love-typescript-definitions
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Write LÖVE 2D projects with TypeScript
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TypeScript
declare module "love.physics" {
/**
* Allow two Bodies to revolve around a shared point.
* @link [RevoluteJoint](https://love2d.org/wiki/RevoluteJoint)
*/
interface RevoluteJoint extends Joint<"RevoluteJoint"> {
/**
* Checks whether the limits are enabled.
*
* @return enabled, True if enabled, false otherwise.
* @link [RevoluteJoint:areLimitsEnabled](https://love2d.org/wiki/RevoluteJoint:areLimitsEnabled)
*/
areLimitsEnabled(): boolean;
/**
* Enables or disables the joint limits.
*
* @param enable True to enable, false to disable.
* @link [RevoluteJoint:setLimitsEnabled](https://love2d.org/wiki/RevoluteJoint:setLimitsEnabled)
*/
setLimitsEnabled(enable: boolean): void;
/**
* Starts or stops the joint motor.
*
* @param enable True to enable, false to disable.
* @link [RevoluteJoint:setMotorEnabled](https://love2d.org/wiki/RevoluteJoint:setMotorEnabled)
*/
setMotorEnabled(enable: boolean): void;
/**
* Get the current joint angle.
*
* @return angle, The joint angle in radians.
* @link [RevoluteJoint:getJointAngle](https://love2d.org/wiki/RevoluteJoint:getJointAngle)
*/
getJointAngle(): number;
/**
* Get the current joint angle speed.
*
* @return s, Joint angle speed in radians/second.
* @link [RevoluteJoint:getJointSpeed](https://love2d.org/wiki/RevoluteJoint:getJointSpeed)
*/
getJointSpeed(): number;
/**
* Gets the joint limits.
*
* @return lower, The lower limit, in radians.
* @return upper, The upper limit, in radians.
* @link [RevoluteJoint:getLimits](https://love2d.org/wiki/RevoluteJoint:getLimits)
*/
getLimits(): LuaMultiReturn<[lower: number, upper: number]>;
/**
* Gets the lower limit.
*
* @return lower, The lower limit, in radians.
* @link [RevoluteJoint:getLowerLimit](https://love2d.org/wiki/RevoluteJoint:getLowerLimit)
*/
getLowerLimit(): number;
/**
* Gets the maximum motor force.
*
* @return f, The maximum motor force, in Nm.
* @link [RevoluteJoint:getMaxMotorTorque](https://love2d.org/wiki/RevoluteJoint:getMaxMotorTorque)
*/
getMaxMotorTorque(): number;
/**
* Gets the motor speed.
*
* @return s, The motor speed, radians per second.
* @link [RevoluteJoint:getMotorSpeed](https://love2d.org/wiki/RevoluteJoint:getMotorSpeed)
*/
getMotorSpeed(): number;
/**
* Get the current motor force.
*
* @return f, The current motor force, in Nm.
* @link [RevoluteJoint:getMotorTorque](https://love2d.org/wiki/RevoluteJoint:getMotorTorque)
*/
getMotorTorque(): number;
/**
* Gets the upper limit.
*
* @return upper, The upper limit, in radians.
* @link [RevoluteJoint:getUpperLimit](https://love2d.org/wiki/RevoluteJoint:getUpperLimit)
*/
getUpperLimit(): number;
/**
* Checks whether limits are enabled.
* @return enabled, True if enabled, false otherwise.
* @link [RevoluteJoint:hasLimitsEnabled](https://love2d.org/wiki/RevoluteJoint:hasLimitsEnabled)
* @deprecated since 11.0. This function has been renamed to RevoluteJoint:areLimitsEnabled.
*/
hasLimitsEnabled(): boolean;
/**
* Checks whether the motor is enabled.
*
* @return enabled, True if enabled, false if disabled.
* @link [RevoluteJoint:isMotorEnabled](https://love2d.org/wiki/RevoluteJoint:isMotorEnabled)
*/
isMotorEnabled(): boolean;
/**
* Sets the limits.
*
* @param lower The lower limit, in radians.
* @param upper The upper limit, in radians.
* @link [RevoluteJoint:setLimits](https://love2d.org/wiki/RevoluteJoint:setLimits)
*/
setLimits(lower: number, upper: number): void;
/**
* Sets the lower limit.
*
* @param lower The lower limit, in radians.
* @link [RevoluteJoint:setLowerLimit](https://love2d.org/wiki/RevoluteJoint:setLowerLimit)
*/
setLowerLimit(lower: number): void;
/**
* Set the maximum motor force.
*
* @param f The maximum motor force, in Nm.
* @link [RevoluteJoint:setMaxMotorTorque](https://love2d.org/wiki/RevoluteJoint:setMaxMotorTorque)
*/
setMaxMotorTorque(f: number): void;
/**
* Sets the motor speed.
*
* @param s The motor speed, radians per second.
* @link [RevoluteJoint:setMotorSpeed](https://love2d.org/wiki/RevoluteJoint:setMotorSpeed)
*/
setMotorSpeed(s: number): void;
/**
* Sets the upper limit.
*
* @param upper The upper limit, in radians.
* @link [RevoluteJoint:setUpperLimit](https://love2d.org/wiki/RevoluteJoint:setUpperLimit)
*/
setUpperLimit(upper: number): void;
}
}