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Build next-level interactive web applications.

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var __esDecorate = (this && this.__esDecorate) || function (ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) { function accept(f) { if (f !== void 0 && typeof f !== "function") throw new TypeError("Function expected"); return f; } var kind = contextIn.kind, key = kind === "getter" ? "get" : kind === "setter" ? "set" : "value"; var target = !descriptorIn && ctor ? contextIn["static"] ? ctor : ctor.prototype : null; var descriptor = descriptorIn || (target ? Object.getOwnPropertyDescriptor(target, contextIn.name) : {}); var _, done = false; for (var i = decorators.length - 1; i >= 0; i--) { var context = {}; for (var p in contextIn) context[p] = p === "access" ? {} : contextIn[p]; for (var p in contextIn.access) context.access[p] = contextIn.access[p]; context.addInitializer = function (f) { if (done) throw new TypeError("Cannot add initializers after decoration has completed"); extraInitializers.push(accept(f || null)); }; var result = (0, decorators[i])(kind === "accessor" ? { get: descriptor.get, set: descriptor.set } : descriptor[key], context); if (kind === "accessor") { if (result === void 0) continue; if (result === null || typeof result !== "object") throw new TypeError("Object expected"); if (_ = accept(result.get)) descriptor.get = _; if (_ = accept(result.set)) descriptor.set = _; if (_ = accept(result.init)) initializers.unshift(_); } else if (_ = accept(result)) { if (kind === "field") initializers.unshift(_); else descriptor[key] = _; } } if (target) Object.defineProperty(target, contextIn.name, descriptor); done = true; }; var __runInitializers = (this && this.__runInitializers) || function (thisArg, initializers, value) { var useValue = arguments.length > 2; for (var i = 0; i < initializers.length; i++) { value = useValue ? initializers[i].call(thisArg, value) : initializers[i].call(thisArg); } return useValue ? value : void 0; }; import 'element-behaviors'; import { stringAttribute } from '@lume/element'; import { onCleanup } from 'solid-js'; import { disposeObjectTree, setRandomColorPhongMaterial, isRenderItem } from '../../../utils/three.js'; import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader.js'; import { MTLLoader } from 'three/examples/jsm/loaders/MTLLoader.js'; import { behavior } from '../../Behavior.js'; import { receiver } from '../../PropReceiver.js'; import { Events } from '../../../core/Events.js'; import { RenderableBehavior } from '../../RenderableBehavior.js'; let ObjModelBehavior = (() => { let _classDecorators = [behavior]; let _classDescriptor; let _classExtraInitializers = []; let _classThis; let _classSuper = RenderableBehavior; let _obj_decorators; let _obj_initializers = []; let _obj_extraInitializers = []; let _mtl_decorators; let _mtl_initializers = []; let _mtl_extraInitializers = []; var ObjModelBehavior = class extends _classSuper { static { _classThis = this; } static { const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0; _obj_decorators = [stringAttribute, receiver]; _mtl_decorators = [stringAttribute, receiver]; __esDecorate(null, null, _obj_decorators, { kind: "field", name: "obj", static: false, private: false, access: { has: obj => "obj" in obj, get: obj => obj.obj, set: (obj, value) => { obj.obj = value; } }, metadata: _metadata }, _obj_initializers, _obj_extraInitializers); __esDecorate(null, null, _mtl_decorators, { kind: "field", name: "mtl", static: false, private: false, access: { has: obj => "mtl" in obj, get: obj => obj.mtl, set: (obj, value) => { obj.mtl = value; } }, metadata: _metadata }, _mtl_initializers, _mtl_extraInitializers); __esDecorate(null, _classDescriptor = { value: _classThis }, _classDecorators, { kind: "class", name: _classThis.name, metadata: _metadata }, null, _classExtraInitializers); ObjModelBehavior = _classThis = _classDescriptor.value; if (_metadata) Object.defineProperty(_classThis, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata }); __runInitializers(_classThis, _classExtraInitializers); } obj = __runInitializers(this, _obj_initializers, ''); mtl = (__runInitializers(this, _obj_extraInitializers), __runInitializers(this, _mtl_initializers, '')); model = __runInitializers(this, _mtl_extraInitializers); objLoader = (() => { const loader = new OBJLoader(); loader.manager.onLoad = () => this.element.needsUpdate(); return loader; })(); mtlLoader = (() => { const loader = new MTLLoader(this.objLoader.manager); // Allow cross-origin images to be loaded. loader.crossOrigin = ''; return loader; })(); // This is incremented any time we need to cancel a pending load() (f.e. on // src change, or on disconnect), so that the loader will ignore the // result when a version change has happened. #version = 0; connectedCallback() { super.connectedCallback(); this.createEffect(() => { this.mtl; this.obj; // TODO We can update only the material or model specifically // instead of reloading the whole object. this.#loadModel(); onCleanup(() => { if (this.model) { disposeObjectTree(this.model, { destroyMaterial: !this.#materialIsFromMaterialBehavior, }); } this.#materialIsFromMaterialBehavior = false; this.model = undefined; // Increment this in case the loader is still loading, so it will ignore the result. this.#version++; }); }); } #materialIsFromMaterialBehavior = false; #loadModel() { const { obj, mtl, mtlLoader, objLoader } = this; const version = this.#version; if (!obj) return; if (mtl) { mtlLoader.setResourcePath(mtl.substr(0, mtl.lastIndexOf('/') + 1)); mtlLoader.load(mtl, materials => { if (version !== this.#version) return; materials.preload(); objLoader.setMaterials(materials); this.#loadObj(version, true); }); } else { this.#loadObj(version, false); } } #loadObj(version, hasMtl) { this.objLoader.load(this.obj, model => version == this.#version && this.#setModel(model, hasMtl), progress => version === this.#version && this.element.emit(Events.PROGRESS, progress), error => version === this.#version && this.#onError(error)); } #onError(error) { const message = `Failed to load ${this.element.tagName.toLowerCase()} with obj value "${this.obj}" and mtl value "${this.mtl}". See the following error.`; console.warn(message); const err = error instanceof ErrorEvent && error.error ? error.error : error; console.error(err); this.element.emit(Events.MODEL_ERROR, err); } #setModel(model, hasMtl) { // If the OBJ model does not have an MTL, then use the material behavior if any. if (!hasMtl) { // TODO Simplify this by getting based on type. let materialBehavior = this.element.behaviors.get('basic-material'); if (!materialBehavior) materialBehavior = this.element.behaviors.get('phong-material'); if (!materialBehavior) materialBehavior = this.element.behaviors.get('standard-material'); if (!materialBehavior) materialBehavior = this.element.behaviors.get('lambert-material'); if (materialBehavior) { this.#materialIsFromMaterialBehavior = true; // TODO this part only works on Mesh elements at the // moment. We will update the geometry and material // behaviors to work in tandem with or without a mesh // behavior, and other behaviors can use the geometry or // material features. model.traverse((child) => { if (isRenderItem(child)) { child.material = materialBehavior.meshComponent || thro(new Error('Expected a material')); } }); } else { // if no material, make a default one with random color setRandomColorPhongMaterial(model); } } this.model = model; this.element.three.add(model); this.element.emit(Events.MODEL_LOAD, { format: 'obj', model }); this.element.needsUpdate(); } }; return ObjModelBehavior = _classThis; })(); export { ObjModelBehavior }; if (globalThis.window?.document && !elementBehaviors.has('obj-model')) elementBehaviors.define('obj-model', ObjModelBehavior); const thro = (err) => { throw err; }; //# sourceMappingURL=ObjModelBehavior.js.map