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lxa

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A lexical analysis / regular expression engine written in TypeScript

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __values = (this && this.__values) || function (o) { var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0; if (m) return m.call(o); return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); var state_1 = require("./state"); var epsilon_1 = __importDefault(require("./epsilon")); var StateOp = /** @class */ (function () { function StateOp() { this.start = null; this.end = null; } StateOp.prototype.getStartState = function () { return this.start; }; StateOp.prototype.getEndState = function () { return this.end; }; StateOp.prototype.setNext = function (input, state) { var start = state.getStartState(); if (start && this.end) { this.end.setNext(input, start); } else if (!start) { throw new Error('Start state of param state is null'); } else if (!this.end) { throw new Error('this.end is null'); } }; return StateOp; }()); exports.StateOp = StateOp; var SingleInputState = /** @class */ (function (_super) { __extends(SingleInputState, _super); function SingleInputState(input, accepted) { if (accepted === void 0) { accepted = false; } var _this = _super.call(this) || this; _this.start = new state_1.State(); _this.end = new state_1.State(accepted); _this.start.setNext(input, _this.end); return _this; } return SingleInputState; }(StateOp)); exports.SingleInputState = SingleInputState; var ConcatState = /** @class */ (function (_super) { __extends(ConcatState, _super); function ConcatState(a, b) { var _this = _super.call(this) || this; _this.a = a; _this.b = b; _this.start = _this.a.getStartState(); _this.a.setNext(epsilon_1.default, _this.b); _this.end = _this.b.getEndState(); return _this; } return ConcatState; }(StateOp)); exports.ConcatState = ConcatState; var UnionState = /** @class */ (function (_super) { __extends(UnionState, _super); function UnionState(a, b, accepted) { var e_1, _a; if (accepted === void 0) { accepted = false; } var _this = _super.call(this) || this; _this.a = a; _this.b = b; _this.start = new state_1.State(); _this.end = new state_1.State(accepted); try { for (var _b = __values([_this.a, _this.b]), _c = _b.next(); !_c.done; _c = _b.next()) { var arg = _c.value; var argOpStart = arg.getStartState(); var argOpEnd = arg.getEndState(); if (argOpStart) { _this.start.setNext(epsilon_1.default, argOpStart); } else { throw new Error('start of argOp is null'); } if (argOpEnd) { argOpEnd.setNext(epsilon_1.default, _this.end); } else { throw new Error('end of argOp is null'); } } } catch (e_1_1) { e_1 = { error: e_1_1 }; } finally { try { if (_c && !_c.done && (_a = _b.return)) _a.call(_b); } finally { if (e_1) throw e_1.error; } } return _this; } return UnionState; }(StateOp)); exports.UnionState = UnionState; var ClosureState = /** @class */ (function (_super) { __extends(ClosureState, _super); function ClosureState(a, accepted) { if (accepted === void 0) { accepted = false; } var _this = _super.call(this) || this; _this.a = a; _this.start = new state_1.State(); _this.end = new state_1.State(accepted); var aStart = _this.a.getStartState(); var aEnd = _this.a.getEndState(); if (aStart) { _this.start.setNext(epsilon_1.default, aStart); } else { throw new Error('start of a is null'); } _this.start.setNext(epsilon_1.default, _this.end); if (aEnd) { aEnd.setNext(epsilon_1.default, _this.end); aEnd.setNext(epsilon_1.default, _this.start); } return _this; } return ClosureState; }(StateOp)); exports.ClosureState = ClosureState;