maniajs
Version:
ManiaPlanet (Dedicated) Server Controller.
252 lines (205 loc) • 10.2 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _get = function get(object, property, receiver) { if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
var _events = require('events');
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
* CommandManager
*/
/**
* @typedef {object} CommandManager~CommandOptions
* @property {number} [level] Optional Minimum level for command, defaults to 0 (all players).
* @property {boolean} [hide] Hide in /help and /admin help? Default false.
* @property {string} [text] Text for /help and /admin help. Recommended to fill in!
* @property {boolean} [strict] Can only have one command with the command key? Default true. Must be false on both commands!
* @property {boolean} [admin] Admin Prefix? (/admin). Default false.
* @property {string} [command] Command Itself (internal name).
*/
/**
* CommandManager - Holds events for '/' commands.
* @class CommandManager
* @type {CommandManager}
*
* @property {object} commands
* @property {App} app
* @property {ServerClient} client
*/
var CommandManager = function (_EventEmitter) {
_inherits(CommandManager, _EventEmitter);
/**
* @param {App} app
* @param {ServerClient} client
*/
function CommandManager(app, client) {
_classCallCheck(this, CommandManager);
var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(CommandManager).call(this));
_this.setMaxListeners(0);
_this.app = app;
_this.client = client;
_this.commands = {};
_this.adminCommands = {};
// Register chat event
_this.client.on('player.chat', function (data) {
_this._onChat(data);
});
return _this;
}
/**
* Handle Player Command (chat) event.
*
* @param {{login: string, command: boolean, text: string}} data
*
* @private
*/
_createClass(CommandManager, [{
key: '_onChat',
value: function _onChat(data) {
if (data.command) {
var parts = data.text.substr(1).split(' ');
var command = parts[0];
var params = parts.slice(1);
if (!this.app.players.list.hasOwnProperty(data.login)) {
return;
}
// Admin command?
if (command === 'admin' && params.length >= 1) {
if (this.commands.hasOwnProperty('admin__' + params[0])) {
return this._handleAdmin(this.app.players.list[data.login], this.commands['admin__' + params[0]], params.slice(1), data);
}
}
// Non-admin command (could still have level btw).
if (this.commands.hasOwnProperty(command)) {
return this._handle(this.app.players.list[data.login], this.commands[command], params, data);
}
// If not yet returned, show error.
this.app.server.send().chat('Error, command doesn\'t exist!', { destination: data.login }).exec();
}
}
/**
* Handle Command.
*
* @param {Player} player
* @param {CommandManager~CommandOptions} command
* @param {string[]} params
* @param {object} data Raw Data.
* @private
*/
}, {
key: '_handle',
value: function _handle(player, command, params, data) {
if (player.level >= command.level) {
return this.emit(command.command, this.app.players.list[data.login], params, data);
}
this.app.server.send().chat('Error, you are not allowed to use this command!', { destination: data.login }).exec();
}
/**
* Handle Admin Command.
*
* @param {Player} player
* @param {CommandManager~CommandOptions} command
* @param {string[]} params
* @param {object} data Raw Data.
* @private
*/
}, {
key: '_handleAdmin',
value: function _handleAdmin(player, command, params, data) {
if (player.level >= command.level) {
return this.emit(command.command, this.app.players.list[data.login], params, data);
}
this.app.server.send().chat('Error, you are not allowed to use this command!', { destination: data.login }).exec();
}
// Public Methods.
/**
* Register callback for command.
*
* @param {string} command.
* @param {CommandManager~CommandOptions} options Options, such as level, hide in help and comment.
* @param {CommandManager~CommandCallback} callback
*/
}, {
key: 'on',
value: function on(command, options, callback) {
this.register(command, options, callback, false);
}
/**
* Register callback for command. (One single time).
*
* @param {string} command.
* @param {number} [level] player minimum level.
* @param {CommandManager~CommandCallback} callback
*/
}, {
key: 'once',
value: function once(command, level, callback) {
this.register(command, level, callback, true);
}
/**
* Register callback for command.
*
* @param {string} command.
*
* @param {CommandManager~CommandOptions|string|number} options Options, such as level, hide in help and comment. Give string for comment, number for level or object for mixed.
* @param {CommandManager~CommandCallback} callback
* @param {boolean} [single] Single time?
*/
}, {
key: 'register',
value: function register(command, options, callback, single) {
// Parse optional and combined parameters.
callback = callback || function () {};
if (typeof options === 'number') {
options = { level: options, hide: false, text: '', strict: false };
}
if (typeof options === 'string') {
options = { level: 0, hide: false, text: options, strict: false };
}
if (!options.hide) options.hide = false;
if (!options.text) options.text = '';
if (!options.level) options.level = 0;
if (!options.strict) options.strict = false;
// /admin ...
options.admin = options.admin || false;
if (options.admin) {
// Prefix the admin__.
command = 'admin ' + command;
}
// Replace whitespaces for __
command = command.replace(/\s/g, '__');
options.command = command; // Save command in options itself too.
if (options.level > 3 || options.level < 0) {
options.level = 0;
}
single = single || false;
// Strict mode on for commands?
if (this.commands.hasOwnProperty(command)) {
// && (this.commands[command].strict || options.strict)) {
throw new Error('The command \'' + command + '\' is already registered for a command! One of the commands has strict mode on!');
}
// Set options, register to commands array.
this.commands[command] = options;
// Register callback.
if (single) {
_get(Object.getPrototypeOf(CommandManager.prototype), 'once', this).call(this, command, function (player, params) {
callback(player, params);
});
} else {
_get(Object.getPrototypeOf(CommandManager.prototype), 'on', this).call(this, command, function (player, params) {
callback(player, params);
});
}
}
/**
* @callback CommandManager~CommandCallback
*
* @param {Player} player Player object.
* @param {object} param Parameter array.
*/
}]);
return CommandManager;
}(_events.EventEmitter);
exports.default = CommandManager;