UNPKG

luhn-generator

Version:

A generator of numbers that passes the validation of Luhn algorithm or Luhn formula, also known as the 'modulus 10' or 'mod 10' algorithm

291 lines (226 loc) 9.21 kB
"use strict"; var Buffer = require("safer-buffer").Buffer; // UTF-7 codec, according to https://tools.ietf.org/html/rfc2152 // See also below a UTF-7-IMAP codec, according to http://tools.ietf.org/html/rfc3501#section-5.1.3 exports.utf7 = Utf7Codec; exports.unicode11utf7 = 'utf7'; // Alias UNICODE-1-1-UTF-7 function Utf7Codec(codecOptions, iconv) { this.iconv = iconv; }; Utf7Codec.prototype.encoder = Utf7Encoder; Utf7Codec.prototype.decoder = Utf7Decoder; Utf7Codec.prototype.bomAware = true; // -- Encoding var nonDirectChars = /[^A-Za-z0-9'\(\),-\.\/:\? \n\r\t]+/g; function Utf7Encoder(options, codec) { this.iconv = codec.iconv; } Utf7Encoder.prototype.write = function(str) { // Naive implementation. // Non-direct chars are encoded as "+<base64>-"; single "+" char is encoded as "+-". return Buffer.from(str.replace(nonDirectChars, function(chunk) { return "+" + (chunk === '+' ? '' : this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, '')) + "-"; }.bind(this))); } Utf7Encoder.prototype.end = function() { } // -- Decoding function Utf7Decoder(options, codec) { this.iconv = codec.iconv; this.inBase64 = false; this.base64Accum = ''; } var base64Regex = /[A-Za-z0-9\/+]/; var base64Chars = []; for (var i = 0; i < 256; i++) base64Chars[i] = base64Regex.test(String.fromCharCode(i)); var plusChar = '+'.charCodeAt(0), minusChar = '-'.charCodeAt(0), andChar = '&'.charCodeAt(0); Utf7Decoder.prototype.write = function(buf) { var res = "", lastI = 0, inBase64 = this.inBase64, base64Accum = this.base64Accum; // The decoder is more involved as we must handle chunks in stream. for (var i = 0; i < buf.length; i++) { if (!inBase64) { // We're in direct mode. // Write direct chars until '+' if (buf[i] == plusChar) { res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars. lastI = i+1; inBase64 = true; } } else { // We decode base64. if (!base64Chars[buf[i]]) { // Base64 ended. if (i == lastI && buf[i] == minusChar) {// "+-" -> "+" res += "+"; } else { var b64str = base64Accum + buf.slice(lastI, i).toString(); res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); } if (buf[i] != minusChar) // Minus is absorbed after base64. i--; lastI = i+1; inBase64 = false; base64Accum = ''; } } } if (!inBase64) { res += this.iconv.decode(buf.slice(lastI), "ascii"); // Write direct chars. } else { var b64str = base64Accum + buf.slice(lastI).toString(); var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future. b64str = b64str.slice(0, canBeDecoded); res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); } this.inBase64 = inBase64; this.base64Accum = base64Accum; return res; } Utf7Decoder.prototype.end = function() { var res = ""; if (this.inBase64 && this.base64Accum.length > 0) res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be"); this.inBase64 = false; this.base64Accum = ''; return res; } // UTF-7-IMAP codec. // RFC3501 Sec. 5.1.3 Modified UTF-7 (http://tools.ietf.org/html/rfc3501#section-5.1.3) // Differences: // * Base64 part is started by "&" instead of "+" // * Direct characters are 0x20-0x7E, except "&" (0x26) // * In Base64, "," is used instead of "/" // * Base64 must not be used to represent direct characters. // * No implicit shift back from Base64 (should always end with '-') // * String must end in non-shifted position. // * "-&" while in base64 is not allowed. exports.utf7imap = Utf7IMAPCodec; function Utf7IMAPCodec(codecOptions, iconv) { this.iconv = iconv; }; Utf7IMAPCodec.prototype.encoder = Utf7IMAPEncoder; Utf7IMAPCodec.prototype.decoder = Utf7IMAPDecoder; Utf7IMAPCodec.prototype.bomAware = true; // -- Encoding function Utf7IMAPEncoder(options, codec) { this.iconv = codec.iconv; this.inBase64 = false; this.base64Accum = Buffer.alloc(6); this.base64AccumIdx = 0; } Utf7IMAPEncoder.prototype.write = function(str) { var inBase64 = this.inBase64, base64Accum = this.base64Accum, base64AccumIdx = this.base64AccumIdx, buf = Buffer.alloc(str.length*5 + 10), bufIdx = 0; for (var i = 0; i < str.length; i++) { var uChar = str.charCodeAt(i); if (0x20 <= uChar && uChar <= 0x7E) { // Direct character or '&'. if (inBase64) { if (base64AccumIdx > 0) { bufIdx += buf.write(base64Accum.slice(0, base64AccumIdx).toString('base64').replace(/\//g, ',').replace(/=+$/, ''), bufIdx); base64AccumIdx = 0; } buf[bufIdx++] = minusChar; // Write '-', then go to direct mode. inBase64 = false; } if (!inBase64) { buf[bufIdx++] = uChar; // Write direct character if (uChar === andChar) // Ampersand -> '&-' buf[bufIdx++] = minusChar; } } else { // Non-direct character if (!inBase64) { buf[bufIdx++] = andChar; // Write '&', then go to base64 mode. inBase64 = true; } if (inBase64) { base64Accum[base64AccumIdx++] = uChar >> 8; base64Accum[base64AccumIdx++] = uChar & 0xFF; if (base64AccumIdx == base64Accum.length) { bufIdx += buf.write(base64Accum.toString('base64').replace(/\//g, ','), bufIdx); base64AccumIdx = 0; } } } } this.inBase64 = inBase64; this.base64AccumIdx = base64AccumIdx; return buf.slice(0, bufIdx); } Utf7IMAPEncoder.prototype.end = function() { var buf = Buffer.alloc(10), bufIdx = 0; if (this.inBase64) { if (this.base64AccumIdx > 0) { bufIdx += buf.write(this.base64Accum.slice(0, this.base64AccumIdx).toString('base64').replace(/\//g, ',').replace(/=+$/, ''), bufIdx); this.base64AccumIdx = 0; } buf[bufIdx++] = minusChar; // Write '-', then go to direct mode. this.inBase64 = false; } return buf.slice(0, bufIdx); } // -- Decoding function Utf7IMAPDecoder(options, codec) { this.iconv = codec.iconv; this.inBase64 = false; this.base64Accum = ''; } var base64IMAPChars = base64Chars.slice(); base64IMAPChars[','.charCodeAt(0)] = true; Utf7IMAPDecoder.prototype.write = function(buf) { var res = "", lastI = 0, inBase64 = this.inBase64, base64Accum = this.base64Accum; // The decoder is more involved as we must handle chunks in stream. // It is forgiving, closer to standard UTF-7 (for example, '-' is optional at the end). for (var i = 0; i < buf.length; i++) { if (!inBase64) { // We're in direct mode. // Write direct chars until '&' if (buf[i] == andChar) { res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars. lastI = i+1; inBase64 = true; } } else { // We decode base64. if (!base64IMAPChars[buf[i]]) { // Base64 ended. if (i == lastI && buf[i] == minusChar) { // "&-" -> "&" res += "&"; } else { var b64str = base64Accum + buf.slice(lastI, i).toString().replace(/,/g, '/'); res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); } if (buf[i] != minusChar) // Minus may be absorbed after base64. i--; lastI = i+1; inBase64 = false; base64Accum = ''; } } } if (!inBase64) { res += this.iconv.decode(buf.slice(lastI), "ascii"); // Write direct chars. } else { var b64str = base64Accum + buf.slice(lastI).toString().replace(/,/g, '/'); var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future. b64str = b64str.slice(0, canBeDecoded); res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); } this.inBase64 = inBase64; this.base64Accum = base64Accum; return res; } Utf7IMAPDecoder.prototype.end = function() { var res = ""; if (this.inBase64 && this.base64Accum.length > 0) res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be"); this.inBase64 = false; this.base64Accum = ''; return res; }