magichome-platform
Version:
discover, control, and receive status for magichome devices
26 lines • 1.22 kB
TypeScript
import { AnimationStepKey, BaseController, IAnimationBlueprint, IAnimationColorStep, IAnimationSequenceRange } from "..";
export declare class AnimationLoop {
readonly name: string;
readonly priority: number;
readonly syncSequenceTimings: boolean;
readonly syncSequenceColor: boolean;
private lightOffsetDurationMS;
readonly blueprintAnimationSequences: IAnimationSequenceRange[];
readonly isSingularAnimationLoop: boolean;
private currentAnimationOffsetDurationMS;
private activeLoops;
private STEP_INTERVAL_MS;
associatedLightCount: number;
isActive: boolean;
constructor(animationBlueprint: IAnimationBlueprint, lightIDs: Array<BaseController['id']>, STEP_INTERVAL_MS: number);
private initialize;
getAnimationStep(lightID: BaseController['id']): IAnimationColorStep;
private calculateOffsetIndex;
addLightToAnimationLoop(lightID: BaseController['id'] | AnimationStepKey): void;
removeLightFromAnimationLoop(lightID: BaseController['id']): void;
tickAllActiveLoops(): void;
private tickAnimation;
private generateAnimationSteps;
private initializeAnimationID;
}
//# sourceMappingURL=animationLoop.d.ts.map