mapbox-gl
Version:
A WebGL interactive maps library
184 lines (153 loc) • 5.75 kB
JavaScript
'use strict';
var util = require('../util/util');
var Tile = require('./tile');
var LngLat = require('../geo/lng_lat');
var Point = require('point-geometry');
var Evented = require('../util/evented');
var ajax = require('../util/ajax');
var EXTENT = require('../data/buffer').EXTENT;
module.exports = VideoSource;
/**
* Create a Video data source instance given an options object
* @class VideoSource
* @param {Object} [options]
* @param {Array<string>} options.urls An array of URLs to video files
* @param {Array} options.coordinates lng, lat coordinates in order clockwise starting at the top left: tl, tr, br, bl
* @example
* var sourceObj = new mapboxgl.VideoSource({
* url: [
* 'https://www.mapbox.com/videos/baltimore-smoke.mp4',
* 'https://www.mapbox.com/videos/baltimore-smoke.webm'
* ],
* coordinates: [
* [-76.54335737228394, 39.18579907229748],
* [-76.52803659439087, 39.1838364847587],
* [-76.5295386314392, 39.17683392507606],
* [-76.54520273208618, 39.17876344106642]
* ]
* });
* map.addSource('some id', sourceObj); // add
* map.removeSource('some id'); // remove
*/
function VideoSource(options) {
this.urls = options.urls;
this.coordinates = options.coordinates;
ajax.getVideo(options.urls, function(err, video) {
// @TODO handle errors via event.
if (err) return;
this.video = video;
this.video.loop = true;
var loopID;
// start repainting when video starts playing
this.video.addEventListener('playing', function() {
loopID = this.map.style.animationLoop.set(Infinity);
this.map._rerender();
}.bind(this));
// stop repainting when video stops
this.video.addEventListener('pause', function() {
this.map.style.animationLoop.cancel(loopID);
}.bind(this));
this._loaded = true;
if (this.map) {
this.video.play();
this.createTile(options.coordinates);
this.fire('change');
}
}.bind(this));
}
VideoSource.prototype = util.inherit(Evented, /** @lends VideoSource.prototype */{
roundZoom: true,
/**
* Return the HTML video element.
*
* @returns {Object}
*/
getVideo: function() {
return this.video;
},
onAdd: function(map) {
this.map = map;
if (this.video) {
this.video.play();
this.createTile();
}
},
createTile: function(cornerGeoCoords) {
/*
* Calculate which mercator tile is suitable for rendering the video in
* and create a buffer with the corner coordinates. These coordinates
* may be outside the tile, because raster tiles aren't clipped when rendering.
*/
var map = this.map;
var cornerZ0Coords = cornerGeoCoords.map(function(coord) {
return map.transform.locationCoordinate(LngLat.convert(coord)).zoomTo(0);
});
var centerCoord = this.centerCoord = util.getCoordinatesCenter(cornerZ0Coords);
var tileCoords = cornerZ0Coords.map(function(coord) {
var zoomedCoord = coord.zoomTo(centerCoord.zoom);
return new Point(
Math.round((zoomedCoord.column - centerCoord.column) * EXTENT),
Math.round((zoomedCoord.row - centerCoord.row) * EXTENT));
});
var gl = map.painter.gl;
var maxInt16 = 32767;
var array = new Int16Array([
tileCoords[0].x, tileCoords[0].y, 0, 0,
tileCoords[1].x, tileCoords[1].y, maxInt16, 0,
tileCoords[3].x, tileCoords[3].y, 0, maxInt16,
tileCoords[2].x, tileCoords[2].y, maxInt16, maxInt16
]);
this.tile = new Tile();
this.tile.buckets = {};
this.tile.boundsBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, this.tile.boundsBuffer);
gl.bufferData(gl.ARRAY_BUFFER, array, gl.STATIC_DRAW);
},
loaded: function() {
return this.video && this.video.readyState >= 2;
},
update: function() {
// noop
},
reload: function() {
// noop
},
prepare: function() {
if (!this._loaded) return;
if (this.video.readyState < 2) return; // not enough data for current position
var gl = this.map.painter.gl;
if (!this.tile.texture) {
this.tile.texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, this.tile.texture);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, this.video);
} else {
gl.bindTexture(gl.TEXTURE_2D, this.tile.texture);
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, this.video);
}
this._currentTime = this.video.currentTime;
},
getVisibleCoordinates: function() {
if (this.centerCoord) return [this.centerCoord];
else return [];
},
getTile: function() {
return this.tile;
},
featuresAt: function(point, params, callback) {
return callback(null, []);
},
featuresIn: function(bbox, params, callback) {
return callback(null, []);
},
serialize: function() {
return {
type: 'video',
urls: this.urls,
coordinates: this.coordinates
};
}
});