mapbox-gl-draw-freehand-mode
Version:
a free drawing plugin for mapbox-gl-draw
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Markdown
# Mapbox Freehand Draw Mode
This is a custom mode for [@mapbox/mapbox-gl-draw]() that adds draw functionality to the draw polygon mode.
## Demo
https://bemky.github.io/mapbox-gl-draw-freehand-mode/
## Dependencies
[@mapbox/mapbox-gl-draw](https://www.npmjs.com/package/mapbox-gl-draw)
[@turf/simplify](https://www.npmjs.com/package/@turf/simplify)
## Usage
### To Install:
npm i mapbox-gl-draw-freehand-mode
### To Use:
```javascript
import FreehandMode from 'mapbox-gl-draw-freehand-mode'
const Draw = new MapboxDraw({
modes: Object.assign(MapboxDraw.modes, {
draw_polygon: FreehandMode
})
});
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v8',
center: [40, -74.50],
zoom: 9
});
map.addControl(Draw)
```
## Configuration
### Simplification
By default FreehandMode will simplify. Turf's [simplify](https://www.npmjs.com/package/@turf/simplify) method takes a polygon and simplifies it based on a `tolerance`. The tolerance is corelated to meters, so tolerance must change based on the zoom, if not simplification will vary wildly based on zoom level. Thus, FreehandMode's simplify calculates a tolerance based on zoom.
You can configure you're own simplify method by redefing it on the object
#### Example removing simplification
```javascript
import FreehandMode from 'mapbox-gl-draw-freehand-mode';
FreehandMode.simplify = function (polygon, zoom) {}
```
#### Example with your own tolerance calculation
```javascript
import FreehandMode from 'mapbox-gl-draw-freehand';
FreehandMode.simplify = function (polygon, zoom) {
simplify(polygon, {
mutate: true,
tolerance: 1 / Math.pow(2, zoom),
highQuality: true
});
}
```
## Development
Build or serve the example via [Webpack](https://webpack.js.org/)
### Build
npm run build
### Serve
npm run start