mapbox-gl
Version:
A WebGL interactive maps library
89 lines (80 loc) • 3.17 kB
JavaScript
'use strict';
/**
* An implementation of the [Actor design pattern](http://en.wikipedia.org/wiki/Actor_model)
* that maintains the relationship between asynchronous tasks and the objects
* that spin them off - in this case, tasks like parsing parts of styles,
* owned by the styles
*
* @param {WebWorker} target
* @param {WebWorker} parent
* @param {string|number} mapId A unique identifier for the Map instance using this Actor.
* @private
*/
class Actor {
constructor(target, parent, mapId) {
this.target = target;
this.parent = parent;
this.mapId = mapId;
this.callbacks = {};
this.callbackID = 0;
this.receive = this.receive.bind(this);
this.target.addEventListener('message', this.receive, false);
}
/**
* Sends a message from a main-thread map to a Worker or from a Worker back to
* a main-thread map instance.
*
* @param {string} type The name of the target method to invoke or '[source-type].name' for a method on a WorkerSource.
* @param {Object} data
* @param {Function} [callback]
* @param {Array} [buffers] A list of buffers to "transfer" (see https://developer.mozilla.org/en-US/docs/Web/API/Transferable)
* @param {string} [targetMapId] A particular mapId to which to send this message.
* @private
*/
send(type, data, callback, buffers, targetMapId) {
const id = callback ? `${this.mapId}:${this.callbackID++}` : null;
if (callback) this.callbacks[id] = callback;
this.target.postMessage({
targetMapId: targetMapId,
sourceMapId: this.mapId,
type: type,
id: String(id),
data: data
}, buffers);
}
receive(message) {
const data = message.data,
id = data.id;
let callback;
if (data.targetMapId && this.mapId !== data.targetMapId)
return;
const done = (err, data, buffers) => {
this.target.postMessage({
sourceMapId: this.mapId,
type: '<response>',
id: String(id),
error: err ? String(err) : null,
data: data
}, buffers);
};
if (data.type === '<response>') {
callback = this.callbacks[data.id];
delete this.callbacks[data.id];
if (callback) callback(data.error || null, data.data);
} else if (typeof data.id !== 'undefined' && this.parent[data.type]) {
// data.type == 'loadTile', 'removeTile', etc.
this.parent[data.type](data.sourceMapId, data.data, done);
} else if (typeof data.id !== 'undefined' && this.parent.getWorkerSource) {
// data.type == sourcetype.method
const keys = data.type.split('.');
const workerSource = this.parent.getWorkerSource(data.sourceMapId, keys[0]);
workerSource[keys[1]](data.data, done);
} else {
this.parent[data.type](data.data);
}
}
remove() {
this.target.removeEventListener('message', this.receive, false);
}
}
module.exports = Actor;