UNPKG

lume

Version:

Build next-level interactive web applications.

51 lines 1.93 kB
import { type ElementAttributes } from '@lume/element'; import { Element3D, type Element3DAttributes } from '../core/Element3D.js'; export type CubeLayoutAttributes = Element3DAttributes; /** * @extends Element3D * @class CubeLayout - * * Element: `<lume-cube-layout>` * * A layout in which layout slots are six sides of a cube, facing outwards. * * Slots: * * - `front` - The front face of the cube layout. * - `back` - The back face of the cube layout. * - `left` - The left face of the cube layout. * - `right` - The right face of the cube layout. * - `top` - The top face of the cube layout. * - `bottom` - The bottom face of the cube layout. * - Default: The default slot is a catch-all for all other children, so they behave the same as children of a node without a shadow tree. */ export declare class CubeLayout extends Element3D { #private; readonly hasShadow = true; connectedCallback(): void; /** * @method setContent - As an imperative alternative to slotting, an array * of 6 children (any more are ignored) can be passed in to make them * children of the 6 sides of the cube layout. The order in which they are * added is front, right, back, left, top, bottom. Note, it can be easier to * assign nodes to slots by name, without worrying about their order. * @param {Array<Element3D>} content - An array containing [Node](../core/Node) * instances to place in the cube sides. Only the first 6 items are used, * the rest are ignored. * @returns {this} */ setContent(content: Element3D[]): this; } declare module 'solid-js' { namespace JSX { interface IntrinsicElements { 'lume-cube-layout': ElementAttributes<CubeLayout, CubeLayoutAttributes>; } } } declare global { interface HTMLElementTagNameMap { 'lume-cube-layout': CubeLayout; } } //# sourceMappingURL=CubeLayout.d.ts.map