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mapbox-gl

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'use strict'; module.exports = AnimationLoop; function AnimationLoop() { this.n = 0; this.times = []; } // Are all animations done? AnimationLoop.prototype.stopped = function() { this.times = this.times.filter(function(t) { return t.time >= (new Date()).getTime(); }); return !this.times.length; }; // Add a new animation that will run t milliseconds // Returns an id that can be used to cancel it layer AnimationLoop.prototype.set = function(t) { this.times.push({ id: this.n, time: t + (new Date()).getTime() }); return this.n++; }; // Cancel an animation AnimationLoop.prototype.cancel = function(n) { this.times = this.times.filter(function(t) { return t.id !== n; }); };