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love-typescript-definitions

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/** * Provides an interface to touch-screen presses. * * @noResolution * @noSelf * @link [love.touch](https://love2d.org/wiki/love.touch) */ declare module "love.touch" { import { LightUserData } from "love"; /** * Gets the current position of the specified touch-press, in pixels. * * @param id The identifier of the touch-press. Use love.touch.getTouches, love.touchpressed, or love.touchmoved to obtain touch id values. * @return x, The position along the x-axis of the touch-press inside the window, in pixels. * @return y, The position along the y-axis of the touch-press inside the window, in pixels. * @link [love.touch.getPosition](https://love2d.org/wiki/love.touch.getPosition) */ function getPosition( id: LightUserData<"Touch">, ): LuaMultiReturn<[x: number, y: number]>; /** * Gets the current pressure of the specified touch-press. * * @param id The identifier of the touch-press. Use love.touch.getTouches, love.touchpressed, or love.touchmoved to obtain touch id values. * @return pressure, The pressure of the touch-press. Most touch screens aren't pressure sensitive, in which case the pressure will be 1. * @link [love.touch.getPressure](https://love2d.org/wiki/love.touch.getPressure) */ function getPressure(id: LightUserData<"Touch">): number; /** * Gets a list of all active touch-presses. * * @return touches, A list of active touch-press id values, which can be used with love.touch.getPosition. * @link [love.touch.getTouches](https://love2d.org/wiki/love.touch.getTouches) */ function getTouches(): Array<LightUserData<"Touch">>; }