love-typescript-definitions
Version:
Write LÖVE 2D projects with TypeScript
46 lines (44 loc) • 1.51 kB
TypeScript
import "./love.arg";
import "./love.audio";
import "./love.data";
import "./love.event";
import "./love.filesystem";
import "./love.font";
import "./love.graphics";
import "./love.image";
import "./love.joystick";
import "./love.keyboard";
import "./love.math";
import "./love.mouse";
import "./love.path";
import "./love.physics";
import "./love.sound";
import "./love.system";
import "./love.thread";
import "./love.timer";
import "./love.touch";
import "./love.video";
import "./love.window";
import "./love";
declare module "love" {
const audio: typeof import("love.audio");
const data: typeof import("love.data");
const event: typeof import("love.event");
const filesystem: typeof import("love.filesystem");
const font: typeof import("love.font");
const graphics: typeof import("love.graphics");
const image: typeof import("love.image");
const joystick: typeof import("love.joystick");
const keyboard: typeof import("love.keyboard");
const math: typeof import("love.math");
const mouse: typeof import("love.mouse");
const physics: typeof import("love.physics");
const sound: typeof import("love.sound");
const system: typeof import("love.system");
const thread: typeof import("love.thread");
const timer: typeof import("love.timer");
const touch: typeof import("love.touch");
const video: typeof import("love.video");
const window: typeof import("love.window");
const handlers: import("./love/handlers").Handlers;
}