love-typescript-definitions
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Write LÖVE 2D projects with TypeScript
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TypeScript
declare module "love.graphics" {
/**
* Different types of per-pixel stencil test and depth test comparisons.
*
* The pixels of an object will be drawn if the comparison succeeds, for
* each pixel that the object touches.
*
* *equal*
* - stencil tests: the stencil value of the pixel must be equal to the
* supplied value.
* - depth tests: the depth value of the drawn object at that pixel must be
* equal to the existing depth value of that pixel.
*
* *notequal*
* - stencil tests: the stencil value of the pixel must not be equal to the
* supplied value.
* - depth tests: the depth value of the drawn object at that pixel must not
* be equal to the existing depth value of that pixel.
*
* *less*
* - stencil tests: the stencil value of the pixel must be less than the
* supplied value.
* - depth tests: the depth value of the drawn object at that pixel must be
* less than the existing depth value of that pixel.
*
* *lequal*
* - stencil tests: the stencil value of the pixel must be less than or
* equal to the supplied value.
* - depth tests: the depth value of the drawn object at that pixel must be
* less than or equal to the existing depth value of that pixel.
*
* *gequal*
* - stencil tests: the stencil value of the pixel must be greater than or
* equal to the supplied value.
* - depth tests: the depth value of the drawn object at that pixel must be
* greater than or equal to the existing depth value of that pixel.
*
* *greater*
* - stencil tests: the stencil value of the pixel must be greater than the
* supplied value.
* - depth tests: the depth value of the drawn object at that pixel must be
* greater than the existing depth value of that pixel.
*
* *never*
* - Objects will never be drawn.
*
* *always*
* - Objects will always be drawn. Effectively disables the depth or stencil
* test.
*
* @link [CompareMode](https://love2d.org/wiki/CompareMode)
* @since 0.10.0
*/
type CompareMode =
| "equal"
| "notequal"
| "less"
| "lequal"
| "gequal"
| "greater"
| "never"
| "always";
}