileSize: number, roundZoom?: boolean, reparseOverscaled?: boolean, constructor(id: string, source: SourceSpecification, dispatcher: Dispatcher, eventedParent: Evented): Source; fire(type: string, data: Object): mixed; +onAdd?: (map: Map) => void; +onRemove?: (map: Map) => void; loadTile(tile: Tile, callback: Callback<void>): void; +hasTile?: (coord: TileCoord) => boolean; +abortTile?: (tile: Tile) => void; +unloadTile?: (tile: Tile) => void; /** * @returns A plain (stringifiable) JS object representing the current state of the source. * Creating a source using the returned object as the `options` should result in a Source that is * equivalent to this one. */ serialize(): Object; +prepare?: () => void; } const sourceTypes: {[string]: Class<Source>} = { 'vector': require('../source/vector_tile_source'), 'raster': require('../source/raster_tile_source'), 'geojson': require('../source/geojson_source'), 'video': require('../source/video_source'), 'image': require('../source/image_source'), 'canvas': require('../source/canvas_source') }; /* * Creates a tiled data source instance given an options object. * * @param id * @param {Object} source A source definition object compliant with * [`mapbox-gl-style-spec`](https://www.mapbox.com/mapbox-gl-style-spec/#sources) or, for a third-party source type, * with that type's requirements. * @param {Dispatcher} dispatcher * @returns {Source} */ exports.create = function(id: string, specification: SourceSpecification, dispatcher: Dispatcher, eventedParent: Evented) { const source = new sourceTypes[specification.type](id, specification, dispatcher, eventedParent); if (source.id !== id) { throw new Error(`Expected Source id to be ${id} instead of ${source.id}`); } util.bindAll(['load', 'abort', 'unload', 'serialize', 'prepare'], source); return source; }; exports.getType = function (name: string) { return sourceTypes[name]; }; exports.setType = function (name: string, type: Class<Source>) { sourceTypes[name] = type; }; export interface Actor { send(type: string, data: Object, callback: Callback<any>): void; }