mapbox-gl
Version:
A WebGL interactive maps library
68 lines (61 loc) • 1.98 kB
JavaScript
'use strict';
module.exports = Actor;
/**
* An implementation of the [Actor design pattern](http://en.wikipedia.org/wiki/Actor_model)
* that maintains the relationship between asynchronous tasks and the objects
* that spin them off - in this case, tasks like parsing parts of styles,
* owned by the styles
*
* @param {WebWorker} target
* @param {WebWorker} parent
* @private
*/
function Actor(target, parent) {
this.target = target;
this.parent = parent;
this.callbacks = {};
this.callbackID = 0;
this.receive = this.receive.bind(this);
this.target.addEventListener('message', this.receive, false);
}
Actor.prototype.receive = function(message) {
var data = message.data,
callback;
if (data.type === '<response>') {
callback = this.callbacks[data.id];
delete this.callbacks[data.id];
callback(data.error || null, data.data);
} else if (typeof data.id !== 'undefined') {
var id = data.id;
this.parent[data.type](data.data, function(err, data, buffers) {
this.postMessage({
type: '<response>',
id: String(id),
error: err ? String(err) : null,
data: data
}, buffers);
}.bind(this));
} else {
this.parent[data.type](data.data);
}
};
Actor.prototype.send = function(type, data, callback, buffers) {
var id = null;
if (callback) this.callbacks[id = this.callbackID++] = callback;
this.postMessage({ type: type, id: String(id), data: data }, buffers);
};
/**
* Wrapped postMessage API that abstracts around IE's lack of
* `transferList` support.
*
* @param {Object} message
* @param {Object} transferList
* @private
*/
Actor.prototype.postMessage = function(message, transferList) {
try {
this.target.postMessage(message, transferList);
} catch (e) {
this.target.postMessage(message); // No support for transferList on IE
}
};