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mapbox-gl

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'use strict'; var util = require('../util/util'); var TileCoord = require('./tile_coord'); var LngLat = require('../geo/lng_lat'); var Point = require('point-geometry'); var Evented = require('../util/evented'); var ajax = require('../util/ajax'); var EXTENT = require('../data/bucket').EXTENT; var RasterBoundsArray = require('../render/draw_raster').RasterBoundsArray; var Buffer = require('../data/buffer'); var VertexArrayObject = require('../render/vertex_array_object'); module.exports = ImageSource; /** * A data source containing an image. * (See the [Style Specification](https://www.mapbox.com/mapbox-gl-style-spec/#sources-image) for detailed documentation of options.) * * @interface ImageSource * @example * // add to map * map.addSource('some id', { * type: 'image', * url: 'https://www.mapbox.com/images/foo.png', * coordinates: [ * [-76.54, 39.18], * [-76.52, 39.18], * [-76.52, 39.17], * [-76.54, 39.17] * ] * }); * * // update * var mySource = map.getSource('some id'); * mySource.setCoordinates([ * [-76.54335737228394, 39.18579907229748], * [-76.52803659439087, 39.1838364847587], * [-76.5295386314392, 39.17683392507606], * [-76.54520273208618, 39.17876344106642] * ]); * * map.removeSource('some id'); // remove * @see [Add an image](https://www.mapbox.com/mapbox-gl-js/example/image-on-a-map/) */ function ImageSource(id, options, dispatcher, eventedParent) { this.id = id; this.dispatcher = dispatcher; this.url = options.url; this.coordinates = options.coordinates; this.setEventedParent(eventedParent); this.fire('dataloading', {dataType: 'source'}); ajax.getImage(options.url, function(err, image) { if (err) return this.fire('error', {error: err}); this.image = image; this._loaded = true; this.fire('data', {dataType: 'source'}); this.fire('source.load'); if (this.map) { this.setCoordinates(options.coordinates); } }.bind(this)); } ImageSource.prototype = util.inherit(Evented, /** @lends ImageSource.prototype */ { minzoom: 0, maxzoom: 22, tileSize: 512, onAdd: function(map) { this.map = map; if (this.image) { this.setCoordinates(this.coordinates); } }, /** * Sets the image's coordinates and re-renders the map. * * @param {Array<Array<number>>} coordinates Four geographical coordinates, * represented as arrays of longitude and latitude numbers, which define the corners of the image. * The coordinates start at the top left corner of the image and proceed in clockwise order. * They do not have to represent a rectangle. * @returns {ImageSource} this */ setCoordinates: function(coordinates) { this.coordinates = coordinates; // Calculate which mercator tile is suitable for rendering the video in // and create a buffer with the corner coordinates. These coordinates // may be outside the tile, because raster tiles aren't clipped when rendering. var map = this.map; var cornerZ0Coords = coordinates.map(function(coord) { return map.transform.locationCoordinate(LngLat.convert(coord)).zoomTo(0); }); var centerCoord = this.centerCoord = util.getCoordinatesCenter(cornerZ0Coords); centerCoord.column = Math.round(centerCoord.column); centerCoord.row = Math.round(centerCoord.row); this.minzoom = this.maxzoom = centerCoord.zoom; this.coord = new TileCoord(centerCoord.zoom, centerCoord.column, centerCoord.row); this._tileCoords = cornerZ0Coords.map(function(coord) { var zoomedCoord = coord.zoomTo(centerCoord.zoom); return new Point( Math.round((zoomedCoord.column - centerCoord.column) * EXTENT), Math.round((zoomedCoord.row - centerCoord.row) * EXTENT)); }); this.fire('data', {dataType: 'source'}); return this; }, _setTile: function (tile) { this._prepared = false; this.tile = tile; var maxInt16 = 32767; var array = new RasterBoundsArray(); array.emplaceBack(this._tileCoords[0].x, this._tileCoords[0].y, 0, 0); array.emplaceBack(this._tileCoords[1].x, this._tileCoords[1].y, maxInt16, 0); array.emplaceBack(this._tileCoords[3].x, this._tileCoords[3].y, 0, maxInt16); array.emplaceBack(this._tileCoords[2].x, this._tileCoords[2].y, maxInt16, maxInt16); this.tile.buckets = {}; this.tile.boundsBuffer = new Buffer(array.serialize(), RasterBoundsArray.serialize(), Buffer.BufferType.VERTEX); this.tile.boundsVAO = new VertexArrayObject(); this.tile.state = 'loaded'; }, prepare: function() { if (!this.tile || !this._loaded || !this.image || !this.image.complete) return; this._prepareImage(this.map.painter.gl, this.image); }, _prepareImage: function (gl, image) { if (!this._prepared) { this._prepared = true; this.tile.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, this.tile.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, image); } else { gl.bindTexture(gl.TEXTURE_2D, this.tile.texture); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, image); } }, loadTile: function(tile, callback) { // We have a single tile -- whoose coordinates are this.coord -- that // covers the image we want to render. If that's the one being // requested, set it up with the image; otherwise, mark the tile as // `errored` to indicate that we have no data for it. if (this.coord && this.coord.toString() === tile.coord.toString()) { this._setTile(tile); callback(null); } else { tile.state = 'errored'; callback(null); } }, serialize: function() { return { type: 'image', urls: this.url, coordinates: this.coordinates }; } });