macaw-threejs
Version:
Macaw Three.js is ready to use library to connect Three.js with your project.<br/> Under the hood is a fully optimized, clean Three.js set up to make it easy to implement effects for images (future text, etc.). With effects out of the box, you don't even
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TypeScript
import type { Composer, Image } from "./controllers/Shader/Shader.types";
import type { Dimensions, SceneSettings } from "./Core/Scene/Scene.types";
import * as THREE from "three";
interface InitSceneProps {
settings: SceneSettings;
}
export declare function initScene({ settings }: InitSceneProps): THREE.Scene;
interface InitCameraProps {
dimensions: Dimensions;
}
export declare function initCamera({ dimensions }: InitCameraProps): THREE.PerspectiveCamera;
interface InitRendererProps {
container: HTMLDivElement;
settings: Required<SceneSettings>;
}
export declare function initRenderer({ container, settings }: InitRendererProps): THREE.WebGLRenderer;
export declare function initRaycaster(): THREE.Raycaster;
export declare function initImage(): Image;
export declare function initComposer(): Composer;
export {};