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lume

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Build next-level interactive web applications.

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import {element, type ElementAttributes} from '@lume/element' import {Element3D, type Element3DAttributes} from '../core/Element3D.js' import {autoDefineElements} from '../LumeConfig.js' import type {ElementWithBehaviors} from '../behaviors/ElementWithBehaviors.js' import type {FbxModelBehavior, FbxModelBehaviorAttributes} from '../behaviors/index.js' export type FbxModelAttributes = Element3DAttributes | FbxModelBehaviorAttributes /** * @element lume-fbx-model * @class FbxModel - * * Defines the `<lume-fbx-model>` element, short for `<lume-element3d * has="fbx-model">`, for loading 3D models in the FBX format (`.fbx` * files). * * See [`FbxModelBehavior`](../behaviors/mesh-behaviors/models/FbxModelBehavior) * for attributes/properties available on this element. * * HTML Example: * * ```html * <lume-scene webgl> * <lume-fbx-model id="myModel" src="path/to/model.fbx"></lume-fbx-model> * </lume-scene> * <script> * myModel.on('MODEL_LOAD', () => console.log('loaded')) * </script> * ``` * * JavaScript Example: * * ```js * const scene = new Scene * scene.webgl = true * document.body.append(scene) * const model = new FbxModel * model.src = 'path/to/model.fbx' * model.on('MODEL_LOAD', () => console.log('loaded')) * scene.add(model) * ``` */ export @element('lume-fbx-model', autoDefineElements) class FbxModel extends Element3D { override initialBehaviors = {model: 'fbx'} } export interface FbxModel extends ElementWithBehaviors<FbxModelBehavior, FbxModelBehaviorAttributes> {} declare module 'solid-js' { namespace JSX { interface IntrinsicElements { 'lume-fbx-model': ElementAttributes<FbxModel, FbxModelAttributes> } } } declare global { interface HTMLElementTagNameMap { 'lume-fbx-model': FbxModel } }