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mam-project-templates

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(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ /** * The buffer module from node.js, for the browser. * * Author: Feross Aboukhadijeh <feross@feross.org> <http://feross.org> * License: MIT * * `npm install buffer` */ var base64 = require('base64-js') var ieee754 = require('ieee754') exports.Buffer = Buffer exports.SlowBuffer = Buffer exports.INSPECT_MAX_BYTES = 50 Buffer.poolSize = 8192 /** * If `Buffer._useTypedArrays`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (compatible down to IE6) */ Buffer._useTypedArrays = (function () { // Detect if browser supports Typed Arrays. Supported browsers are IE 10+, // Firefox 4+, Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. if (typeof Uint8Array === 'undefined' || typeof ArrayBuffer === 'undefined') return false // Does the browser support adding properties to `Uint8Array` instances? If // not, then that's the same as no `Uint8Array` support. We need to be able to // add all the node Buffer API methods. // Relevant Firefox bug: https://bugzilla.mozilla.org/show_bug.cgi?id=695438 try { var arr = new Uint8Array(0) arr.foo = function () { return 42 } return 42 === arr.foo() && typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray` } catch (e) { return false } })() /** * Class: Buffer * ============= * * The Buffer constructor returns instances of `Uint8Array` that are augmented * with function properties for all the node `Buffer` API functions. We use * `Uint8Array` so that square bracket notation works as expected -- it returns * a single octet. * * By augmenting the instances, we can avoid modifying the `Uint8Array` * prototype. */ function Buffer (subject, encoding, noZero) { if (!(this instanceof Buffer)) return new Buffer(subject, encoding, noZero) var type = typeof subject // Workaround: node's base64 implementation allows for non-padded strings // while base64-js does not. if (encoding === 'base64' && type === 'string') { subject = stringtrim(subject) while (subject.length % 4 !== 0) { subject = subject + '=' } } // Find the length var length if (type === 'number') length = coerce(subject) else if (type === 'string') length = Buffer.byteLength(subject, encoding) else if (type === 'object') length = coerce(subject.length) // Assume object is an array else throw new Error('First argument needs to be a number, array or string.') var buf if (Buffer._useTypedArrays) { // Preferred: Return an augmented `Uint8Array` instance for best performance buf = augment(new Uint8Array(length)) } else { // Fallback: Return THIS instance of Buffer (created by `new`) buf = this buf.length = length buf._isBuffer = true } var i if (Buffer._useTypedArrays && typeof Uint8Array === 'function' && subject instanceof Uint8Array) { // Speed optimization -- use set if we're copying from a Uint8Array buf._set(subject) } else if (isArrayish(subject)) { // Treat array-ish objects as a byte array for (i = 0; i < length; i++) { if (Buffer.isBuffer(subject)) buf[i] = subject.readUInt8(i) else buf[i] = subject[i] } } else if (type === 'string') { buf.write(subject, 0, encoding) } else if (type === 'number' && !Buffer._useTypedArrays && !noZero) { for (i = 0; i < length; i++) { buf[i] = 0 } } return buf } // STATIC METHODS // ============== Buffer.isEncoding = function (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'raw': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.isBuffer = function (b) { return !!(b !== null && b !== undefined && b._isBuffer) } Buffer.byteLength = function (str, encoding) { var ret str = str + '' switch (encoding || 'utf8') { case 'hex': ret = str.length / 2 break case 'utf8': case 'utf-8': ret = utf8ToBytes(str).length break case 'ascii': case 'binary': case 'raw': ret = str.length break case 'base64': ret = base64ToBytes(str).length break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = str.length * 2 break default: throw new Error('Unknown encoding') } return ret } Buffer.concat = function (list, totalLength) { assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' + 'list should be an Array.') if (list.length === 0) { return new Buffer(0) } else if (list.length === 1) { return list[0] } var i if (typeof totalLength !== 'number') { totalLength = 0 for (i = 0; i < list.length; i++) { totalLength += list[i].length } } var buf = new Buffer(totalLength) var pos = 0 for (i = 0; i < list.length; i++) { var item = list[i] item.copy(buf, pos) pos += item.length } return buf } // BUFFER INSTANCE METHODS // ======================= function _hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length assert(strLen % 2 === 0, 'Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; i++) { var byte = parseInt(string.substr(i * 2, 2), 16) assert(!isNaN(byte), 'Invalid hex string') buf[offset + i] = byte } Buffer._charsWritten = i * 2 return i } function _utf8Write (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length) return charsWritten } function _asciiWrite (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length) return charsWritten } function _binaryWrite (buf, string, offset, length) { return _asciiWrite(buf, string, offset, length) } function _base64Write (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length) return charsWritten } function _utf16leWrite (buf, string, offset, length) { var charsWritten = Buffer._charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length) return charsWritten } Buffer.prototype.write = function (string, offset, length, encoding) { // Support both (string, offset, length, encoding) // and the legacy (string, encoding, offset, length) if (isFinite(offset)) { if (!isFinite(length)) { encoding = length length = undefined } } else { // legacy var swap = encoding encoding = offset offset = length length = swap } offset = Number(offset) || 0 var remaining = this.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } encoding = String(encoding || 'utf8').toLowerCase() var ret switch (encoding) { case 'hex': ret = _hexWrite(this, string, offset, length) break case 'utf8': case 'utf-8': ret = _utf8Write(this, string, offset, length) break case 'ascii': ret = _asciiWrite(this, string, offset, length) break case 'binary': ret = _binaryWrite(this, string, offset, length) break case 'base64': ret = _base64Write(this, string, offset, length) break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = _utf16leWrite(this, string, offset, length) break default: throw new Error('Unknown encoding') } return ret } Buffer.prototype.toString = function (encoding, start, end) { var self = this encoding = String(encoding || 'utf8').toLowerCase() start = Number(start) || 0 end = (end !== undefined) ? Number(end) : end = self.length // Fastpath empty strings if (end === start) return '' var ret switch (encoding) { case 'hex': ret = _hexSlice(self, start, end) break case 'utf8': case 'utf-8': ret = _utf8Slice(self, start, end) break case 'ascii': ret = _asciiSlice(self, start, end) break case 'binary': ret = _binarySlice(self, start, end) break case 'base64': ret = _base64Slice(self, start, end) break case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': ret = _utf16leSlice(self, start, end) break default: throw new Error('Unknown encoding') } return ret } Buffer.prototype.toJSON = function () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function (target, target_start, start, end) { var source = this if (!start) start = 0 if (!end && end !== 0) end = this.length if (!target_start) target_start = 0 // Copy 0 bytes; we're done if (end === start) return if (target.length === 0 || source.length === 0) return // Fatal error conditions assert(end >= start, 'sourceEnd < sourceStart') assert(target_start >= 0 && target_start < target.length, 'targetStart out of bounds') assert(start >= 0 && start < source.length, 'sourceStart out of bounds') assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - target_start < end - start) end = target.length - target_start + start // copy! for (var i = 0; i < end - start; i++) target[i + target_start] = this[i + start] } function _base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function _utf8Slice (buf, start, end) { var res = '' var tmp = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) { if (buf[i] <= 0x7F) { res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i]) tmp = '' } else { tmp += '%' + buf[i].toString(16) } } return res + decodeUtf8Char(tmp) } function _asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; i++) ret += String.fromCharCode(buf[i]) return ret } function _binarySlice (buf, start, end) { return _asciiSlice(buf, start, end) } function _hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; i++) { out += toHex(buf[i]) } return out } function _utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i+1] * 256) } return res } Buffer.prototype.slice = function (start, end) { var len = this.length start = clamp(start, len, 0) end = clamp(end, len, len) if (Buffer._useTypedArrays) { return augment(this.subarray(start, end)) } else { var sliceLen = end - start var newBuf = new Buffer(sliceLen, undefined, true) for (var i = 0; i < sliceLen; i++) { newBuf[i] = this[i + start] } return newBuf } } // `get` will be removed in Node 0.13+ Buffer.prototype.get = function (offset) { console.log('.get() is deprecated. Access using array indexes instead.') return this.readUInt8(offset) } // `set` will be removed in Node 0.13+ Buffer.prototype.set = function (v, offset) { console.log('.set() is deprecated. Access using array indexes instead.') return this.writeUInt8(v, offset) } Buffer.prototype.readUInt8 = function (offset, noAssert) { if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to read beyond buffer length') } if (offset >= this.length) return return this[offset] } function _readUInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val if (littleEndian) { val = buf[offset] if (offset + 1 < len) val |= buf[offset + 1] << 8 } else { val = buf[offset] << 8 if (offset + 1 < len) val |= buf[offset + 1] } return val } Buffer.prototype.readUInt16LE = function (offset, noAssert) { return _readUInt16(this, offset, true, noAssert) } Buffer.prototype.readUInt16BE = function (offset, noAssert) { return _readUInt16(this, offset, false, noAssert) } function _readUInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val if (littleEndian) { if (offset + 2 < len) val = buf[offset + 2] << 16 if (offset + 1 < len) val |= buf[offset + 1] << 8 val |= buf[offset] if (offset + 3 < len) val = val + (buf[offset + 3] << 24 >>> 0) } else { if (offset + 1 < len) val = buf[offset + 1] << 16 if (offset + 2 < len) val |= buf[offset + 2] << 8 if (offset + 3 < len) val |= buf[offset + 3] val = val + (buf[offset] << 24 >>> 0) } return val } Buffer.prototype.readUInt32LE = function (offset, noAssert) { return _readUInt32(this, offset, true, noAssert) } Buffer.prototype.readUInt32BE = function (offset, noAssert) { return _readUInt32(this, offset, false, noAssert) } Buffer.prototype.readInt8 = function (offset, noAssert) { if (!noAssert) { assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to read beyond buffer length') } if (offset >= this.length) return var neg = this[offset] & 0x80 if (neg) return (0xff - this[offset] + 1) * -1 else return this[offset] } function _readInt16 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val = _readUInt16(buf, offset, littleEndian, true) var neg = val & 0x8000 if (neg) return (0xffff - val + 1) * -1 else return val } Buffer.prototype.readInt16LE = function (offset, noAssert) { return _readInt16(this, offset, true, noAssert) } Buffer.prototype.readInt16BE = function (offset, noAssert) { return _readInt16(this, offset, false, noAssert) } function _readInt32 (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } var len = buf.length if (offset >= len) return var val = _readUInt32(buf, offset, littleEndian, true) var neg = val & 0x80000000 if (neg) return (0xffffffff - val + 1) * -1 else return val } Buffer.prototype.readInt32LE = function (offset, noAssert) { return _readInt32(this, offset, true, noAssert) } Buffer.prototype.readInt32BE = function (offset, noAssert) { return _readInt32(this, offset, false, noAssert) } function _readFloat (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } return ieee754.read(buf, offset, littleEndian, 23, 4) } Buffer.prototype.readFloatLE = function (offset, noAssert) { return _readFloat(this, offset, true, noAssert) } Buffer.prototype.readFloatBE = function (offset, noAssert) { return _readFloat(this, offset, false, noAssert) } function _readDouble (buf, offset, littleEndian, noAssert) { if (!noAssert) { assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset + 7 < buf.length, 'Trying to read beyond buffer length') } return ieee754.read(buf, offset, littleEndian, 52, 8) } Buffer.prototype.readDoubleLE = function (offset, noAssert) { return _readDouble(this, offset, true, noAssert) } Buffer.prototype.readDoubleBE = function (offset, noAssert) { return _readDouble(this, offset, false, noAssert) } Buffer.prototype.writeUInt8 = function (value, offset, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'trying to write beyond buffer length') verifuint(value, 0xff) } if (offset >= this.length) return this[offset] = value } function _writeUInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffff) } var len = buf.length if (offset >= len) return for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) { _writeUInt16(this, value, offset, true, noAssert) } Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) { _writeUInt16(this, value, offset, false, noAssert) } function _writeUInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'trying to write beyond buffer length') verifuint(value, 0xffffffff) } var len = buf.length if (offset >= len) return for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) { _writeUInt32(this, value, offset, true, noAssert) } Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) { _writeUInt32(this, value, offset, false, noAssert) } Buffer.prototype.writeInt8 = function (value, offset, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset < this.length, 'Trying to write beyond buffer length') verifsint(value, 0x7f, -0x80) } if (offset >= this.length) return if (value >= 0) this.writeUInt8(value, offset, noAssert) else this.writeUInt8(0xff + value + 1, offset, noAssert) } function _writeInt16 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 1 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fff, -0x8000) } var len = buf.length if (offset >= len) return if (value >= 0) _writeUInt16(buf, value, offset, littleEndian, noAssert) else _writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert) } Buffer.prototype.writeInt16LE = function (value, offset, noAssert) { _writeInt16(this, value, offset, true, noAssert) } Buffer.prototype.writeInt16BE = function (value, offset, noAssert) { _writeInt16(this, value, offset, false, noAssert) } function _writeInt32 (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifsint(value, 0x7fffffff, -0x80000000) } var len = buf.length if (offset >= len) return if (value >= 0) _writeUInt32(buf, value, offset, littleEndian, noAssert) else _writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert) } Buffer.prototype.writeInt32LE = function (value, offset, noAssert) { _writeInt32(this, value, offset, true, noAssert) } Buffer.prototype.writeInt32BE = function (value, offset, noAssert) { _writeInt32(this, value, offset, false, noAssert) } function _writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38) } var len = buf.length if (offset >= len) return ieee754.write(buf, value, offset, littleEndian, 23, 4) } Buffer.prototype.writeFloatLE = function (value, offset, noAssert) { _writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function (value, offset, noAssert) { _writeFloat(this, value, offset, false, noAssert) } function _writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { assert(value !== undefined && value !== null, 'missing value') assert(typeof littleEndian === 'boolean', 'missing or invalid endian') assert(offset !== undefined && offset !== null, 'missing offset') assert(offset + 7 < buf.length, 'Trying to write beyond buffer length') verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308) } var len = buf.length if (offset >= len) return ieee754.write(buf, value, offset, littleEndian, 52, 8) } Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) { _writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) { _writeDouble(this, value, offset, false, noAssert) } // fill(value, start=0, end=buffer.length) Buffer.prototype.fill = function (value, start, end) { if (!value) value = 0 if (!start) start = 0 if (!end) end = this.length if (typeof value === 'string') { value = value.charCodeAt(0) } assert(typeof value === 'number' && !isNaN(value), 'value is not a number') assert(end >= start, 'end < start') // Fill 0 bytes; we're done if (end === start) return if (this.length === 0) return assert(start >= 0 && start < this.length, 'start out of bounds') assert(end >= 0 && end <= this.length, 'end out of bounds') for (var i = start; i < end; i++) { this[i] = value } } Buffer.prototype.inspect = function () { var out = [] var len = this.length for (var i = 0; i < len; i++) { out[i] = toHex(this[i]) if (i === exports.INSPECT_MAX_BYTES) { out[i + 1] = '...' break } } return '<Buffer ' + out.join(' ') + '>' } /** * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. * Added in Node 0.12. Only available in browsers that support ArrayBuffer. */ Buffer.prototype.toArrayBuffer = function () { if (typeof Uint8Array === 'function') { if (Buffer._useTypedArrays) { return (new Buffer(this)).buffer } else { var buf = new Uint8Array(this.length) for (var i = 0, len = buf.length; i < len; i += 1) buf[i] = this[i] return buf.buffer } } else { throw new Error('Buffer.toArrayBuffer not supported in this browser') } } // HELPER FUNCTIONS // ================ function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } var BP = Buffer.prototype /** * Augment the Uint8Array *instance* (not the class!) with Buffer methods */ function augment (arr) { arr._isBuffer = true // save reference to original Uint8Array get/set methods before overwriting arr._get = arr.get arr._set = arr.set // deprecated, will be removed in node 0.13+ arr.get = BP.get arr.set = BP.set arr.write = BP.write arr.toString = BP.toString arr.toLocaleString = BP.toString arr.toJSON = BP.toJSON arr.copy = BP.copy arr.slice = BP.slice arr.readUInt8 = BP.readUInt8 arr.readUInt16LE = BP.readUInt16LE arr.readUInt16BE = BP.readUInt16BE arr.readUInt32LE = BP.readUInt32LE arr.readUInt32BE = BP.readUInt32BE arr.readInt8 = BP.readInt8 arr.readInt16LE = BP.readInt16LE arr.readInt16BE = BP.readInt16BE arr.readInt32LE = BP.readInt32LE arr.readInt32BE = BP.readInt32BE arr.readFloatLE = BP.readFloatLE arr.readFloatBE = BP.readFloatBE arr.readDoubleLE = BP.readDoubleLE arr.readDoubleBE = BP.readDoubleBE arr.writeUInt8 = BP.writeUInt8 arr.writeUInt16LE = BP.writeUInt16LE arr.writeUInt16BE = BP.writeUInt16BE arr.writeUInt32LE = BP.writeUInt32LE arr.writeUInt32BE = BP.writeUInt32BE arr.writeInt8 = BP.writeInt8 arr.writeInt16LE = BP.writeInt16LE arr.writeInt16BE = BP.writeInt16BE arr.writeInt32LE = BP.writeInt32LE arr.writeInt32BE = BP.writeInt32BE arr.writeFloatLE = BP.writeFloatLE arr.writeFloatBE = BP.writeFloatBE arr.writeDoubleLE = BP.writeDoubleLE arr.writeDoubleBE = BP.writeDoubleBE arr.fill = BP.fill arr.inspect = BP.inspect arr.toArrayBuffer = BP.toArrayBuffer return arr } // slice(start, end) function clamp (index, len, defaultValue) { if (typeof index !== 'number') return defaultValue index = ~~index; // Coerce to integer. if (index >= len) return len if (index >= 0) return index index += len if (index >= 0) return index return 0 } function coerce (length) { // Coerce length to a number (possibly NaN), round up // in case it's fractional (e.g. 123.456) then do a // double negate to coerce a NaN to 0. Easy, right? length = ~~Math.ceil(+length) return length < 0 ? 0 : length } function isArray (subject) { return (Array.isArray || function (subject) { return Object.prototype.toString.call(subject) === '[object Array]' })(subject) } function isArrayish (subject) { return isArray(subject) || Buffer.isBuffer(subject) || subject && typeof subject === 'object' && typeof subject.length === 'number' } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { var b = str.charCodeAt(i) if (b <= 0x7F) byteArray.push(str.charCodeAt(i)) else { var start = i if (b >= 0xD800 && b <= 0xDFFF) i++ var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%') for (var j = 0; j < h.length; j++) byteArray.push(parseInt(h[j], 16)) } } return byteArray } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; i++) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; i++) { c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(str) } function blitBuffer (src, dst, offset, length) { var pos for (var i = 0; i < length; i++) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function decodeUtf8Char (str) { try { return decodeURIComponent(str) } catch (err) { return String.fromCharCode(0xFFFD) // UTF 8 invalid char } } /* * We have to make sure that the value is a valid integer. This means that it * is non-negative. It has no fractional component and that it does not * exceed the maximum allowed value. */ function verifuint (value, max) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value >= 0, 'specified a negative value for writing an unsigned value') assert(value <= max, 'value is larger than maximum value for type') assert(Math.floor(value) === value, 'value has a fractional component') } function verifsint (value, max, min) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') assert(Math.floor(value) === value, 'value has a fractional component') } function verifIEEE754 (value, max, min) { assert(typeof value === 'number', 'cannot write a non-number as a number') assert(value <= max, 'value larger than maximum allowed value') assert(value >= min, 'value smaller than minimum allowed value') } function assert (test, message) { if (!test) throw new Error(message || 'Failed assertion') } },{"base64-js":2,"ieee754":5}],2:[function(require,module,exports){ var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; ;(function (exports) { 'use strict'; var Arr = (typeof Uint8Array !== 'undefined') ? Uint8Array : Array var ZERO = '0'.charCodeAt(0) var PLUS = '+'.charCodeAt(0) var SLASH = '/'.charCodeAt(0) var NUMBER = '0'.charCodeAt(0) var LOWER = 'a'.charCodeAt(0) var UPPER = 'A'.charCodeAt(0) function decode (elt) { var code = elt.charCodeAt(0) if (code === PLUS) return 62 // '+' if (code === SLASH) return 63 // '/' if (code < NUMBER) return -1 //no match if (code < NUMBER + 10) return code - NUMBER + 26 + 26 if (code < UPPER + 26) return code - UPPER if (code < LOWER + 26) return code - LOWER + 26 } function b64ToByteArray (b64) { var i, j, l, tmp, placeHolders, arr if (b64.length % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice var len = b64.length placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 // base64 is 4/3 + up to two characters of the original data arr = new Arr(b64.length * 3 / 4 - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? b64.length - 4 : b64.length var L = 0 function push (v) { arr[L++] = v } for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) push((tmp & 0xFF0000) >> 16) push((tmp & 0xFF00) >> 8) push(tmp & 0xFF) } if (placeHolders === 2) { tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) push(tmp & 0xFF) } else if (placeHolders === 1) { tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) push((tmp >> 8) & 0xFF) push(tmp & 0xFF) } return arr } function uint8ToBase64 (uint8) { var i, extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes output = "", temp, length function encode (num) { return lookup.charAt(num) } function tripletToBase64 (num) { return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) } // go through the array every three bytes, we'll deal with trailing stuff later for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output += tripletToBase64(temp) } // pad the end with zeros, but make sure to not forget the extra bytes switch (extraBytes) { case 1: temp = uint8[uint8.length - 1] output += encode(temp >> 2) output += encode((temp << 4) & 0x3F) output += '==' break case 2: temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) output += encode(temp >> 10) output += encode((temp >> 4) & 0x3F) output += encode((temp << 2) & 0x3F) output += '=' break } return output } module.exports.toByteArray = b64ToByteArray module.exports.fromByteArray = uint8ToBase64 }()) },{}],3:[function(require,module,exports){ var process=require("__browserify_process"),global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {};/*! * Benchmark.js v1.0.0 <http://benchmarkjs.com/> * Copyright 2010-2012 Mathias Bynens <http://mths.be/> * Based on JSLitmus.js, copyright Robert Kieffer <http://broofa.com/> * Modified by John-David Dalton <http://allyoucanleet.com/> * Available under MIT license <http://mths.be/mit> */ ;(function(window, undefined) { 'use strict'; /** Used to assign each benchmark an incrimented id */ var counter = 0; /** Detect DOM document object */ var doc = isHostType(window, 'document') && document; /** Detect free variable `define` */ var freeDefine = typeof define == 'function' && typeof define.amd == 'object' && define.amd && define; /** Detect free variable `exports` */ var freeExports = typeof exports == 'object' && exports && (typeof global == 'object' && global && global == global.global && (window = global), exports); /** Detect free variable `require` */ var freeRequire = typeof require == 'function' && require; /** Used to crawl all properties regardless of enumerability */ var getAllKeys = Object.getOwnPropertyNames; /** Used to get property descriptors */ var getDescriptor = Object.getOwnPropertyDescriptor; /** Used in case an object doesn't have its own method */ var hasOwnProperty = {}.hasOwnProperty; /** Used to check if an object is extensible */ var isExtensible = Object.isExtensible || function() { return true; }; /** Used to access Wade Simmons' Node microtime module */ var microtimeObject = req('microtime'); /** Used to access the browser's high resolution timer */ var perfObject = isHostType(window, 'performance') && performance; /** Used to call the browser's high resolution timer */ var perfName = perfObject && ( perfObject.now && 'now' || perfObject.webkitNow && 'webkitNow' ); /** Used to access Node's high resolution timer */ var processObject = isHostType(window, 'process') && process; /** Used to check if an own property is enumerable */ var propertyIsEnumerable = {}.propertyIsEnumerable; /** Used to set property descriptors */ var setDescriptor = Object.defineProperty; /** Used to resolve a value's internal [[Class]] */ var toString = {}.toString; /** Used to prevent a `removeChild` memory leak in IE < 9 */ var trash = doc && doc.createElement('div'); /** Used to integrity check compiled tests */ var uid = 'uid' + (+new Date); /** Used to avoid infinite recursion when methods call each other */ var calledBy = {}; /** Used to avoid hz of Infinity */ var divisors = { '1': 4096, '2': 512, '3': 64, '4': 8, '5': 0 }; /** * T-Distribution two-tailed critical values for 95% confidence * http://www.itl.nist.gov/div898/handbook/eda/section3/eda3672.htm */ var tTable = { '1': 12.706,'2': 4.303, '3': 3.182, '4': 2.776, '5': 2.571, '6': 2.447, '7': 2.365, '8': 2.306, '9': 2.262, '10': 2.228, '11': 2.201, '12': 2.179, '13': 2.16, '14': 2.145, '15': 2.131, '16': 2.12, '17': 2.11, '18': 2.101, '19': 2.093, '20': 2.086, '21': 2.08, '22': 2.074, '23': 2.069, '24': 2.064, '25': 2.06, '26': 2.056, '27': 2.052, '28': 2.048, '29': 2.045, '30': 2.042, 'infinity': 1.96 }; /** * Critical Mann-Whitney U-values for 95% confidence * http://www.saburchill.com/IBbiology/stats/003.html */ var uTable = { '5': [0, 1, 2], '6': [1, 2, 3, 5], '7': [1, 3, 5, 6, 8], '8': [2, 4, 6, 8, 10, 13], '9': [2, 4, 7, 10, 12, 15, 17], '10': [3, 5, 8, 11, 14, 17, 20, 23], '11': [3, 6, 9, 13, 16, 19, 23, 26, 30], '12': [4, 7, 11, 14, 18, 22, 26, 29, 33, 37], '13': [4, 8, 12, 16, 20, 24, 28, 33, 37, 41, 45], '14': [5, 9, 13, 17, 22, 26, 31, 36, 40, 45, 50, 55], '15': [5, 10, 14, 19, 24, 29, 34, 39, 44, 49, 54, 59, 64], '16': [6, 11, 15, 21, 26, 31, 37, 42, 47, 53, 59, 64, 70, 75], '17': [6, 11, 17, 22, 28, 34, 39, 45, 51, 57, 63, 67, 75, 81, 87], '18': [7, 12, 18, 24, 30, 36, 42, 48, 55, 61, 67, 74, 80, 86, 93, 99], '19': [7, 13, 19, 25, 32, 38, 45, 52, 58, 65, 72, 78, 85, 92, 99, 106, 113], '20': [8, 14, 20, 27, 34, 41, 48, 55, 62, 69, 76, 83, 90, 98, 105, 112, 119, 127], '21': [8, 15, 22, 29, 36, 43, 50, 58, 65, 73, 80, 88, 96, 103, 111, 119, 126, 134, 142], '22': [9, 16, 23, 30, 38, 45, 53, 61, 69, 77, 85, 93, 101, 109, 117, 125, 133, 141, 150, 158], '23': [9, 17, 24, 32, 40, 48, 56, 64, 73, 81, 89, 98, 106, 115, 123, 132, 140, 149, 157, 166, 175], '24': [10, 17, 25, 33, 42, 50, 59, 67, 76, 85, 94, 102, 111, 120, 129, 138, 147, 156, 165, 174, 183, 192], '25': [10, 18, 27, 35, 44, 53, 62, 71, 80, 89, 98, 107, 117, 126, 135, 145, 154, 163, 173, 182, 192, 201, 211], '26': [11, 19, 28, 37, 46, 55, 64, 74, 83, 93, 102, 112, 122, 132, 141, 151, 161, 171, 181, 191, 200, 210, 220, 230], '27': [11, 20, 29, 38, 48, 57, 67, 77, 87, 97, 107, 118, 125, 138, 147, 158, 168, 178, 188, 199, 209, 219, 230, 240, 250], '28': [12, 21, 30, 40, 50, 60, 70, 80, 90, 101, 111, 122, 132, 143, 154, 164, 175, 186, 196, 207, 218, 228, 239, 250, 261, 272], '29': [13, 22, 32, 42, 52, 62, 73, 83, 94, 105, 116, 127, 138, 149, 160, 171, 182, 193, 204, 215, 226, 238, 249, 260, 271, 282, 294], '30': [13, 23, 33, 43, 54, 65, 76, 87, 98, 109, 120, 131, 143, 154, 166, 177, 189, 200, 212, 223, 235, 247, 258, 270, 282, 293, 305, 317] }; /** * An object used to flag environments/features. * * @static * @memberOf Benchmark * @type Object */ var support = {}; (function() { /** * Detect Adobe AIR. * * @memberOf Benchmark.support * @type Boolean */ support.air = isClassOf(window.runtime, 'ScriptBridgingProxyObject'); /** * Detect if `arguments` objects have the correct internal [[Class]] value. * * @memberOf Benchmark.support * @type Boolean */ support.argumentsClass = isClassOf(arguments, 'Arguments'); /** * Detect if in a browser environment. * * @memberOf Benchmark.support * @type Boolean */ support.browser = doc && isHostType(window, 'navigator'); /** * Detect if strings support accessing characters by index. * * @memberOf Benchmark.support * @type Boolean */ support.charByIndex = // IE 8 supports indexes on string literals but not string objects ('x'[0] + Object('x')[0]) == 'xx'; /** * Detect if strings have indexes as own properties. * * @memberOf Benchmark.support * @type Boolean */ support.charByOwnIndex = // Narwhal, Rhino, RingoJS, IE 8, and Opera < 10.52 support indexes on // strings but don't detect them as own properties support.charByIndex && hasKey('x', '0'); /** * Detect if Java is enabled/exposed. * * @memberOf Benchmark.support * @type Boolean */ support.java = isClassOf(window.java, 'JavaPackage'); /** * Detect if the Timers API exists. * * @memberOf Benchmark.support * @type Boolean */ support.timeout = isHostType(window, 'setTimeout') && isHostType(window, 'clearTimeout'); /** * Detect if functions support decompilation. * * @name decompilation * @memberOf Benchmark.support * @type Boolean */ try { // Safari 2.x removes commas in object literals // from Function#toString results // http://webk.it/11609 // Firefox 3.6 and Opera 9.25 strip grouping // parentheses from Function#toString results // http://bugzil.la/559438 support.decompilation = Function( 'return (' + (function(x) { return { 'x': '' + (1 + x) + '', 'y': 0 }; }) + ')' )()(0).x === '1'; } catch(e) { support.decompilation = false; } /** * Detect ES5+ property descriptor API. * * @name descriptors * @memberOf Benchmark.support * @type Boolean */ try { var o = {}; support.descriptors = (setDescriptor(o, o, o), 'value' in getDescriptor(o, o)); } catch(e) { support.descriptors = false; } /** * Detect ES5+ Object.getOwnPropertyNames(). * * @name getAllKeys * @memberOf Benchmark.support * @type Boolean */ try { support.getAllKeys = /\bvalueOf\b/.test(getAllKeys(Object.prototype)); } catch(e) { support.getAllKeys = false; } /** * Detect if own properties are iterated before inherited properties (all but IE < 9). * * @name iteratesOwnLast * @memberOf Benchmark.support * @type Boolean */ support.iteratesOwnFirst = (function() { var props = []; function ctor() { this.x = 1; } ctor.prototype = { 'y': 1 }; for (var prop in new ctor) { props.push(prop); } return props[0] == 'x'; }()); /** * Detect if a node's [[Class]] is resolvable (all but IE < 9) * and that the JS engine errors when attempting to coerce an object to a * string without a `toString` property value of `typeof` "function". * * @name nodeClass * @memberOf Benchmark.support * @type Boolean */ try { support.nodeClass = ({ 'toString': 0 } + '', toString.call(doc || 0) != '[object Object]'); } catch(e) { support.nodeClass = true; } }()); /** * Timer object used by `clock()` and `Deferred#resolve`. * * @private * @type Object */ var timer = { /** * The timer namespace object or constructor. * * @private * @memberOf timer * @type Function|Object */ 'ns': Date, /** * Starts the deferred timer. * * @private * @memberOf timer * @param {Object} deferred The deferred instance. */ 'start': null, // lazy defined in `clock()` /** * Stops the deferred timer. * * @private * @memberOf timer * @param {Object} deferred The deferred instance. */ 'stop': null // lazy defined in `clock()` }; /** Shortcut for inverse results */ var noArgumentsClass = !support.argumentsClass, noCharByIndex = !support.charByIndex, noCharByOwnIndex = !support.charByOwnIndex; /** Math shortcuts */ var abs = Math.abs, floor = Math.floor, max = Math.max, min = Math.min, pow = Math.pow, sqrt = Math.sqrt; /*--------------------------------------------------------------------------*/ /** * The Benchmark constructor. * * @constructor * @param {String} name A name to identify the benchmark. * @param {Function|String} fn The test to benchmark. * @param {Object} [options={}] Options object. * @example * * // basic usage (the `new` operator is optional) * var bench = new Benchmark(fn); * * // or using a name first * var bench = new Benchmark('foo', fn); * * // or with options * var bench = new Benchmark('foo', fn, { * * // displayed by Benchmark#toString if `name` is not available * 'id': 'xyz', * * // called when the benchmark starts running * 'onStart': onStart, * * // called after each run cycle * 'onCycle': onCycle, * * // called when aborted * 'onAbort': onAbort, * * // called when a test errors * 'onError': onError, * * // called when reset * 'onReset': onReset, * * // called when the benchmark completes running * 'onComplete': onComplete, * * // compiled/called before the test loop * 'setup': setup, * * // compiled/called after the test loop * 'teardown': teardown * }); * * // or name and options * var bench = new Benchmark('foo', { * * // a flag to indicate the benchmark is deferred * 'defer': true, * * // benchmark test function * 'fn': function(deferred) { * // call resolve() when the deferred test is finished * deferred.resolve(); * } * }); * * // or options only * var bench = new Benchmark({ * * // benchmark name * 'name': 'foo', * * // benchmark test as a string * 'fn': '[1,2,3,4].sort()' * }); * * // a test's `this` binding is set to the benchmark instance * var bench = new Benchmark('foo', function() { * 'My name is '.concat(this.name); // My name is foo * }); */ function Benchmark(name, fn, options) { var me = this; // allow instance creation without the `new` operator if (me == null || me.constructor != Benchmark) { return new Benchmark(name, fn, options); } // juggle arguments if (isClassOf(name, 'Object')) { // 1 argument (options) options = name; } else if (isClassOf(name, 'Function')) { // 2 arguments (fn, options) options = fn; fn = name; } else if (isClassOf(fn, 'Object')) { // 2 arguments (name, options) options = fn; fn = null; me.name = name; } else { // 3 arguments (name, fn [, options]) me.name = name; } setOptions(me, options); me.id || (me.id = ++counter); me.fn == null && (me.fn = fn); me.stats = deepClone(me.stats); me.times = deepClone(me.times); } /** * The Deferred constructor. * * @constructor * @memberOf Benchmark * @param {Object} clone The cloned benchmark instance. */ function Deferred(clone) { var me = this; if (me == null || me.constructor != Deferred) { return new Deferred(clone); } me.benchmark = clone; clock(me); } /** * The Event constructor. * * @constructor * @memberOf Benchmark * @param {String|Object} type The event type. */ function Event(type) { var me = this; return (me == null || me.constructor != Event) ? new Event(type) : (type instanceof Event) ? type : extend(me, { 'timeStamp': +new Date }, typeof type == 'string' ? { 'type': type } : type); } /** * The Suite constructor. * * @constructor * @memberOf Benchmark * @param {String} name A name to identify the suite. * @param {Object} [options={}] Options object. * @example * * // basic usage (the `new` operator is optional) * var suite = new Benchmark.Suite; * * // or using a name first * var suite = new Benchmark.Suite('foo'); * * // or with options * var suite = new Benchmark.Suite('foo', { * * // called when the suite starts running * 'onStart': onStart, * * // called between running benchmarks * 'onCycle': onCycle, * * // called when aborted * 'onAbort': onAbort, * * // called when a test errors * 'onError': onError, * * // called when reset * 'onReset': onReset, * * // called when the suite completes running * 'onComplete': onComplete * }); */ function Suite(name, options) { var me = this; // allow instance creation without the `new` operator if (me == null || me.constructor != Suite) { return new Suite(name, options); } // juggle arguments if (isClassOf(name, 'Object')) { // 1 argument (options) options = name; } else { // 2 arguments (name [, options]) me.name = name; } setOptions(me, options); } /*--------------------------------------------------------------------------*/ /** * Note: Some array methods have been implemented in plain JavaScript to avoid * bugs in IE, Opera, Rhino, and Mobile Safari. * * IE compatibility mode and IE < 9 have buggy Array `shift()` and `splice()` * functions that fail to remove the last element, `object[0]`, of * array-li