mam-project-templates
Version:
my personal templating projects
1,770 lines (1,537 loc) • 399 kB
JavaScript
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
/**
* The buffer module from node.js, for the browser.
*
* Author: Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* License: MIT
*
* `npm install buffer`
*/
var base64 = require('base64-js')
var ieee754 = require('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192
/**
* If `Buffer._useTypedArrays`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (compatible down to IE6)
*/
Buffer._useTypedArrays = (function () {
// Detect if browser supports Typed Arrays. Supported browsers are IE 10+,
// Firefox 4+, Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+.
if (typeof Uint8Array === 'undefined' || typeof ArrayBuffer === 'undefined')
return false
// Does the browser support adding properties to `Uint8Array` instances? If
// not, then that's the same as no `Uint8Array` support. We need to be able to
// add all the node Buffer API methods.
// Relevant Firefox bug: https://bugzilla.mozilla.org/show_bug.cgi?id=695438
try {
var arr = new Uint8Array(0)
arr.foo = function () { return 42 }
return 42 === arr.foo() &&
typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Workaround: node's base64 implementation allows for non-padded strings
// while base64-js does not.
if (encoding === 'base64' && type === 'string') {
subject = stringtrim(subject)
while (subject.length % 4 !== 0) {
subject = subject + '='
}
}
// Find the length
var length
if (type === 'number')
length = coerce(subject)
else if (type === 'string')
length = Buffer.byteLength(subject, encoding)
else if (type === 'object')
length = coerce(subject.length) // Assume object is an array
else
throw new Error('First argument needs to be a number, array or string.')
var buf
if (Buffer._useTypedArrays) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
buf = augment(new Uint8Array(length))
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
buf = this
buf.length = length
buf._isBuffer = true
}
var i
if (Buffer._useTypedArrays && typeof Uint8Array === 'function' &&
subject instanceof Uint8Array) {
// Speed optimization -- use set if we're copying from a Uint8Array
buf._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
for (i = 0; i < length; i++) {
if (Buffer.isBuffer(subject))
buf[i] = subject.readUInt8(i)
else
buf[i] = subject[i]
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer._useTypedArrays && !noZero) {
for (i = 0; i < length; i++) {
buf[i] = 0
}
}
return buf
}
// STATIC METHODS
// ==============
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.isBuffer = function (b) {
return !!(b !== null && b !== undefined && b._isBuffer)
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str + ''
switch (encoding || 'utf8') {
case 'hex':
ret = str.length / 2
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'base64':
ret = base64ToBytes(str).length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.concat = function (list, totalLength) {
assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' +
'list should be an Array.')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (typeof totalLength !== 'number') {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
// BUFFER INSTANCE METHODS
// =======================
function _hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
assert(strLen % 2 === 0, 'Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
assert(!isNaN(byte), 'Invalid hex string')
buf[offset + i] = byte
}
Buffer._charsWritten = i * 2
return i
}
function _utf8Write (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(utf8ToBytes(string), buf, offset, length)
return charsWritten
}
function _asciiWrite (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function _binaryWrite (buf, string, offset, length) {
return _asciiWrite(buf, string, offset, length)
}
function _base64Write (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function _utf16leWrite (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(utf16leToBytes(string), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = _hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = _utf8Write(this, string, offset, length)
break
case 'ascii':
ret = _asciiWrite(this, string, offset, length)
break
case 'binary':
ret = _binaryWrite(this, string, offset, length)
break
case 'base64':
ret = _base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = _utf16leWrite(this, string, offset, length)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toString = function (encoding, start, end) {
var self = this
encoding = String(encoding || 'utf8').toLowerCase()
start = Number(start) || 0
end = (end !== undefined)
? Number(end)
: end = self.length
// Fastpath empty strings
if (end === start)
return ''
var ret
switch (encoding) {
case 'hex':
ret = _hexSlice(self, start, end)
break
case 'utf8':
case 'utf-8':
ret = _utf8Slice(self, start, end)
break
case 'ascii':
ret = _asciiSlice(self, start, end)
break
case 'binary':
ret = _binarySlice(self, start, end)
break
case 'base64':
ret = _base64Slice(self, start, end)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = _utf16leSlice(self, start, end)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {
var source = this
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (!target_start) target_start = 0
// Copy 0 bytes; we're done
if (end === start) return
if (target.length === 0 || source.length === 0) return
// Fatal error conditions
assert(end >= start, 'sourceEnd < sourceStart')
assert(target_start >= 0 && target_start < target.length,
'targetStart out of bounds')
assert(start >= 0 && start < source.length, 'sourceStart out of bounds')
assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds')
// Are we oob?
if (end > this.length)
end = this.length
if (target.length - target_start < end - start)
end = target.length - target_start + start
// copy!
for (var i = 0; i < end - start; i++)
target[i + target_start] = this[i + start]
}
function _base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function _utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function _asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++)
ret += String.fromCharCode(buf[i])
return ret
}
function _binarySlice (buf, start, end) {
return _asciiSlice(buf, start, end)
}
function _hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function _utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i+1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = clamp(start, len, 0)
end = clamp(end, len, len)
if (Buffer._useTypedArrays) {
return augment(this.subarray(start, end))
} else {
var sliceLen = end - start
var newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
return newBuf
}
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
return this[offset]
}
function _readUInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
val = buf[offset]
if (offset + 1 < len)
val |= buf[offset + 1] << 8
} else {
val = buf[offset] << 8
if (offset + 1 < len)
val |= buf[offset + 1]
}
return val
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
return _readUInt16(this, offset, true, noAssert)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
return _readUInt16(this, offset, false, noAssert)
}
function _readUInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
if (offset + 2 < len)
val = buf[offset + 2] << 16
if (offset + 1 < len)
val |= buf[offset + 1] << 8
val |= buf[offset]
if (offset + 3 < len)
val = val + (buf[offset + 3] << 24 >>> 0)
} else {
if (offset + 1 < len)
val = buf[offset + 1] << 16
if (offset + 2 < len)
val |= buf[offset + 2] << 8
if (offset + 3 < len)
val |= buf[offset + 3]
val = val + (buf[offset] << 24 >>> 0)
}
return val
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
return _readUInt32(this, offset, true, noAssert)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
return _readUInt32(this, offset, false, noAssert)
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null,
'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
var neg = this[offset] & 0x80
if (neg)
return (0xff - this[offset] + 1) * -1
else
return this[offset]
}
function _readInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = _readUInt16(buf, offset, littleEndian, true)
var neg = val & 0x8000
if (neg)
return (0xffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
return _readInt16(this, offset, true, noAssert)
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
return _readInt16(this, offset, false, noAssert)
}
function _readInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = _readUInt32(buf, offset, littleEndian, true)
var neg = val & 0x80000000
if (neg)
return (0xffffffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
return _readInt32(this, offset, true, noAssert)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
return _readInt32(this, offset, false, noAssert)
}
function _readFloat (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 23, 4)
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
return _readFloat(this, offset, true, noAssert)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
return _readFloat(this, offset, false, noAssert)
}
function _readDouble (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 7 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 52, 8)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
return _readDouble(this, offset, true, noAssert)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
return _readDouble(this, offset, false, noAssert)
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'trying to write beyond buffer length')
verifuint(value, 0xff)
}
if (offset >= this.length) return
this[offset] = value
}
function _writeUInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) {
buf[offset + i] =
(value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
_writeUInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
_writeUInt16(this, value, offset, false, noAssert)
}
function _writeUInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffffffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) {
buf[offset + i] =
(value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
}
}
Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
_writeUInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
_writeUInt32(this, value, offset, false, noAssert)
}
Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7f, -0x80)
}
if (offset >= this.length)
return
if (value >= 0)
this.writeUInt8(value, offset, noAssert)
else
this.writeUInt8(0xff + value + 1, offset, noAssert)
}
function _writeInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fff, -0x8000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
_writeUInt16(buf, value, offset, littleEndian, noAssert)
else
_writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert)
}
Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
_writeInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
_writeInt16(this, value, offset, false, noAssert)
}
function _writeInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fffffff, -0x80000000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
_writeUInt32(buf, value, offset, littleEndian, noAssert)
else
_writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert)
}
Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
_writeInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
_writeInt32(this, value, offset, false, noAssert)
}
function _writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 23, 4)
}
Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
_writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
_writeFloat(this, value, offset, false, noAssert)
}
function _writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 7 < buf.length,
'Trying to write beyond buffer length')
verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 52, 8)
}
Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
_writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
_writeDouble(this, value, offset, false, noAssert)
}
// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function (value, start, end) {
if (!value) value = 0
if (!start) start = 0
if (!end) end = this.length
if (typeof value === 'string') {
value = value.charCodeAt(0)
}
assert(typeof value === 'number' && !isNaN(value), 'value is not a number')
assert(end >= start, 'end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
assert(start >= 0 && start < this.length, 'start out of bounds')
assert(end >= 0 && end <= this.length, 'end out of bounds')
for (var i = start; i < end; i++) {
this[i] = value
}
}
Buffer.prototype.inspect = function () {
var out = []
var len = this.length
for (var i = 0; i < len; i++) {
out[i] = toHex(this[i])
if (i === exports.INSPECT_MAX_BYTES) {
out[i + 1] = '...'
break
}
}
return '<Buffer ' + out.join(' ') + '>'
}
/**
* Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
* Added in Node 0.12. Only available in browsers that support ArrayBuffer.
*/
Buffer.prototype.toArrayBuffer = function () {
if (typeof Uint8Array === 'function') {
if (Buffer._useTypedArrays) {
return (new Buffer(this)).buffer
} else {
var buf = new Uint8Array(this.length)
for (var i = 0, len = buf.length; i < len; i += 1)
buf[i] = this[i]
return buf.buffer
}
} else {
throw new Error('Buffer.toArrayBuffer not supported in this browser')
}
}
// HELPER FUNCTIONS
// ================
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
var BP = Buffer.prototype
/**
* Augment the Uint8Array *instance* (not the class!) with Buffer methods
*/
function augment (arr) {
arr._isBuffer = true
// save reference to original Uint8Array get/set methods before overwriting
arr._get = arr.get
arr._set = arr.set
// deprecated, will be removed in node 0.13+
arr.get = BP.get
arr.set = BP.set
arr.write = BP.write
arr.toString = BP.toString
arr.toLocaleString = BP.toString
arr.toJSON = BP.toJSON
arr.copy = BP.copy
arr.slice = BP.slice
arr.readUInt8 = BP.readUInt8
arr.readUInt16LE = BP.readUInt16LE
arr.readUInt16BE = BP.readUInt16BE
arr.readUInt32LE = BP.readUInt32LE
arr.readUInt32BE = BP.readUInt32BE
arr.readInt8 = BP.readInt8
arr.readInt16LE = BP.readInt16LE
arr.readInt16BE = BP.readInt16BE
arr.readInt32LE = BP.readInt32LE
arr.readInt32BE = BP.readInt32BE
arr.readFloatLE = BP.readFloatLE
arr.readFloatBE = BP.readFloatBE
arr.readDoubleLE = BP.readDoubleLE
arr.readDoubleBE = BP.readDoubleBE
arr.writeUInt8 = BP.writeUInt8
arr.writeUInt16LE = BP.writeUInt16LE
arr.writeUInt16BE = BP.writeUInt16BE
arr.writeUInt32LE = BP.writeUInt32LE
arr.writeUInt32BE = BP.writeUInt32BE
arr.writeInt8 = BP.writeInt8
arr.writeInt16LE = BP.writeInt16LE
arr.writeInt16BE = BP.writeInt16BE
arr.writeInt32LE = BP.writeInt32LE
arr.writeInt32BE = BP.writeInt32BE
arr.writeFloatLE = BP.writeFloatLE
arr.writeFloatBE = BP.writeFloatBE
arr.writeDoubleLE = BP.writeDoubleLE
arr.writeDoubleBE = BP.writeDoubleBE
arr.fill = BP.fill
arr.inspect = BP.inspect
arr.toArrayBuffer = BP.toArrayBuffer
return arr
}
// slice(start, end)
function clamp (index, len, defaultValue) {
if (typeof index !== 'number') return defaultValue
index = ~~index; // Coerce to integer.
if (index >= len) return len
if (index >= 0) return index
index += len
if (index >= 0) return index
return 0
}
function coerce (length) {
// Coerce length to a number (possibly NaN), round up
// in case it's fractional (e.g. 123.456) then do a
// double negate to coerce a NaN to 0. Easy, right?
length = ~~Math.ceil(+length)
return length < 0 ? 0 : length
}
function isArray (subject) {
return (Array.isArray || function (subject) {
return Object.prototype.toString.call(subject) === '[object Array]'
})(subject)
}
function isArrayish (subject) {
return isArray(subject) || Buffer.isBuffer(subject) ||
subject && typeof subject === 'object' &&
typeof subject.length === 'number'
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
var b = str.charCodeAt(i)
if (b <= 0x7F)
byteArray.push(str.charCodeAt(i))
else {
var start = i
if (b >= 0xD800 && b <= 0xDFFF) i++
var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%')
for (var j = 0; j < h.length; j++)
byteArray.push(parseInt(h[j], 16))
}
}
return byteArray
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; i++) {
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(str)
}
function blitBuffer (src, dst, offset, length) {
var pos
for (var i = 0; i < length; i++) {
if ((i + offset >= dst.length) || (i >= src.length))
break
dst[i + offset] = src[i]
}
return i
}
function decodeUtf8Char (str) {
try {
return decodeURIComponent(str)
} catch (err) {
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
}
}
/*
* We have to make sure that the value is a valid integer. This means that it
* is non-negative. It has no fractional component and that it does not
* exceed the maximum allowed value.
*/
function verifuint (value, max) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value >= 0,
'specified a negative value for writing an unsigned value')
assert(value <= max, 'value is larger than maximum value for type')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifsint (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifIEEE754 (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
}
function assert (test, message) {
if (!test) throw new Error(message || 'Failed assertion')
}
},{"base64-js":2,"ieee754":5}],2:[function(require,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
;(function (exports) {
'use strict';
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array
var ZERO = '0'.charCodeAt(0)
var PLUS = '+'.charCodeAt(0)
var SLASH = '/'.charCodeAt(0)
var NUMBER = '0'.charCodeAt(0)
var LOWER = 'a'.charCodeAt(0)
var UPPER = 'A'.charCodeAt(0)
function decode (elt) {
var code = elt.charCodeAt(0)
if (code === PLUS)
return 62 // '+'
if (code === SLASH)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length
var L = 0
function push (v) {
arr[L++] = v
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
push((tmp & 0xFF0000) >> 16)
push((tmp & 0xFF00) >> 8)
push(tmp & 0xFF)
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
push(tmp & 0xFF)
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
push((tmp >> 8) & 0xFF)
push(tmp & 0xFF)
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output += tripletToBase64(temp)
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1]
output += encode(temp >> 2)
output += encode((temp << 4) & 0x3F)
output += '=='
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
output += encode(temp >> 10)
output += encode((temp >> 4) & 0x3F)
output += encode((temp << 2) & 0x3F)
output += '='
break
}
return output
}
module.exports.toByteArray = b64ToByteArray
module.exports.fromByteArray = uint8ToBase64
}())
},{}],3:[function(require,module,exports){
var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {};/*!
* Benchmark.js v1.0.0 <http://benchmarkjs.com/>
* Copyright 2010-2012 Mathias Bynens <http://mths.be/>
* Based on JSLitmus.js, copyright Robert Kieffer <http://broofa.com/>
* Modified by John-David Dalton <http://allyoucanleet.com/>
* Available under MIT license <http://mths.be/mit>
*/
;(function(window, undefined) {
'use strict';
/** Used to assign each benchmark an incrimented id */
var counter = 0;
/** Detect DOM document object */
var doc = isHostType(window, 'document') && document;
/** Detect free variable `define` */
var freeDefine = typeof define == 'function' &&
typeof define.amd == 'object' && define.amd && define;
/** Detect free variable `exports` */
var freeExports = typeof exports == 'object' && exports &&
(typeof global == 'object' && global && global == global.global && (window = global), exports);
/** Detect free variable `require` */
var freeRequire = typeof require == 'function' && require;
/** Used to crawl all properties regardless of enumerability */
var getAllKeys = Object.getOwnPropertyNames;
/** Used to get property descriptors */
var getDescriptor = Object.getOwnPropertyDescriptor;
/** Used in case an object doesn't have its own method */
var hasOwnProperty = {}.hasOwnProperty;
/** Used to check if an object is extensible */
var isExtensible = Object.isExtensible || function() { return true; };
/** Used to access Wade Simmons' Node microtime module */
var microtimeObject = req('microtime');
/** Used to access the browser's high resolution timer */
var perfObject = isHostType(window, 'performance') && performance;
/** Used to call the browser's high resolution timer */
var perfName = perfObject && (
perfObject.now && 'now' ||
perfObject.webkitNow && 'webkitNow'
);
/** Used to access Node's high resolution timer */
var processObject = isHostType(window, 'process') && process;
/** Used to check if an own property is enumerable */
var propertyIsEnumerable = {}.propertyIsEnumerable;
/** Used to set property descriptors */
var setDescriptor = Object.defineProperty;
/** Used to resolve a value's internal [[Class]] */
var toString = {}.toString;
/** Used to prevent a `removeChild` memory leak in IE < 9 */
var trash = doc && doc.createElement('div');
/** Used to integrity check compiled tests */
var uid = 'uid' + (+new Date);
/** Used to avoid infinite recursion when methods call each other */
var calledBy = {};
/** Used to avoid hz of Infinity */
var divisors = {
'1': 4096,
'2': 512,
'3': 64,
'4': 8,
'5': 0
};
/**
* T-Distribution two-tailed critical values for 95% confidence
* http://www.itl.nist.gov/div898/handbook/eda/section3/eda3672.htm
*/
var tTable = {
'1': 12.706,'2': 4.303, '3': 3.182, '4': 2.776, '5': 2.571, '6': 2.447,
'7': 2.365, '8': 2.306, '9': 2.262, '10': 2.228, '11': 2.201, '12': 2.179,
'13': 2.16, '14': 2.145, '15': 2.131, '16': 2.12, '17': 2.11, '18': 2.101,
'19': 2.093, '20': 2.086, '21': 2.08, '22': 2.074, '23': 2.069, '24': 2.064,
'25': 2.06, '26': 2.056, '27': 2.052, '28': 2.048, '29': 2.045, '30': 2.042,
'infinity': 1.96
};
/**
* Critical Mann-Whitney U-values for 95% confidence
* http://www.saburchill.com/IBbiology/stats/003.html
*/
var uTable = {
'5': [0, 1, 2],
'6': [1, 2, 3, 5],
'7': [1, 3, 5, 6, 8],
'8': [2, 4, 6, 8, 10, 13],
'9': [2, 4, 7, 10, 12, 15, 17],
'10': [3, 5, 8, 11, 14, 17, 20, 23],
'11': [3, 6, 9, 13, 16, 19, 23, 26, 30],
'12': [4, 7, 11, 14, 18, 22, 26, 29, 33, 37],
'13': [4, 8, 12, 16, 20, 24, 28, 33, 37, 41, 45],
'14': [5, 9, 13, 17, 22, 26, 31, 36, 40, 45, 50, 55],
'15': [5, 10, 14, 19, 24, 29, 34, 39, 44, 49, 54, 59, 64],
'16': [6, 11, 15, 21, 26, 31, 37, 42, 47, 53, 59, 64, 70, 75],
'17': [6, 11, 17, 22, 28, 34, 39, 45, 51, 57, 63, 67, 75, 81, 87],
'18': [7, 12, 18, 24, 30, 36, 42, 48, 55, 61, 67, 74, 80, 86, 93, 99],
'19': [7, 13, 19, 25, 32, 38, 45, 52, 58, 65, 72, 78, 85, 92, 99, 106, 113],
'20': [8, 14, 20, 27, 34, 41, 48, 55, 62, 69, 76, 83, 90, 98, 105, 112, 119, 127],
'21': [8, 15, 22, 29, 36, 43, 50, 58, 65, 73, 80, 88, 96, 103, 111, 119, 126, 134, 142],
'22': [9, 16, 23, 30, 38, 45, 53, 61, 69, 77, 85, 93, 101, 109, 117, 125, 133, 141, 150, 158],
'23': [9, 17, 24, 32, 40, 48, 56, 64, 73, 81, 89, 98, 106, 115, 123, 132, 140, 149, 157, 166, 175],
'24': [10, 17, 25, 33, 42, 50, 59, 67, 76, 85, 94, 102, 111, 120, 129, 138, 147, 156, 165, 174, 183, 192],
'25': [10, 18, 27, 35, 44, 53, 62, 71, 80, 89, 98, 107, 117, 126, 135, 145, 154, 163, 173, 182, 192, 201, 211],
'26': [11, 19, 28, 37, 46, 55, 64, 74, 83, 93, 102, 112, 122, 132, 141, 151, 161, 171, 181, 191, 200, 210, 220, 230],
'27': [11, 20, 29, 38, 48, 57, 67, 77, 87, 97, 107, 118, 125, 138, 147, 158, 168, 178, 188, 199, 209, 219, 230, 240, 250],
'28': [12, 21, 30, 40, 50, 60, 70, 80, 90, 101, 111, 122, 132, 143, 154, 164, 175, 186, 196, 207, 218, 228, 239, 250, 261, 272],
'29': [13, 22, 32, 42, 52, 62, 73, 83, 94, 105, 116, 127, 138, 149, 160, 171, 182, 193, 204, 215, 226, 238, 249, 260, 271, 282, 294],
'30': [13, 23, 33, 43, 54, 65, 76, 87, 98, 109, 120, 131, 143, 154, 166, 177, 189, 200, 212, 223, 235, 247, 258, 270, 282, 293, 305, 317]
};
/**
* An object used to flag environments/features.
*
* @static
* @memberOf Benchmark
* @type Object
*/
var support = {};
(function() {
/**
* Detect Adobe AIR.
*
* @memberOf Benchmark.support
* @type Boolean
*/
support.air = isClassOf(window.runtime, 'ScriptBridgingProxyObject');
/**
* Detect if `arguments` objects have the correct internal [[Class]] value.
*
* @memberOf Benchmark.support
* @type Boolean
*/
support.argumentsClass = isClassOf(arguments, 'Arguments');
/**
* Detect if in a browser environment.
*
* @memberOf Benchmark.support
* @type Boolean
*/
support.browser = doc && isHostType(window, 'navigator');
/**
* Detect if strings support accessing characters by index.
*
* @memberOf Benchmark.support
* @type Boolean
*/
support.charByIndex =
// IE 8 supports indexes on string literals but not string objects
('x'[0] + Object('x')[0]) == 'xx';
/**
* Detect if strings have indexes as own properties.
*
* @memberOf Benchmark.support
* @type Boolean
*/
support.charByOwnIndex =
// Narwhal, Rhino, RingoJS, IE 8, and Opera < 10.52 support indexes on
// strings but don't detect them as own properties
support.charByIndex && hasKey('x', '0');
/**
* Detect if Java is enabled/exposed.
*
* @memberOf Benchmark.support
* @type Boolean
*/
support.java = isClassOf(window.java, 'JavaPackage');
/**
* Detect if the Timers API exists.
*
* @memberOf Benchmark.support
* @type Boolean
*/
support.timeout = isHostType(window, 'setTimeout') && isHostType(window, 'clearTimeout');
/**
* Detect if functions support decompilation.
*
* @name decompilation
* @memberOf Benchmark.support
* @type Boolean
*/
try {
// Safari 2.x removes commas in object literals
// from Function#toString results
// http://webk.it/11609
// Firefox 3.6 and Opera 9.25 strip grouping
// parentheses from Function#toString results
// http://bugzil.la/559438
support.decompilation = Function(
'return (' + (function(x) { return { 'x': '' + (1 + x) + '', 'y': 0 }; }) + ')'
)()(0).x === '1';
} catch(e) {
support.decompilation = false;
}
/**
* Detect ES5+ property descriptor API.
*
* @name descriptors
* @memberOf Benchmark.support
* @type Boolean
*/
try {
var o = {};
support.descriptors = (setDescriptor(o, o, o), 'value' in getDescriptor(o, o));
} catch(e) {
support.descriptors = false;
}
/**
* Detect ES5+ Object.getOwnPropertyNames().
*
* @name getAllKeys
* @memberOf Benchmark.support
* @type Boolean
*/
try {
support.getAllKeys = /\bvalueOf\b/.test(getAllKeys(Object.prototype));
} catch(e) {
support.getAllKeys = false;
}
/**
* Detect if own properties are iterated before inherited properties (all but IE < 9).
*
* @name iteratesOwnLast
* @memberOf Benchmark.support
* @type Boolean
*/
support.iteratesOwnFirst = (function() {
var props = [];
function ctor() { this.x = 1; }
ctor.prototype = { 'y': 1 };
for (var prop in new ctor) { props.push(prop); }
return props[0] == 'x';
}());
/**
* Detect if a node's [[Class]] is resolvable (all but IE < 9)
* and that the JS engine errors when attempting to coerce an object to a
* string without a `toString` property value of `typeof` "function".
*
* @name nodeClass
* @memberOf Benchmark.support
* @type Boolean
*/
try {
support.nodeClass = ({ 'toString': 0 } + '', toString.call(doc || 0) != '[object Object]');
} catch(e) {
support.nodeClass = true;
}
}());
/**
* Timer object used by `clock()` and `Deferred#resolve`.
*
* @private
* @type Object
*/
var timer = {
/**
* The timer namespace object or constructor.
*
* @private
* @memberOf timer
* @type Function|Object
*/
'ns': Date,
/**
* Starts the deferred timer.
*
* @private
* @memberOf timer
* @param {Object} deferred The deferred instance.
*/
'start': null, // lazy defined in `clock()`
/**
* Stops the deferred timer.
*
* @private
* @memberOf timer
* @param {Object} deferred The deferred instance.
*/
'stop': null // lazy defined in `clock()`
};
/** Shortcut for inverse results */
var noArgumentsClass = !support.argumentsClass,
noCharByIndex = !support.charByIndex,
noCharByOwnIndex = !support.charByOwnIndex;
/** Math shortcuts */
var abs = Math.abs,
floor = Math.floor,
max = Math.max,
min = Math.min,
pow = Math.pow,
sqrt = Math.sqrt;
/*--------------------------------------------------------------------------*/
/**
* The Benchmark constructor.
*
* @constructor
* @param {String} name A name to identify the benchmark.
* @param {Function|String} fn The test to benchmark.
* @param {Object} [options={}] Options object.
* @example
*
* // basic usage (the `new` operator is optional)
* var bench = new Benchmark(fn);
*
* // or using a name first
* var bench = new Benchmark('foo', fn);
*
* // or with options
* var bench = new Benchmark('foo', fn, {
*
* // displayed by Benchmark#toString if `name` is not available
* 'id': 'xyz',
*
* // called when the benchmark starts running
* 'onStart': onStart,
*
* // called after each run cycle
* 'onCycle': onCycle,
*
* // called when aborted
* 'onAbort': onAbort,
*
* // called when a test errors
* 'onError': onError,
*
* // called when reset
* 'onReset': onReset,
*
* // called when the benchmark completes running
* 'onComplete': onComplete,
*
* // compiled/called before the test loop
* 'setup': setup,
*
* // compiled/called after the test loop
* 'teardown': teardown
* });
*
* // or name and options
* var bench = new Benchmark('foo', {
*
* // a flag to indicate the benchmark is deferred
* 'defer': true,
*
* // benchmark test function
* 'fn': function(deferred) {
* // call resolve() when the deferred test is finished
* deferred.resolve();
* }
* });
*
* // or options only
* var bench = new Benchmark({
*
* // benchmark name
* 'name': 'foo',
*
* // benchmark test as a string
* 'fn': '[1,2,3,4].sort()'
* });
*
* // a test's `this` binding is set to the benchmark instance
* var bench = new Benchmark('foo', function() {
* 'My name is '.concat(this.name); // My name is foo
* });
*/
function Benchmark(name, fn, options) {
var me = this;
// allow instance creation without the `new` operator
if (me == null || me.constructor != Benchmark) {
return new Benchmark(name, fn, options);
}
// juggle arguments
if (isClassOf(name, 'Object')) {
// 1 argument (options)
options = name;
}
else if (isClassOf(name, 'Function')) {
// 2 arguments (fn, options)
options = fn;
fn = name;
}
else if (isClassOf(fn, 'Object')) {
// 2 arguments (name, options)
options = fn;
fn = null;
me.name = name;
}
else {
// 3 arguments (name, fn [, options])
me.name = name;
}
setOptions(me, options);
me.id || (me.id = ++counter);
me.fn == null && (me.fn = fn);
me.stats = deepClone(me.stats);
me.times = deepClone(me.times);
}
/**
* The Deferred constructor.
*
* @constructor
* @memberOf Benchmark
* @param {Object} clone The cloned benchmark instance.
*/
function Deferred(clone) {
var me = this;
if (me == null || me.constructor != Deferred) {
return new Deferred(clone);
}
me.benchmark = clone;
clock(me);
}
/**
* The Event constructor.
*
* @constructor
* @memberOf Benchmark
* @param {String|Object} type The event type.
*/
function Event(type) {
var me = this;
return (me == null || me.constructor != Event)
? new Event(type)
: (type instanceof Event)
? type
: extend(me, { 'timeStamp': +new Date }, typeof type == 'string' ? { 'type': type } : type);
}
/**
* The Suite constructor.
*
* @constructor
* @memberOf Benchmark
* @param {String} name A name to identify the suite.
* @param {Object} [options={}] Options object.
* @example
*
* // basic usage (the `new` operator is optional)
* var suite = new Benchmark.Suite;
*
* // or using a name first
* var suite = new Benchmark.Suite('foo');
*
* // or with options
* var suite = new Benchmark.Suite('foo', {
*
* // called when the suite starts running
* 'onStart': onStart,
*
* // called between running benchmarks
* 'onCycle': onCycle,
*
* // called when aborted
* 'onAbort': onAbort,
*
* // called when a test errors
* 'onError': onError,
*
* // called when reset
* 'onReset': onReset,
*
* // called when the suite completes running
* 'onComplete': onComplete
* });
*/
function Suite(name, options) {
var me = this;
// allow instance creation without the `new` operator
if (me == null || me.constructor != Suite) {
return new Suite(name, options);
}
// juggle arguments
if (isClassOf(name, 'Object')) {
// 1 argument (options)
options = name;
} else {
// 2 arguments (name [, options])
me.name = name;
}
setOptions(me, options);
}
/*--------------------------------------------------------------------------*/
/**
* Note: Some array methods have been implemented in plain JavaScript to avoid
* bugs in IE, Opera, Rhino, and Mobile Safari.
*
* IE compatibility mode and IE < 9 have buggy Array `shift()` and `splice()`
* functions that fail to remove the last element, `object[0]`, of
* array-li