mand-mobile
Version:
A Vue.js 2.0 Mobile UI Toolkit
223 lines (199 loc) • 6.16 kB
JavaScript
import {dataURIToArrayBuffer, dataURItoBlob} from './image-dataurl'
import {noop, requireRemoteScript} from '../_util'
const UA = (userAgent => {
const isOldIos = /OS (\d)_.* like Mac OS X/g.exec(userAgent)
const isOldAndroid = /Android (\d.*?);/g.exec(userAgent) || /Android\/(\d.*?) /g.exec(userAgent)
// IOS8.3-
// ndroid4.5-
// ios
// android
// QQ Browser
return {
oldIOS: isOldIos ? +isOldIos.pop() < 8.3 : false,
oldAndroid: isOldAndroid ? +isOldAndroid.pop().substr(0, 3) < 4.5 : false,
ios: /\(i[^;]+;( U;)? CPU.+Mac OS X/.test(userAgent),
android: /Android/g.test(userAgent),
mQQBrowser: /MQQBrowser/g.test(userAgent),
}
})(navigator.userAgent)
/**
* Get Orientation of EXIF
* @param {Object} dataURL
* @souce http://stackoverflow.com/questions/7584794/accessing-jpeg-exif-rotation-data-in-javascript-on-the-client-side
*/
/* istanbul ignore next */
function getOrientation(dataURL) {
const buffer = dataURIToArrayBuffer(dataURL)
const view = new DataView(buffer)
if (view.getUint16(0, false) !== 0xffd8) {
return -2
}
const length = view.byteLength
let offset = 2
while (offset < length) {
const marker = view.getUint16(offset, false)
offset += 2
if (marker === 0xffe1) {
const tmp = view.getUint32((offset += 2), false)
if (tmp !== 0x45786966) {
return -1
}
const little = view.getUint16((offset += 6), false) === 0x4949
offset += view.getUint32(offset + 4, little)
const tags = view.getUint16(offset, little)
offset += 2
for (let i = 0; i < tags; i++) {
if (view.getUint16(offset + i * 12, little) === 0x0112) {
return view.getUint16(offset + i * 12 + 8, little)
}
}
} else if ((marker & 0xff00) !== 0xff00) {
break
} else {
offset += view.getUint16(offset, false)
}
}
return -1
}
/* istanbul ignore next */
function getImageSize(img, orientation, maxWidth, maxHeight) {
const ret = {
width: img.width,
height: img.height,
}
if ('5678'.indexOf(orientation) > -1) {
ret.width = img.height
ret.height = img.width
}
// 如果原图小于设定,采用原图
if (ret.width < maxWidth || ret.height < maxHeight) {
return ret
}
const scale = ret.width / ret.height
if (maxWidth && maxHeight) {
if (scale >= maxWidth / maxHeight) {
if (ret.width > maxWidth) {
ret.width = maxWidth
ret.height = Math.ceil(maxWidth / scale)
}
} else {
if (ret.height > maxHeight) {
ret.height = maxHeight
ret.width = Math.ceil(maxHeight * scale)
}
}
} else if (maxWidth) {
if (maxWidth < ret.width) {
ret.width = maxWidth
ret.height = Math.ceil(maxWidth / scale)
}
} else if (maxHeight < ret.height) {
ret.width = Math.ceil(maxHeight * scale)
ret.height = maxHeight
}
// 超过这个值base64无法生成,在IOS上
if (ret.width >= 3264 || ret.height >= 2448) {
ret.width *= 0.8
ret.height *= 0.8
}
return ret
}
/* istanbul ignore next */
function makeCanvas(img, orientation, maxWidth, maxHeight, quality) {
const {width, height} = getImageSize(img, orientation, maxWidth, maxHeight)
const canvas = document.createElement('canvas')
const ctx = canvas.getContext('2d')
canvas.width = width
canvas.height = height
ctx.drawImage(img, 0, 0, width, height)
let base64 = null
switch (orientation) {
case 3:
ctx.rotate(180 * Math.PI / 180)
ctx.drawImage(img, -width, -height, width, height)
break
case 6:
ctx.rotate(90 * Math.PI / 180)
ctx.drawImage(img, 0, -width, height, width)
break
case 8:
ctx.rotate(270 * Math.PI / 180)
ctx.drawImage(img, -height, 0, height, width)
break
case 2:
ctx.translate(width, 0)
ctx.scale(-1, 1)
ctx.drawImage(img, 0, 0, width, height)
break
case 4:
ctx.translate(width, 0)
ctx.scale(-1, 1)
ctx.rotate(180 * Math.PI / 180)
ctx.drawImage(img, -width, -height, width, height)
break
case 5:
ctx.translate(width, 0)
ctx.scale(-1, 1)
ctx.rotate(90 * Math.PI / 180)
ctx.drawImage(img, 0, -width, height, width)
break
case 7:
ctx.translate(width, 0)
ctx.scale(-1, 1)
ctx.rotate(270 * Math.PI / 180)
ctx.drawImage(img, -height, 0, height, width)
break
default:
ctx.drawImage(img, 0, 0, width, height)
}
if ((UA.oldIOS || UA.oldAndroid || UA.mQQBrowser || !navigator.userAgent) && window.JPEGEncoder) {
/* global JPEGEncoder */
const encoder = new JPEGEncoder()
const newImg = ctx.getImageData(0, 0, canvas.width, canvas.height)
base64 = encoder.encode(newImg, quality * 100)
} else {
base64 = canvas.toDataURL('image/jpeg', quality)
}
return base64
}
/**
* Image Process
* @param options Object: { dataUrl, width, height, quality}
* @param fn dataUrl => void
*/
export default function(options, fn = noop) {
return new Promise((resolve, reject) => {
const {dataUrl, width, height, quality} = options
const orientation = getOrientation(dataUrl)
const blob = dataURItoBlob(dataUrl)
/* istanbul ignore next */
if (orientation > 1 || quality < 1 || width || height) {
const img = new Image()
img.src = dataUrl
img.onload = () => {
const newDataUrl = makeCanvas(img, orientation, width, height, quality)
const newBlob = dataURItoBlob(newDataUrl)
fn(newDataUrl, newBlob)
resolve({
dataUrl: newDataUrl,
blob: newBlob,
})
}
img.onerror = () => {
fn(null)
reject(new Error('image load error'))
}
} else {
fn(dataUrl, blob)
resolve({
dataUrl,
blob,
})
}
})
}
// Import jpeg_encoder_basic for compatibility if necessary
if ((UA.oldIOS || UA.oldAndroid || UA.mQQBrowser || !navigator.userAgent) && !window.JPEGEncoder) {
/* istanbul ignore next */
requireRemoteScript('//manhattan.didistatic.com/static/manhattan/mfd/image-reader/jpeg_encoder_basic.js')
}