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luma-splatting-for-babylonjs

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# Luma Splatting for Babylon.js ![NPM Version](https://img.shields.io/npm/v/luma-splatting-for-babylonjs?logo=npm) ![Static Badge](https://img.shields.io/badge/Babylon.js-v7.23.0-BB464B?logo=babylondotjs&logoColor=white) https://github.com/drumath2237/luma-splatting-for-babylonjs/assets/11372210/271bfb8f-4a4f-4ce3-9660-676c1f7579e6 ## About A library to load LumaAI Gaussian Splatting into Babylon.js, like the [Luma Web Library](https://lumalabs.ai/luma-web-library). ![screen shot](./docs/ss.png) ## Environment - Babylon.js 7.23.0 - Node.js 18,20 ## Install & Usage For npm ```bash # install deps for npm npm install -D @babylonjs/core luma-splatting-for-babylonjs # or for yarn yarn add -D @babylonjs/core luma-splatting-for-babylonjs # or for pnpm pnpm add -D @babylonjs/core luma-splatting-for-babylonjs ``` You can load and put the gaussian splatting data with code like below. ```ts import { Engine, Scene } from "@babylonjs/core"; import { LumaGaussianSplatting } from "luma-splatting-for-babylonjs"; // ... const engine = new Engine(renderCanvas); const scene = new Scene(engine); scene.createDefaultCameraOrLight(true, true, true); // 1. Create LumaGaussianSplatting Object. // 2. Load splat data with UUID // and put the gaussian splatting into your scene. const uuid = "ca9ea966-ca24-4ec1-ab0f-af665cb546ff"; const lumaSplat = new LumaGaussianSplatting("luma splat", scene); await lumaSplat.loadDataWithUuidAsync(uuid); window.addEventListener("resize", () => engine.resize()); engine.runRenderLoop(() => scene.render()); ``` ## Author [@drumath2237](https://twitter.com/ninisan_drumath)