lua-types
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TypeScript definitions for Lua standard library
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TypeScript
/** @noSelfInFile */
declare namespace math {
/**
* When called without arguments, returns a pseudo-random float with uniform
* distribution in the range [0,1). When called with two integers m and n,
* math.random returns a pseudo-random integer with uniform distribution in
* the range [m, n]. The call math.random(n), for a positive n, is equivalent
* to math.random(1,n). The call math.random(0) produces an integer with all
* bits (pseudo)random.
*
* Lua initializes its pseudo-random generator with a weak attempt for
* "randomness", so that math.random should generate different sequences of
* results each time the program runs. To ensure a required level of
* randomness to the initial state (or contrarily, to have a deterministic
* sequence, for instance when debugging a program), you should call
* math.randomseed explicitly.
*
* The results from this function have good statistical qualities, but they
* are not cryptographically secure. (For instance, there are no garanties
* that it is hard to predict future results based on the observation of some
* number of previous results.)
*/
function random(m?: number, n?: number): number;
/**
* Sets x and y as the "seed" for the pseudo-random generator: equal seeds
* produce equal sequences of numbers. The default for y is zero.
*/
function randomseed(x: number, y?: number): number;
}