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love-typescript-definitions

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declare module "love.physics" { /** * Allows you to simulate bodies connected through pulleys. * @link [PulleyJoint](https://love2d.org/wiki/PulleyJoint) */ interface PulleyJoint extends Joint<"PulleyJoint"> { /** * Get the total length of the rope. * * @return length, The length of the rope in the joint. * @link [PulleyJoint:getConstant](https://love2d.org/wiki/PulleyJoint:getConstant) */ getConstant(): number; /** * Get the ground anchor positions in world coordinates. * * @return a1x, The x coordinate of the first anchor. * @return a1y, The y coordinate of the first anchor. * @return a2x, The x coordinate of the second anchor. * @return a2y, The y coordinate of the second anchor. * @link [PulleyJoint:getGroundAnchors](https://love2d.org/wiki/PulleyJoint:getGroundAnchors) */ getGroundAnchors(): LuaMultiReturn< [a1x: number, a1y: number, a2x: number, a2y: number] >; /** * Get the current length of the rope segment attached to the first body. * * @return length, The length of the rope segment. * @link [PulleyJoint:getLengthA](https://love2d.org/wiki/PulleyJoint:getLengthA) */ getLengthA(): number; /** * Get the current length of the rope segment attached to the second body. * * @return length, The length of the rope segment. * @link [PulleyJoint:getLengthB](https://love2d.org/wiki/PulleyJoint:getLengthB) */ getLengthB(): number; /** * Get the maximum lengths of the rope segments. * * @return len1, The maximum length of the first rope segment. * @return len2, The maximum length of the second rope segment. * @link [PulleyJoint:getMaxLengths](https://love2d.org/wiki/PulleyJoint:getMaxLengths) */ getMaxLengths(): LuaMultiReturn<[len1: number, len2: number]>; /** * Get the pulley ratio. * * @return ratio, The pulley ratio of the joint. * @link [PulleyJoint:getRatio](https://love2d.org/wiki/PulleyJoint:getRatio) */ getRatio(): number; /** * Set the total length of the rope. * * Setting a new length for the rope updates the maximum length values of the * joint. * * @param length The new length of the rope in the joint. * @link [PulleyJoint:setConstant](https://love2d.org/wiki/PulleyJoint:setConstant) */ setConstant(length: number): void; /** * Set the maximum lengths of the rope segments. * * The physics module also imposes maximum values for the rope segments. If the * parameters exceed these values, the maximum values are set instead of the * requested values. * * @param max1 The new maximum length of the first segment. * @param max2 The new maximum length of the second segment. * @link [PulleyJoint:setMaxLengths](https://love2d.org/wiki/PulleyJoint:setMaxLengths) */ setMaxLengths(max1: number, max2: number): void; /** * Set the pulley ratio. * * @param ratio The new pulley ratio of the joint. * @link [PulleyJoint:setRatio](https://love2d.org/wiki/PulleyJoint:setRatio) */ setRatio(ratio: number): void; } }