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lume

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Build next-level interactive web applications.

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var __esDecorate = (this && this.__esDecorate) || function (ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) { function accept(f) { if (f !== void 0 && typeof f !== "function") throw new TypeError("Function expected"); return f; } var kind = contextIn.kind, key = kind === "getter" ? "get" : kind === "setter" ? "set" : "value"; var target = !descriptorIn && ctor ? contextIn["static"] ? ctor : ctor.prototype : null; var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {}); var _, done = false; for (var i = decorators.length - 1; i >= 0; i--) { var context = {}; for (var p in contextIn) context[p] = p === "access" ? {} : contextIn[p]; for (var p in contextIn.access) context.access[p] = contextIn.access[p]; context.addInitializer = function (f) { if (done) throw new TypeError("Cannot add initializers after decoration has completed"); extraInitializers.push(accept(f || null)); }; var result = (0, decorators[i])(kind === "accessor" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context); if (kind === "accessor") { if (result === void 0) continue; if (result === null || typeof result !== "object") throw new TypeError("Object expected"); if (_ = accept(result.get)) descriptor.get = _; if (_ = accept(result.set)) descriptor.set = _; if (_ = accept(result.init)) initializers.unshift(_); } else if (_ = accept(result)) { if (kind === "field") initializers.unshift(_); else descriptor[key] = _; } } if (target) Object.defineProperty(target, contextIn.name, descriptor); done = true; }; var __runInitializers = (this && this.__runInitializers) || function (thisArg, initializers, value) { var useValue = arguments.length > 2; for (var i = 0; i < initializers.length; i++) { value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg); } return useValue ? value : void 0; }; import { element } from '@lume/element'; import { Mesh } from './Mesh.js'; import { autoDefineElements } from '../LumeConfig.js'; /** * @class MixedPlane - * * Element: `<lume-mixed-plane>` * * This element is useful for rendering regular DOM content (`<div>`, `<img>`, * etc) mixed with WebGL content. Any regular DOM content placed as children of * this element will be visible in the 3D scene and can be occluded by 3D * elements as well as occlude other 3D elements. * * For best results, set the background of the DOM content to a solid color, * take up 100% width and height of the lume-mixed-plane element, and don't use * border radius (for now), otherwise transparent parts of the regular DOM * content will not receal 3D content that would be expected to be behind them. * * See [`MixedPlaneGeometryBehavior`](../behaviors/mesh-behaviors/geometries/MixedPlaneGeometryBehavior) and [`MixedPlaneMaterialBehavior`](../behaviors/mesh-behaviors/materials/MixedPlaneMaterialBehavior) for * available properties. * * <live-code src="../../../examples/buttons-with-shadow/example.html"></live-code> * * @extends Mesh */ let MixedPlane = (() => { let _classDecorators = [element('lume-mixed-plane', autoDefineElements)]; let _classDescriptor; let _classExtraInitializers = []; let _classThis; let _classSuper = Mesh; var MixedPlane = class extends _classSuper { static { _classThis = this; } static { const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0; __esDecorate(null, _classDescriptor = { value: _classThis }, _classDecorators, { kind: "class", name: _classThis.name, metadata: _metadata }, null, _classExtraInitializers); MixedPlane = _classThis = _classDescriptor.value; if (_metadata) Object.defineProperty(_classThis, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata }); __runInitializers(_classThis, _classExtraInitializers); } initialBehaviors = { geometry: 'mixedplane', material: 'mixedplane' }; }; return MixedPlane = _classThis; })(); export { MixedPlane }; //# sourceMappingURL=MixedPlane.js.map