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Build next-level interactive web applications.

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var __esDecorate = (this && this.__esDecorate) || function (ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) { function accept(f) { if (f !== void 0 && typeof f !== "function") throw new TypeError("Function expected"); return f; } var kind = contextIn.kind, key = kind === "getter" ? "get" : kind === "setter" ? "set" : "value"; var target = !descriptorIn && ctor ? contextIn["static"] ? ctor : ctor.prototype : null; var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {}); var _, done = false; for (var i = decorators.length - 1; i >= 0; i--) { var context = {}; for (var p in contextIn) context[p] = p === "access" ? {} : contextIn[p]; for (var p in contextIn.access) context.access[p] = contextIn.access[p]; context.addInitializer = function (f) { if (done) throw new TypeError("Cannot add initializers after decoration has completed"); extraInitializers.push(accept(f || null)); }; var result = (0, decorators[i])(kind === "accessor" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context); if (kind === "accessor") { if (result === void 0) continue; if (result === null || typeof result !== "object") throw new TypeError("Object expected"); if (_ = accept(result.get)) descriptor.get = _; if (_ = accept(result.set)) descriptor.set = _; if (_ = accept(result.init)) initializers.unshift(_); } else if (_ = accept(result)) { if (kind === "field") initializers.unshift(_); else descriptor[key] = _; } } if (target) Object.defineProperty(target, contextIn.name, descriptor); done = true; }; var __runInitializers = (this && this.__runInitializers) || function (thisArg, initializers, value) { var useValue = arguments.length > 2; for (var i = 0; i < initializers.length; i++) { value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg); } return useValue ? value : void 0; }; import { Color } from 'three/src/math/Color.js'; import { Light as ThreeLight } from 'three/src/lights/Light.js'; import { attribute, element, numberAttribute } from '@lume/element'; import { Element3D } from '../core/Element3D.js'; /** * @abstract * @class Light - * * `abstract` * * An abstract base class for light elements. This class has properties common * to all types of light. * * @extends Element3D */ let Light = (() => { let _classDecorators = [element]; let _classDescriptor; let _classExtraInitializers = []; let _classThis; let _classSuper = Element3D; let _color_decorators; let _color_initializers = []; let _color_extraInitializers = []; let _intensity_decorators; let _intensity_initializers = []; let _intensity_extraInitializers = []; var Light = class extends _classSuper { static { _classThis = this; } static { const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0; _color_decorators = [attribute]; _intensity_decorators = [numberAttribute]; __esDecorate(null, null, _color_decorators, { kind: "field", name: "color", static: false, private: false, access: { has: obj => "color" in obj, get: obj => obj.color, set: (obj, value) => { obj.color = value; } }, metadata: _metadata }, _color_initializers, _color_extraInitializers); __esDecorate(null, null, _intensity_decorators, { kind: "field", name: "intensity", static: false, private: false, access: { has: obj => "intensity" in obj, get: obj => obj.intensity, set: (obj, value) => { obj.intensity = value; } }, metadata: _metadata }, _intensity_initializers, _intensity_extraInitializers); __esDecorate(null, _classDescriptor = { value: _classThis }, _classDecorators, { kind: "class", name: _classThis.name, metadata: _metadata }, null, _classExtraInitializers); Light = _classThis = _classDescriptor.value; if (_metadata) Object.defineProperty(_classThis, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata }); __runInitializers(_classThis, _classExtraInitializers); } /** * @property {string | number | THREE.Color} color - * * `attribute` * * Default: `"white"` * * The color of light that is emitted. * * A string value can be any valid CSS color string, f.e. `"#ff6600"` or * `"rgb(10,20,30)"`. * * A number value represents a hex color value, f.e. * `0xff6600`. * * A `THREE.Color` instance can be assigned, and it will be copied to the * element's internal color value upon assignment. Mutating the assigned * `THREE.Color` after assignment will have no effect; instead you can * assign it again each time you wish to update the color. */ color = __runInitializers(this, _color_initializers, 'white' /** * @property {number} intensity - * * `abstract` * * Default: `1` * * The intensity of the light. * * When [physically correct lighting](../core/Scene#physicallycorrectlights) * is enabled, the units of intensity depend on the type of light (f.e. * [`PointLight`](./PointLight) or [`SpotLight`](./SpotLight)). */ ); /** * @property {number} intensity - * * `abstract` * * Default: `1` * * The intensity of the light. * * When [physically correct lighting](../core/Scene#physicallycorrectlights) * is enabled, the units of intensity depend on the type of light (f.e. * [`PointLight`](./PointLight) or [`SpotLight`](./SpotLight)). */ intensity = (__runInitializers(this, _color_extraInitializers), __runInitializers(this, _intensity_initializers, 1 // This is not used in practice because this class is abstract, but this enforces // (in TypeScript) that subclasses that override this will return a subtype of // ThreeLight. )); // This is not used in practice because this class is abstract, but this enforces // (in TypeScript) that subclasses that override this will return a subtype of // ThreeLight. makeThreeObject3d() { // @ts-expect-error Threelight is abstract return new ThreeLight(); } connectedCallback() { super.connectedCallback(); this.createEffect(() => { if (typeof this.color === 'object') this.three.color = this.color; this.three.color = new Color(this.color); this.needsUpdate(); }); this.createEffect(() => { this.three.intensity = this.intensity; this.needsUpdate(); }); } constructor() { super(...arguments); __runInitializers(this, _intensity_extraInitializers); } }; return Light = _classThis; })(); export { Light }; //# sourceMappingURL=Light.js.map